Release history

Lichii Emulator Changelog

Follow the next step forward. Explore new Lichii builds, revisit a favourite version, and see what changed for the games you care about.

Handheld and three stages of an illustrated game scene representing Lichii Emulator release history
Illustration · Lichii Emulator release history
Newest release

Latest Lichii Build

Choose a download
build-88 Pre-release

Lichii nx2 build 88 (55532f2)

Published November 6, 2026 · Commit 55532f2d814215aaf32a76c214cf129f2cb6282b · 7 assets

Inside this release

What Changed in the Latest Build?

Open source release
Viewing nx2-20261031

History view: these notes belong to nx2-20261031, not the latest release. Return to build-88.

Inside nx2-20261031

0 general build changes and 0 game-specific updates. Explore the highlights below or jump to the side-by-side comparison.

No general build changes are listed for nx2-20261031.

Read the full release notes on GitHub for more detail.

Build selectors

Compare Two Builds

Choose two releases to read their game changes, package notes, and official download options side by side.

Selected · nx2-20261031

Eglantine NX2 Windows build (2026-10-31)

October 31, 2026

Summary

Windows x86_64 GUI build; Bananza completed a 180-second GUI check, but long-term memory stability and broader game compatibility remain unverified.

Changes (up to 5)

No explicit changes are available.

Build notes (up to 3)

  • Integrates the useful build-86 fixes with local native shader/color work.
  • Adds sparse-memory lifecycle safeguards and concurrent CPU/GPU readback synchronization.
  • Automatically recompresses ASTC textures for lower-memory GPUs for the current session only.
Compared · build-88

Lichii nx2 build 88 (55532f2)

November 6, 2026

Summary

Build-88 adds performance and synchronization changes, shader and pipeline caching improvements, FSR3 frame-generation fixes, and an enabled-by-default Dynamic FPS mod for Zelda: Ocarina of Time. It also documents a shutdown race that remains unfixed.

Changes (up to 5)

  • Integrated performance ports and reduced unnecessary writer tracking; added explicit GPU-to-host visibility before buffer readback and submitted native desktop GPU work earlier while preserving conservative synchronization for macro reads and semaphore waits.
  • Added bounded background preparation of cached graphics pipelines and persistent task/mesh shader state. Updated the Vulkan cache to v53 while preserving compatible v52 caches, and made interrupted cache migrations retryable.
  • Fixed temporal history, motion interpolation, image transitions, and descriptor retirement for FSR3 frame generation; frame generation remains off by default.
  • Zelda: Ocarina of Time: Bundled Dark's Dynamic FPS mod, enabled by default for Ocarina of Time. Disable it independently in the game's Add-Ons settings. Max Resolution remains a separate Add-On. CPU Clock Normal is recommended when evaluating the mod; Boost/Overclock can affect game speed. Full gameplay timing has not been verified.

Build notes (up to 3)

  • The Vulkan cache is v53 and preserves compatible v52 caches; interrupted cache migrations can be retried.
  • FSR3 frame generation remains off by default.
  • Performance varies by hardware and scene; no universal FPS gain is promised.
Selected Build Comparison

Compare package notes side by side. The section below shows before-and-after notes linking nx2-20261031 and build-88.

There's no detailed before-and-after comparison for these builds yet.

Use the individual release notes above to explore each build.

All releases

Lichii Release History

build-88

November 6, 2026 · Commit 55532f2d814215aaf32a76c214cf129f2cb6282b · 7 assets

build-83

November 6, 2026 · Commit 5a50f50e0b7ea0cb0e71c4ae8e8e7425c8a3069c · 12 assets

build-75

November 5, 2026 · Commit c9ebb5c3af672a0472ca0811392f04fab10203ab · 12 assets

build-70

November 4, 2026 · Commit 286117c7e0d89ab0384e896489128fdd88a424f8 · 12 assets

build-65

November 2, 2026 · Commit 3bdd53d08adfd96b7e3e3f09344c514540ef1ce6 · 12 assets

nx2-build-34

November 1, 2026 · Commit 3140648a668aaebf87bae2dea17512fdca125ba0 · 5 assets

nx2-build-25

November 1, 2026 · Commit 9c34939757436d6e16bd079691fcad0199b379e0 · 5 assets

nx2-build-15

November 1, 2026 · Commit 2818f85a8f55079f687596b743996e34a12b36a7 · 5 assets

build-10

November 1, 2026 · Commit d8a9528ba227e3618f8c050706dcf79cabd303f6 · 5 assets

nx2-build31-20261101

November 1, 2026 · Commit badc91ebce6b6cb44eabe67f7aa0dbbc6abd9e46 · 6 assets

nx2-20261031

October 31, 2026 · Commit 01423a2470ee8a604218c1a6d5a0be6769624078 · 2 assets

Compatibility history

Game Compatibility Changes

No game-specific changes are available for nx2-20261031.

Check the compatibility page to see game results for specific builds and hardware.

Known limitations

Known Issues in Current Build

Showing notes from nx2-20261031. For issues without a build tag, browse troubleshooting.

No known-issue notes are available for nx2-20261031.

You can also check the official issue tracker.

Find an older file

Download Previous Versions

Changelog FAQ

Changelog FAQ

Can I share a comparison between two builds?

Choose both tags and press Compare builds, then copy the address bar. The link preserves both selections.

Do I need to install every build in between?

The download history lets you choose a specific release directly. Read its package notes for any version-specific installation steps.

What should I keep before trying an update?

Keep the installer or archive for your working build, and back up saves and configuration. That gives you a practical route back if your game regresses.

Where can I check the source commit?

Follow a build's official GitHub release link to inspect its tag and associated source commit.

Keep moving

Choose your next step