ゲーム互換性

Lichii Emulator のゲーム互換性

遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。

GitHub の Issue #201 に掲載された、Lichii Emulator で動作する Ocarina of Time
出典: GitHub の Issue #201。Ocarina of Time · コミュニティ提供のプレイ画面。
Latest recorded build build-117 Published November 7, 2026

ゲームを探す

Lichii で動作するゲームを検索

現在のデータには、ゲームと動作環境の組み合わせが 108 件、Lichii のレポートが 308 件あります。

ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。

同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。

動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

The Legend of Zelda: Ocarina of Time Reported platform: unknown playable runs with issues unknown not booting 45 reports

Also listed as: Ocarina of Time, Zelda: Ocarina of Time, OoT, Zelda OoT, TLoZ: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD RX 9000 series / Not provided Not provided Open report
build-93 runs with issues RTX 3060 Ti / Intel Core i7-12700 19–31 FPS Open report
build-93 runs with issues NVIDIA RTX 50 series; AMD RX 9060 XT 16gb graphics card / Not provided Not provided Open report
build-88 runs with issues 7800xt / Ryzen 7 5700X Not provided Open report
build-88 not booting AMD Radeon RX 9070 XT / AMD Ryzen 7 7800X3D Not provided Open report
build-88 runs with issues AMD Radeon RX 9070 XT 16GB / AMD Ryzen 7 7800X3D Not provided Open report
build-83 runs with issues AMD RX 9000 series / Not provided Not provided Open report
build-75 runs with issues AMD Radeon RX 9060 XT 16 GB (Navi 44) / AMD Ryzen 7 5700 Not provided Open report
Lichii nx2 build 75 (c9ebb5c) runs with issues NVIDIA GeForce RTX 4060 Laptop GPU / Intel Core i7-14650HX Not provided Open report
286117c7e0-nx2 not booting NVIDIA RTX 50 series / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The emulator closes when loading Hyrule Market after the user exits Kokiri Forest and enters Hyrule Castle.

build-93 report

Statusruns with issues
GPURTX 3060 Ti
CPUIntel Core i7-12700
Driver621.14
Recorded FPS19–31 FPS

Problems or notes: About 31 FPS on average, down to about 19 FPS in crowded scenes, with short freezes when attacking.

build-93 report

Statusruns with issues
GPUNVIDIA RTX 50 series; AMD RX 9060 XT 16gb graphics card
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports textures not working properly, slow frame rate, and a shield glitch. They also report that trying a '.dat' file did not work. The issue body gives conflicting GPU details.

build-88 report

Statusruns with issues
GPU7800xt
CPURyzen 7 5700X
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter using CachyOS and Linux 7.2.9-2-cachyos reports severe audio/video delay during the initial cutscene, then black screens on both monitors and a GPU crash and reset when character control begins. They report the same issue with a fork.

build-88 report

Statusnot booting
GPUAMD Radeon RX 9070 XT
CPUAMD Ryzen 7 7800X3D
DriverAdrenalin 26.10.1
Recorded FPSNot provided

Problems or notes: User reports the logo, text, and UI are visible but the 3D environment remains black; audio continues, and the AMD driver sometimes times out or crashes. The issue reportedly persists after updating or rolling back the driver and restarting.

build-88 report

Statusruns with issues
GPUAMD Radeon RX 9070 XT 16GB
CPUAMD Ryzen 7 7800X3D
DriverAdrenalin 26.10.1
Recorded FPSNot provided

Problems or notes: The game launches with logo, text, and UI visible, but the 3D environment remains black. Audio continues. AMD driver TDR errors or crashes are also reported.

build-83 report

Statusruns with issues
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The issue reporter says the game reaches the end of the introductory cutscene, turns black while loading gameplay, then crashes with an AMD TDR. Comments report similar crashes on RX 9060 XT, RX 9070/9070 XT, and RX 7900 XTX. One user says EDEN_NX2_NO_MESH=1 stops the Windows driver crash but leaves the game black-screened or crashing while loading gameplay. Reports on Build 93 conflict: one user reports an early GPU crash without the variable, another reports playing through Kokiri Forest without crashes, and another says the issue remains and visual bugs occur during gameplay.

build-75 report

Statusruns with issues
GPUAMD Radeon RX 9060 XT 16 GB (Navi 44)
CPUAMD Ryzen 7 5700
DriverRADV Mesa 26.1.8
Recorded FPSNot provided

Problems or notes: User reports over-bright bloom/glow, dense fog, incorrect lighting on characters and terrain, and some textures decoded as garbage after entering an outdoor area. The game does not crash. Performance was reported as 33–34 ms/frame until about 80 seconds, then 89.5 ms/frame (about 11 fps) outdoors.

Lichii nx2 build 75 (c9ebb5c) report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop GPU
CPUIntel Core i7-14650HX
Driver621.1.0.0
Recorded FPSNot provided

Problems or notes: Gameplay starts, but the 3D scene and character are black; menus and item preview can render, and HUD elements remain visible. Reported GPU shader errors include rejected native texture gather shaders and draws skipped for no pipeline.

286117c7e0-nx2 report

Statusnot booting
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reported an infinite startup launch loop when booting the .NUP version. A comment corrected the GPU to RTX 3080.

Related game issues

Compared with Previous Build

Current: build-117 (2 records); previous: build-116 (0 records).

Showing 141–150 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

A commenter reports that the game looks too bright when using the Aubepine build, making it barely playable.

Mario Kart World

The user reports missing textures and buggy visuals, occasional startup crashes, and crashes during Grand Prix races on Intel integrated graphics.

The Legend of Zelda: Ocarina of Time

Black 3D gameplay scene with HUD or menus still visible; some reports also mention stuttering, audio problems, flickering shadows, or missing tree leaves.

Recorded fix: One commenter reported that switching to Docked mode resolved the black screen. Another reported that the scene rendered after upgrading from build-75 to Windows MSVC build-88, but settings also changed and the cause was not isolated.

Ocarina of Time

The Deku Tree exterior cutscene can render black except for a small circle around Navi, even when the title screen, intro, and earlier cinematics render correctly. A later report also observed a deterministic AMD driver crash while building graphics pipelines in the same scene.

Ocarina of Time

A half-resolution layer can produce dark blotches and translucent patches over Link, terrain, and other objects. User reports traced the issue to a depth image being cleared after a depth copy; one report says PR #185 addresses the ordering, but reports do not establish a confirmed released fix.

Ocarina of Time

River water may be dark or lack visible lit contribution, and one user reported flickering that depends on the sun's position relative to the camera.

Ocarina of Time

Outdoor scenes may remain severely white/yellow and washed out on clean upstream nx2, despite substantial improvements to vegetation and atmosphere.

Ocarina of Time

Texture-format and texture-index assertions were reported during gameplay; a separate report associated a period of such assertions with terrain and subtitle flickering, without establishing causation.

Pokémon Pokopia

Only character outlines and UI are visible after launching the game.

Zelda: Ocarina of Time

On Windows build-83, shutdown can hang at “Closing software…” after gameplay. Some sessions completed shutdown successfully; the cause is undetermined.

Showing 341–350 of 361 issues

最近のリリースノート

最新ビルドでの互換性の変化

ビルドの選び方

どのビルドを使えばいい?

上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。

最新のダウンロード可能なリリースを試す: build-117。テスト中に戻せるよう、動作するビルドも残しておいてください。

互換性について

ゲーム互換性に関するよくある質問

この絞り込み条件でゲームを共有するには?

ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。

画面が真っ黒になったら何を試せばいい?

ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。

同じ GPU で結果が異なるのはなぜ?

ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。

まだ掲載されていない結果を報告するには?

Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。