ゲーム互換性

Lichii Emulator のゲーム互換性

遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。

GitHub の Issue #201 に掲載された、Lichii Emulator で動作する Ocarina of Time
出典: GitHub の Issue #201。Ocarina of Time · コミュニティ提供のプレイ画面。
Latest recorded build build-117 Published November 7, 2026

ゲームを探す

Lichii で動作するゲームを検索

現在のデータには、ゲームと動作環境の組み合わせが 108 件、Lichii のレポートが 308 件あります。

ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。

同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。

動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

OOT REMAKE Reported platform: unknown runs with issues 1 report
Lichii compatibility reports for OOT REMAKE
Build Status GPU / CPU FPS Details
Not provided runs with issues NVIDIA RTX 30 series or older / Not provided Not provided Open report

Not provided report

Statusruns with issues
GPUNVIDIA RTX 30 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports significantly worse performance and that parts of the game are broken in build 117 compared with build 93.

Related game issues

Compared with Previous Build

Other / not listed Reported platform: Switch 2 title runs with issues 1 report
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
nx2-build-88 runs with issues NVIDIA GeForce RTX 2060 / Intel Xeon E5-1620 v3 Not provided Open report

nx2-build-88 report

Statusruns with issues
GPUNVIDIA GeForce RTX 2060
CPUIntel Xeon E5-1620 v3
Driver610.88 (OpenGL 4.6.0)
Recorded FPSNot provided

Problems or notes: A commenter reports that OpenGL (GLSL) displays menus with image and audio, but the in-game scene is black while audio and subtitles continue. The commenter says Vulkan displays the in-game scene.

Related game issues

Compared with Previous Build

Other / not listed Reported platform: Windows runs with issues 1 report
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
Not provided runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report

Not provided report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reports the same apparent inverted LOD behavior: high-quality assets at a distance switch to lower-LOD meshes and textures up close, with fading.

Related game issues

Compared with Previous Build

Other / not listed Reported platform: linux-aarch64 not booting 1 report
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-70 not booting Adreno 740 / Snapdragon 8 Gen 2 Not provided Open report

build-70 report

Statusnot booting
GPUAdreno 740
CPUSnapdragon 8 Gen 2
DriverTurnip, Mesa 26.2.4
Recorded FPSNot provided

Problems or notes: On the PGO AppImage, ZBIC NSO decompression logs six `assert r > 0` failures and the game remains stuck without presenting a frame. The non-PGO AppImage of the same commit has no such assertions and boots, though another panic or black-screen report is mentioned afterward.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Other / not listed Reported platform: Windows 11 runs with issues unknown 10 reports
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-93 runs with issues Not provided / AMD Ryzen 7 4800H with Radeon Graphics 0–15 FPS Open report
build-93 runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report
build-93 runs with issues AMD RX 9000 series / Not provided 0–40 FPS Open report
build-83 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report
build-75 runs with issues NVIDIA RTX 30 series or older / Not provided Not provided Open report
build-80 runs with issues Integrated graphics AMD / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUNot provided
CPUAMD Ryzen 7 4800H with Radeon Graphics
DriverNot provided
Recorded FPS0–15 FPS

Problems or notes: The user reports low and fluctuating frame rates of 0–15 FPS.

build-93 report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports controller hijacking roughly every 30 seconds, causing the character to run into a wall. User says the game runs with great FPS in build 93; no numeric FPS is stated.

build-93 report

Statusruns with issues
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPS0–40 FPS

Problems or notes: Gameplay sometimes runs around 40 FPS, with brief drops to approximately 20, 4, or 0 FPS roughly every three seconds before recovering. Mountain edges above the castle show rainbow-colored artifacts, and Hyrule Field has excessive bloom that obscures scene detail. Cutscenes can reach 100% GPU utilization.

build-83 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Crashes after about 15 to 20 minutes. The reporter states they have 16GB of RAM.

build-75 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports the title screen and menus are visible with sound, but the background is black; after starting a new game, sound continues while the screen remains black.

build-80 report

Statusruns with issues
GPUIntegrated graphics AMD
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Crashes while building shaders after the title card fades in The Legend of Zelda: Ocarina of Time remake for Switch 2, version 1.1.1. A commenter reports the same issue with a 5070ti and AMD 7950x.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (0 records).

Showing 91–100 of 308 reports

Known issues from Lichii sources

Known Game Issues

Other / not listed

User reports a crash at the first cutscene and emulator shutdown after compiling existing shaders on reboot.

Other / not listed

Much of Gerudo does not render correctly, appearing like the skybox; resetting shaders reportedly changes it to physical forms and shapes with skybox textures.

The Legend of Zelda: Ocarina of Time Remake

User reports missing geometry, walls, buildings, and caves in the Great Deku Tree on a GTX 1070 Ti; the issue worsens deeper into the area.

Ocarina of Time

User reported sky-coloured holes in distant mountains of Hyrule Field on nx2 a7a28175 (same content as build-93) + local patches; a later user comment says they could no longer reproduce them on a newer local build.

Zelda Ocarina Of Time Remake

User reports excessive bloom outside the Great Deku Tree and invisible boxes and walls inside it.

The Legend of Zelda: Ocarina of Time Remake

Crashes after the intro sequence on an AMD GPU; another report describes a persistent driver crash with an RX 9070 XT.

The Legend of Zelda: Ocarina of Time (Switch 2)

Heavy stuttering during shader compilation, sometimes dropping to 0 FPS, with poor reported performance.

The Legend of Zelda: Ocarina of Time (Switch 2)

On Radeon RX 580 (Polaris / GCN4), the game hangs at 0 FPS with a black screen while building compute pipelines as the intro video starts.

The Legend of Zelda: Ocarina of Time

A commenter reports subsequent boots hang at Loading Shaders 25 / 27 with use_disk_shader_cache = true.

Recorded fix: Delete cache/shader/0400486024dec000 and set use_disk_shader_cache = false.

The Legend of Zelda: Ocarina of Time

A commenter reports a black screen after the intro on AMD, attributed in the comment to rejection of the game's 1080p upscaler shader.

Showing 221–230 of 361 issues

最近のリリースノート

最新ビルドでの互換性の変化

ビルドの選び方

どのビルドを使えばいい?

上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。

最新のダウンロード可能なリリースを試す: build-117。テスト中に戻せるよう、動作するビルドも残しておいてください。

互換性について

ゲーム互換性に関するよくある質問

この絞り込み条件でゲームを共有するには?

ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。

画面が真っ黒になったら何を試せばいい?

ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。

同じ GPU で結果が異なるのはなぜ?

ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。

まだ掲載されていない結果を報告するには?

Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。