Zelda: Ocarina of Time
On Linux, loading into gameplay initially caused a system crash. With EDEN_NX2_NO_MESH=1, gameplay was reached with missing geometry and shading issues.
Other / not listed
User reports a GPU and emulator crash with VK_ERROR_DEVICE_LOST within seconds of starting Green Hat Kid on Linux using an AMD RX 9000 series card with Build 93.
Recorded fix: The user reports that setting EDEN_NX2_NO_MESH=1 avoids the crash.
The Legend of Zelda: Ocarina of Time
On Linux with AMD RADV, the game stalls at a black screen at 0 FPS on build 95; the report describes repeated native MME macro execution failures.
Other / not listed
The Skateboarding sport's Sightseeing Tour requires a Joy-Con 2 controller, but the Controller Applet has no Joy-Con 2 option, making it impossible to play.
The Legend of Zelda: Ocarina of Time
Black or missing 3D rendering; some reports also describe driver timeouts or crashes. Reports include AMD GPUs and one Nvidia RTX 4070 SUPER.
The Legend of Zelda: Ocarina of Time
One user reports FPS between 15 and 30 with constant drops in v93.
Other / not listed
The game reportedly runs at 10 FPS on the menu and shows a black screen after the cutscene on Intel Arc.
Mario Kart World
On Intel UHD integrated graphics, the game reportedly boots with no rendering or textures; later, some textures appeared gray. The reporter also reports crashes when teleporting during free roam.
Other / not listed
Flashing textures when running with GPU Mode: Fast on Linux; the report says the issue does not occur with GPU Mode: Accurate.
Ocarina of Time
A commenter reports white flickering throughout the 3D world in the Frizti fork.