Spielekompatibilität

Spielekompatibilität des Lichii Emulators

Du hast ein bestimmtes Spiel im Sinn? Erfahre, wie es mit Lichii läuft, welche Probleme bekannt sind und welchen Build du ausprobieren kannst.

Ocarina of Time im Lichii Emulator, aus GitHub-Issue 201
Quelle: GitHub-Issue 201. Ocarina of Time · Spielaufnahme aus der Community.
Latest recorded build build-117 Published November 7, 2026

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108 Einträge zu Spielen und Testumgebungen sowie 308 Lichii-Berichte sind derzeit erfasst.

Dein Spiel fehlt? Ein leeres Suchergebnis bedeutet, dass noch kein Lichii-Bericht erfasst ist. Daraus lässt sich kein fehlgeschlagener Test ableiten.

An der Plattformangabe erkennst du, welche Version eines Spiels gemeint ist.

Was die Statuswerte bedeuten: Unknown bedeutet, dass kein Ergebnis feststeht. Not booting heißt, dass das Spiel nicht startete. Boots steht dafür, dass nur der Start gelang. Runs with issues bezeichnet Probleme beim Spielen. Playable heißt, dass der Tester weiterspielen konnte.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Other / not listed Reported platform: Linux runs with issues unknown not booting 12 reports

Also listed as: green-hat kid adventure, green-hat kid game

Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
557d694581 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report
build-95 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report
build 95 not booting AMD RX 7700 XT / Not provided Not provided Open report
build 95 not booting NVIDIA GeForce RTX 4070 Ti SUPER / AMD Ryzen 7 7800X3D Not provided Open report

557d694581 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Plants in the Castle render as dead. The issue appears just beyond the gate and continues near the Princess.

build-95 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The stone tablet does not render in the area with water that leads to Zora's River; grass particles render on it.

build 95 report

Statusnot booting
GPUAMD RX 7700 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reports a black screen with music in build 95. They say the game loads normally in build 93.

build 95 report

Statusnot booting
GPUNVIDIA GeForce RTX 4070 Ti SUPER
CPUAMD Ryzen 7 7800X3D
Driver615.78.08
Recorded FPSNot provided

Problems or notes: Stuck on a black screen when starting; the log includes VAAPI initialization and VDPAU backend errors.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (1 record).

Pokémon Pokopia Reported platform: macOS unknown 1 report
Lichii compatibility reports for Pokémon Pokopia
Build Status GPU / CPU FPS Details
Eglantine nx2 build 34 (3140648) unknown M5 PRO 20 core gpu / M5 PRO 18 core Not provided Open report

Eglantine nx2 build 34 (3140648) report

Statusunknown
GPUM5 PRO 20 core gpu
CPUM5 PRO 18 core
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user reported worse performance than in the main Eglantine fork and did not notice a performance change after trying some hacks.

Related game issues

Compared with Previous Build

Pokémon Pokopia Reported platform: Windows 11 not booting runs with issues 2 reports
Lichii compatibility reports for Pokémon Pokopia
Build Status GPU / CPU FPS Details
build-88 runs with issues Intel(R) Iris(R) Xe Graphics / 12th Gen Intel(R) Core(TM) i7-1255U Not provided Open report
build-65 not booting NVIDIA GeForce RTX 3080 / AMD Ryzen 7 5800X 8-Core Processor Not provided Open report

build-88 report

Statusruns with issues
GPUIntel(R) Iris(R) Xe Graphics
CPU12th Gen Intel(R) Core(TM) i7-1255U
DriverIntel Corporation 101.4032
Recorded FPSNot provided

Problems or notes: Only character outlines and UI are visible; the user reports a black-screen-like graphics issue.

build-65 report

Statusnot booting
GPUNVIDIA GeForce RTX 3080
CPUAMD Ryzen 7 5800X 8-Core Processor
DriverNVIDIA 616.92.0.0
Recorded FPSNot provided

Problems or notes: The user reports a constant black screen after booting and loading the game; the title indicates GPU idle at 16%.

Related game issues

Compared with Previous Build

Current: build-88 (1 record); previous: build-83 (0 records).

Splatoon Raiders Reported platform: MacOS runs with issues 1 report
Splatoon Raiders Reported platform: unknown runs with issues unknown 3 reports
Lichii compatibility reports for Splatoon Raiders
Build Status GPU / CPU FPS Details
build-117 runs with issues Not provided / Not provided Not provided Open report
build-116 runs with issues Not provided / Not provided Not provided Open report

build-117 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Characters look too dark, there is a green tint, and FPS is lower than in earlier builds. The issue is being investigated.

build-116 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Characters look too dark, there is a green tint, and FPS is lower than in earlier builds; the issue is being investigated.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (1 record).

Showing 121–130 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

Gameplay performance is CPU-bound on the reported Ryzen 7 2700X; resolution scale changes and switching to Handheld did not improve performance.

The Legend of Zelda: Ocarina of Time (Switch 2)

On build 93 with RX 9070 XT, gameplay is slow-motion at reported frame rates, with heavy bloom and overexposure in bright areas and the Great Deku Tree rendered as a dark silhouette in its intro scene.

The Legend of Zelda: Ocarina of Time (Switch 2)

On RX 5700 (RDNA1), Kokiri Forest performance is reported at 14–15 FPS, compared with 22–24 FPS indoors; build 95 is reported to have the same outdoor performance as build 93.

The Legend of Zelda: Ocarina of Time (Switch 2)

On Lichii-AMD 2026.11.07 with RX 9070 XT using GPU Mode Fast, repeated rolling and jumping triggered black game frames while the HUD remained visible; the game continued running. Blackouts recurred in Kokiri Forest and were not accompanied by log output during the reported black periods.

Recorded fix: Switching GPU Mode from Fast to Accurate at runtime restored the picture without restarting; the commenter reports stutter afterward. Accurate mode was also reported to avoid blackouts but cause heavy stutter.

The Legend of Zelda: Ocarina of Time (Switch 2)

With an older configuration retaining GPU accuracy High, GPU thread splitting did not start, leaving work on one GPU thread. The commenter also reports long hitches while native pipelines were built, even with async shaders on.

The Legend of Zelda: Ocarina of Time (Switch 2)

On RX 9070 XT with extracted base-game version 1.0.0, the commenter reports blackouts and a Native compute shader rejected (per-tap gather) log error. They report no blackouts or such error during about 70 minutes of play using version 2.0.0 from a .nup on build 117 PGO.

Other / not listed

User reports a solar flare in the field when looking toward Kakariko and no collision.

Other / not listed

Music randomly cuts out while voices continue playing in the first cinematic.

Other / not listed

A user reports that room textures disappear inside the Water Temple. A commenter says a damaged game-data texture file may prevent its model from being built.

Recorded fix: A commenter describes a workaround in PR #267 that serves the damaged file from a sibling file, but does not confirm that it fixes the Water Temple issue.

Other / not listed

A flash phenomenon occurs when entering Kakariko Village; a comment reports the same issue in Goron City.

Showing 61–70 of 361 issues

Aktuelle Release-Hinweise

Kompatibilitätsänderungen in den neuesten Builds

Den passenden Build finden

Welchen Build soll ich verwenden?

Wähle oben ein Spiel aus, um zu sehen, welche getesteten Builds zum Download verfügbar sind. Bis dahin kannst du den neuesten veröffentlichten Build verwenden und seine Release-Hinweise lesen.

Probiere den neuesten verfügbaren Release aus: build-117. Behalte beim Testen einen funktionierenden Build, zu dem du zurückkehren kannst.

Fragen zur Kompatibilität

Häufige Fragen zur Spielekompatibilität

Wie teile ich ein Spiel mit diesen Filtern?

Setze die Filter für Spiel, Status, GPU und Build und kopiere anschließend die Seitenadresse. Ein direkter Link zum Spiel öffnet dessen Berichtskarte.

Was kann ich bei einem schwarzen Bildschirm versuchen?

Prüfe in anderen Berichten, ob das Spiel bis zum Menü oder ins Spielgeschehen gelangt. Notiere Treiber und Renderer und suche nach dem Spiel oder dem Fehler in der Anleitung zur Fehlerbehebung.

Warum kann dieselbe GPU unterschiedliche Ergebnisse liefern?

Treiberversion, Grafikeinstellungen, CPU-Auslastung und die getestete Spielszene können das Ergebnis beeinflussen. Vergleiche diese Details, bevor du deine Konfiguration änderst.

Wo kann ich ein fehlendes Testergebnis melden?

Nutze den offiziellen Issue-Tracker von Lichii. Nenne das Spiel, den Build-Tag, Hardware, Treiber, Einstellungen und die Schritte, mit denen sich deine Beobachtung reproduzieren lässt.