Spielekompatibilität

Spielekompatibilität des Lichii Emulators

Du hast ein bestimmtes Spiel im Sinn? Erfahre, wie es mit Lichii läuft, welche Probleme bekannt sind und welchen Build du ausprobieren kannst.

Ocarina of Time im Lichii Emulator, aus GitHub-Issue 201
Quelle: GitHub-Issue 201. Ocarina of Time · Spielaufnahme aus der Community.
Latest recorded build build-117 Published November 7, 2026

Ein Spiel finden

Nach kompatiblen Lichii-Spielen suchen

108 Einträge zu Spielen und Testumgebungen sowie 308 Lichii-Berichte sind derzeit erfasst.

Dein Spiel fehlt? Ein leeres Suchergebnis bedeutet, dass noch kein Lichii-Bericht erfasst ist. Daraus lässt sich kein fehlgeschlagener Test ableiten.

An der Plattformangabe erkennst du, welche Version eines Spiels gemeint ist.

Was die Statuswerte bedeuten: Unknown bedeutet, dass kein Ergebnis feststeht. Not booting heißt, dass das Spiel nicht startete. Boots steht dafür, dass nur der Start gelang. Runs with issues bezeichnet Probleme beim Spielen. Playable heißt, dass der Tester weiterspielen konnte.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Other / not listed Reported platform: Linux runs with issues unknown not booting 12 reports

Also listed as: green-hat kid adventure, green-hat kid game

Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
557d694581 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report
build-95 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report
build 95 not booting AMD RX 7700 XT / Not provided Not provided Open report
build 95 not booting NVIDIA GeForce RTX 4070 Ti SUPER / AMD Ryzen 7 7800X3D Not provided Open report

557d694581 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Plants in the Castle render as dead. The issue appears just beyond the gate and continues near the Princess.

build-95 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The stone tablet does not render in the area with water that leads to Zora's River; grass particles render on it.

build 95 report

Statusnot booting
GPUAMD RX 7700 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reports a black screen with music in build 95. They say the game loads normally in build 93.

build 95 report

Statusnot booting
GPUNVIDIA GeForce RTX 4070 Ti SUPER
CPUAMD Ryzen 7 7800X3D
Driver615.78.08
Recorded FPSNot provided

Problems or notes: Stuck on a black screen when starting; the log includes VAAPI initialization and VDPAU backend errors.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (1 record).

Pokémon Pokopia Reported platform: macOS unknown 1 report
Lichii compatibility reports for Pokémon Pokopia
Build Status GPU / CPU FPS Details
Eglantine nx2 build 34 (3140648) unknown M5 PRO 20 core gpu / M5 PRO 18 core Not provided Open report

Eglantine nx2 build 34 (3140648) report

Statusunknown
GPUM5 PRO 20 core gpu
CPUM5 PRO 18 core
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user reported worse performance than in the main Eglantine fork and did not notice a performance change after trying some hacks.

Related game issues

Compared with Previous Build

Pokémon Pokopia Reported platform: Windows 11 not booting runs with issues 2 reports
Lichii compatibility reports for Pokémon Pokopia
Build Status GPU / CPU FPS Details
build-88 runs with issues Intel(R) Iris(R) Xe Graphics / 12th Gen Intel(R) Core(TM) i7-1255U Not provided Open report
build-65 not booting NVIDIA GeForce RTX 3080 / AMD Ryzen 7 5800X 8-Core Processor Not provided Open report

build-88 report

Statusruns with issues
GPUIntel(R) Iris(R) Xe Graphics
CPU12th Gen Intel(R) Core(TM) i7-1255U
DriverIntel Corporation 101.4032
Recorded FPSNot provided

Problems or notes: Only character outlines and UI are visible; the user reports a black-screen-like graphics issue.

build-65 report

Statusnot booting
GPUNVIDIA GeForce RTX 3080
CPUAMD Ryzen 7 5800X 8-Core Processor
DriverNVIDIA 616.92.0.0
Recorded FPSNot provided

Problems or notes: The user reports a constant black screen after booting and loading the game; the title indicates GPU idle at 16%.

Related game issues

Compared with Previous Build

Current: build-88 (1 record); previous: build-83 (0 records).

Splatoon Raiders Reported platform: MacOS runs with issues 1 report
Splatoon Raiders Reported platform: unknown runs with issues unknown 3 reports
Lichii compatibility reports for Splatoon Raiders
Build Status GPU / CPU FPS Details
build-117 runs with issues Not provided / Not provided Not provided Open report
build-116 runs with issues Not provided / Not provided Not provided Open report

build-117 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Characters look too dark, there is a green tint, and FPS is lower than in earlier builds. The issue is being investigated.

build-116 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Characters look too dark, there is a green tint, and FPS is lower than in earlier builds; the issue is being investigated.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (1 record).

Showing 121–130 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

On the reported Radeon 890M system, the game freezes during early Kokiri Forest gameplay, accompanied by Unmapped Device ReadBlock errors; a later report on build 117 also describes pipeline-building stalls and a hard freeze.

Ocarina of Time Remake

Stutters or freezes and drops to 15 or fewer FPS while shaders are building.

Ocarina of Time Remake

First-visit shader stutter.

The Legend of Zelda: Ocarina of Time (Switch 2)

Hard lag or freezes when shaders are being built, mostly on first visits to areas, as reported by the issue author.

Other / not listed

In build 117, the reporter experienced pervasive shader stutter and repeated shader rewriting, instability and choppiness, and broken frame generation. A commenter separately reports freezes when entering new areas.

Other / not listed

Long freezes while entering new areas, according to a commenter.

Other / not listed

In Build 117, pre-rendered cutscenes reportedly run at 28 FPS in slow motion and fall out of sync with audio, while gameplay is unaffected.

Other / not listed

A commenter reports slow motion in Build 93.

The Legend of Zelda: Ocarina of Time

On Linux using a Steam Deck, the reporter describes a main-menu performance regression in build 117, from 60 FPS with some drops on the prior legacy build to 10 FPS, with audio out of sync. The non-PGO version reportedly had the same problem.

The Legend of Zelda: Ocarina of Time

Shader stutter and multi-second freezes while shaders are being built, including during first visits.

Recorded fix: A commenter reports the stutter was resolved for them on a fork built with PR #579 by running the one-time shader warm-up from the game files; it took about 23 minutes on their CPU.

Showing 51–60 of 361 issues

Aktuelle Release-Hinweise

Kompatibilitätsänderungen in den neuesten Builds

Den passenden Build finden

Welchen Build soll ich verwenden?

Wähle oben ein Spiel aus, um zu sehen, welche getesteten Builds zum Download verfügbar sind. Bis dahin kannst du den neuesten veröffentlichten Build verwenden und seine Release-Hinweise lesen.

Probiere den neuesten verfügbaren Release aus: build-117. Behalte beim Testen einen funktionierenden Build, zu dem du zurückkehren kannst.

Fragen zur Kompatibilität

Häufige Fragen zur Spielekompatibilität

Wie teile ich ein Spiel mit diesen Filtern?

Setze die Filter für Spiel, Status, GPU und Build und kopiere anschließend die Seitenadresse. Ein direkter Link zum Spiel öffnet dessen Berichtskarte.

Was kann ich bei einem schwarzen Bildschirm versuchen?

Prüfe in anderen Berichten, ob das Spiel bis zum Menü oder ins Spielgeschehen gelangt. Notiere Treiber und Renderer und suche nach dem Spiel oder dem Fehler in der Anleitung zur Fehlerbehebung.

Warum kann dieselbe GPU unterschiedliche Ergebnisse liefern?

Treiberversion, Grafikeinstellungen, CPU-Auslastung und die getestete Spielszene können das Ergebnis beeinflussen. Vergleiche diese Details, bevor du deine Konfiguration änderst.

Wo kann ich ein fehlendes Testergebnis melden?

Nutze den offiziellen Issue-Tracker von Lichii. Nenne das Spiel, den Build-Tag, Hardware, Treiber, Einstellungen und die Schritte, mit denen sich deine Beobachtung reproduzieren lässt.