The Legend of Zelda: Ocarina of Time (Switch 2)
On Build 95 Non-PGO in Linux AMD RADV, the game remains black-screened while intro audio plays, even after shader compilation. The symptom persisted across the reported Wayland/XWayland and environment-variable tests, and after removing Vulkan Pipeline Cache and Cache Storage.
The Legend of Zelda: Ocarina of Time (Switch 2)
Build 117 renders again, but the user reports substantial FPS and frametime variability, including drops to 19 FPS.
The Legend of Zelda: Ocarina of Time
Severe performance, around 8 FPS (approximately 123 ms frame time), on macOS with Apple M5 using Vulkan / MoltenVK at 1x resolution; the report also says MoltenVK fallback warnings occur. A commenter reports the same issue on Mac M4.
Fire Emblem
A user reports that DLSS replacement does not detect the game's DLSS evaluation in Fire Emblem: Fortune's Weave: no Game DLSS network or NVIDIA DLSS (Streamline) line appears, while guest tensor operations run on cooperative matrices and GPU usage is high.
Mario Kart World
Building mesh shaders can cause a hard crash on AMD 7000 series and some other AMD cards; on Linux this may freeze the system, while on Windows it crashes the emulator.
Recorded fix: A commenter reports that setting EDEN_NX2_FORCE_MESH_FALLBACK = "1" allowed loading a save without a crash by using the compute fallback. Another commenter confirmed the setting worked and said they entered the game.
OoT
On build 117, the game shows a black screen while background music plays and does not load, reported with an AMD RX 6000 series or older GPU on Windows 11.
The Legend of Zelda: Ocarina of Time (Switch 2)
AMD GPU users report Vulkan VK_ERROR_DEVICE_LOST crashes around the intro-to-gameplay transition or while loading a save. Reports include RX 7800 XT, RX 9070 XT, and RX 6900 XT systems; the issue is not universal across all reports or tested builds.
The Legend of Zelda: Ocarina of Time (Switch 2)
Some users report crashes or black screens after trying the EDEN_NX2_NO_MESH=1 workaround; results vary by GPU, operating system, and build.
Other / not listed
Water Temple walls have missing textures and appear invisible; a commenter confirmed that the reported ROM dump was missing data.
Recorded fix: Use a clean game dump; one user reported that this resolved the issue.
The Legend of Zelda: Ocarina of Time
A commenter reports white flashes or missing textures on Windows 11 with some RTX and AMD graphics cards, and another reports missing textures in the Deku Tree after loading a save.