Mario Kart World
The user reports missing textures and buggy visuals, occasional startup crashes, and crashes during Grand Prix races on Intel integrated graphics.
Spielekompatibilität
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Was die Statuswerte bedeuten: Unknown bedeutet, dass kein Ergebnis feststeht. Not booting heißt, dass das Spiel nicht startete. Boots steht dafür, dass nur der Start gelang. Runs with issues bezeichnet Probleme beim Spielen. Playable heißt, dass der Tester weiterspielen konnte.
Compatibility results
Recorded performance
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| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Not provided | runs with issues | rtx 5050 / ryzen 5 8400f | Not provided | Open report |
Problems or notes: A commenter reports that the whole emulator crashes.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Not provided | runs with issues | RX 6650 XT / Not provided | Not provided | Open report |
Problems or notes: A commenter reports that after Build 72, characters look too dark and heavily shaded, and frame rate drops by about 5 to 10 FPS. The commenter says the problem appears with commit 3aa89d1c in their tests.
Also listed as: MKW
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-88 | not booting | AMD RX 7000 series / AMD Custom CPU 1772 | Not provided | Open report |
| build-83 | unknown | RX 9070 XT / Not provided | Not provided | Open report |
| Not provided | runs with issues | 9070xt / Not provided | Not provided | Open report |
| Not provided | runs with issues | AMD RX 6000 series or older / Not provided | 10–15 FPS | Open report |
| Lichii nx2 build 93 (09b78bd) | runs with issues | AMD RX 9070XT / Not provided | Not provided | Open report |
Problems or notes: One user report says the GPU reset about 25 seconds after launch on stock build 88, before gameplay was reported. The setup included an audio-only LayeredFS mod, a thread-pinning script, EDEN_NX2_AUTO_STUB=1, and GPU accuracy High.
Problems or notes: A user included Mario Kart World among games where they reported early crashes without EDEN_NX2_NO_MESH=1 and no early crashes with it; this is a user testimonial, not a verified result.
Problems or notes: A commenter reports a complete session crash; the issue text mentions Vulkan device loss.
Problems or notes: The user reports around 10 FPS on the title screen and barely reaching 15 FPS, with constant stuttering and RAM usage increasing nonstop after updating from Build 70 to Build 75. They report the game still launches and runs.
Problems or notes: Initially froze near the title screen, then showed pixel artefacts and crashed. With EDEN_NX2_NO_MESH=1, it reached the menus, but starting a Grand Prix was unsuccessful.
Current: build-88 (1 record); previous: build-83 (1 record).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-70 | playable | Not provided / M4 Pro | 30–38 FPS | Open report |
| tag/build-65 | not booting | Other / Not provided | 10 FPS | Open report |
Problems or notes: The report says races measured 30–38 fps after macOS performance work.
Problems or notes: Crashes after the loading splash. The issue report says a workaround bypassed the crash but resulted in 10 fps.
Current: build-70 (1 record); previous: build-65 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | runs with issues | intel uhd graphics / intel core i5 gen 13th | Not provided | Open report |
Problems or notes: The user reports missing textures and buggy visuals after boot, occasional crashes during startup, and crashes during Grand Prix races. A comment says the issue is still present in build-88.
Current: build-83 (1 record); previous: build-75 (0 records).
Showing 41–50 of 275 reports
Known issues from Lichii sources
The user reports missing textures and buggy visuals, occasional startup crashes, and crashes during Grand Prix races on Intel integrated graphics.
Black 3D gameplay scene with HUD or menus still visible; some reports also mention stuttering, audio problems, flickering shadows, or missing tree leaves.
Recorded fix: One commenter reported that switching to Docked mode resolved the black screen. Another reported that the scene rendered after upgrading from build-75 to Windows MSVC build-88, but settings also changed and the cause was not isolated.
The Deku Tree exterior cutscene can render black except for a small circle around Navi, even when the title screen, intro, and earlier cinematics render correctly. A later report also observed a deterministic AMD driver crash while building graphics pipelines in the same scene.
A half-resolution layer can produce dark blotches and translucent patches over Link, terrain, and other objects. User reports traced the issue to a depth image being cleared after a depth copy; one report says PR #185 addresses the ordering, but reports do not establish a confirmed released fix.
River water may be dark or lack visible lit contribution, and one user reported flickering that depends on the sun's position relative to the camera.
Outdoor scenes may remain severely white/yellow and washed out on clean upstream nx2, despite substantial improvements to vegetation and atmosphere.
Texture-format and texture-index assertions were reported during gameplay; a separate report associated a period of such assertions with terrain and subtitle flickering, without establishing causation.
Only character outlines and UI are visible after launching the game.
On Windows build-83, shutdown can hang at “Closing software…” after gameplay. Some sessions completed shutdown successfully; the cause is undetermined.
User reports the game blacks out when booted in build 83; they state it worked in build 75.
Showing 271–280 of 287 issues
Aktuelle Release-Hinweise
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Build build-116 · Mario Tennis Fever
Den passenden Build finden
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Probiere den neuesten verfügbaren Release aus: build-117. Behalte beim Testen einen funktionierenden Build, zu dem du zurückkehren kannst.
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