Spielekompatibilität

Spielekompatibilität des Lichii Emulators

Du hast ein bestimmtes Spiel im Sinn? Erfahre, wie es mit Lichii läuft, welche Probleme bekannt sind und welchen Build du ausprobieren kannst.

Ocarina of Time im Lichii Emulator, aus GitHub-Issue 201
Quelle: GitHub-Issue 201. Ocarina of Time · Spielaufnahme aus der Community.
Latest recorded build build-117 Published November 7, 2026

Ein Spiel finden

Nach kompatiblen Lichii-Spielen suchen

108 Einträge zu Spielen und Testumgebungen sowie 308 Lichii-Berichte sind derzeit erfasst.

Dein Spiel fehlt? Ein leeres Suchergebnis bedeutet, dass noch kein Lichii-Bericht erfasst ist. Daraus lässt sich kein fehlgeschlagener Test ableiten.

An der Plattformangabe erkennst du, welche Version eines Spiels gemeint ist.

Was die Statuswerte bedeuten: Unknown bedeutet, dass kein Ergebnis feststeht. Not booting heißt, dass das Spiel nicht startete. Boots steht dafür, dass nur der Start gelang. Runs with issues bezeichnet Probleme beim Spielen. Playable heißt, dass der Tester weiterspielen konnte.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Mario Kart World Reported platform: Windows runs with issues 1 report
Lichii compatibility reports for Mario Kart World
Build Status GPU / CPU FPS Details
Not provided runs with issues rtx 5050 / ryzen 5 8400f Not provided Open report

Not provided report

Statusruns with issues
GPUrtx 5050
CPUryzen 5 8400f
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reports that the whole emulator crashes.

Related game issues

Compared with Previous Build

Mario Kart World Reported platform: Windows 11 24H2 runs with issues 1 report
Lichii compatibility reports for Mario Kart World
Build Status GPU / CPU FPS Details
Not provided runs with issues RX 6650 XT / Not provided Not provided Open report

Not provided report

Statusruns with issues
GPURX 6650 XT
CPUNot provided
DriverAMD proprietary driver 2.0.353
Recorded FPSNot provided

Problems or notes: A commenter reports that after Build 72, characters look too dark and heavily shaded, and frame rate drops by about 5 to 10 FPS. The commenter says the problem appears with commit 3aa89d1c in their tests.

Related game issues

Compared with Previous Build

Mario Kart World Reported platform: Linux runs with issues unknown not booting 5 reports

Also listed as: MKW

Lichii compatibility reports for Mario Kart World
Build Status GPU / CPU FPS Details
build-88 not booting AMD RX 7000 series / AMD Custom CPU 1772 Not provided Open report
build-83 unknown RX 9070 XT / Not provided Not provided Open report
Not provided runs with issues 9070xt / Not provided Not provided Open report
Not provided runs with issues AMD RX 6000 series or older / Not provided 10–15 FPS Open report
Lichii nx2 build 93 (09b78bd) runs with issues AMD RX 9070XT / Not provided Not provided Open report

build-88 report

Statusnot booting
GPUAMD RX 7000 series
CPUAMD Custom CPU 1772
DriverMesa 26.2.0-devel (git-5c65d4fc31), RADV
Recorded FPSNot provided

Problems or notes: One user report says the GPU reset about 25 seconds after launch on stock build 88, before gameplay was reported. The setup included an audio-only LayeredFS mod, a thread-pinning script, EDEN_NX2_AUTO_STUB=1, and GPU accuracy High.

build-83 report

Statusunknown
GPURX 9070 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user included Mario Kart World among games where they reported early crashes without EDEN_NX2_NO_MESH=1 and no early crashes with it; this is a user testimonial, not a verified result.

Not provided report

Statusruns with issues
GPU9070xt
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reports a complete session crash; the issue text mentions Vulkan device loss.

Not provided report

Statusruns with issues
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPS10–15 FPS

Problems or notes: The user reports around 10 FPS on the title screen and barely reaching 15 FPS, with constant stuttering and RAM usage increasing nonstop after updating from Build 70 to Build 75. They report the game still launches and runs.

Lichii nx2 build 93 (09b78bd) report

Statusruns with issues
GPUAMD RX 9070XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Initially froze near the title screen, then showed pixel artefacts and crashed. With EDEN_NX2_NO_MESH=1, it reached the menus, but starting a Grand Prix was unsuccessful.

Related game issues

Compared with Previous Build

Current: build-88 (1 record); previous: build-83 (1 record).

Mario Kart World Reported platform: Windows 11 runs with issues unknown 3 reports
Lichii compatibility reports for Mario Kart World
Build Status GPU / CPU FPS Details
build-83 runs with issues intel uhd graphics / intel core i5 gen 13th Not provided Open report
31 runs with issues RX 6600 / i5-12400 Not provided Open report
Not provided unknown NVIDIA RTX 50 series / Not provided Not provided Open report

build-83 report

Statusruns with issues
GPUintel uhd graphics
CPUintel core i5 gen 13th
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports missing textures and buggy visuals after boot, occasional crashes during startup, and crashes during Grand Prix races. A comment says the issue is still present in build-88.

31 report

Statusruns with issues
GPURX 6600
CPUi5-12400
DriverNot provided
Recorded FPSNot provided

Problems or notes: Crashes while loading before the expected main menu.

Not provided report

Statusunknown
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The issue is labeled [Crash] and marked as a regression, but it does not describe the crash behavior or provide a working build.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Showing 41–50 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

A commenter reports that 3D rendering remains black on AMD, while the start menu and 2D UI render.

Ocarina of Time

A user reported that local ClangCL and MSVC builds stalled with no frames, while the compared build-75 release presented frames. The cause was not determined; a maintainer noted the report came from an old commit and may no longer happen.

The Legend of Zelda: Ocarina of Time

On the reported Windows 11 system with a Radeon RX 9070, the world rendered almost entirely black after entering gameplay, with only lit areas and some white shapes visible; multi-second stalls were also reported during pipeline building and ASTC decodes.

Zelda Ocarine of time

Black screen or missing video during the intro or gameplay, sometimes with audio or UI still visible; user reports also mention low FPS and graphics artifacts.

Recorded fix: A user reports shared MSVC-build settings resolved the black screen for them; another reports switching from handheld to docked mode resolved it on their setup. These are user-reported steps, not maintainer-confirmed fixes.

Zelda Ocarine of time

The intro video fails with a black screen; a user log reports that FFmpeg has no decoder for video/av1.

Star Fox

A user reports the emulator closes about a minute after gameplay begins on Build 75 with an NVIDIA RTX 50 series GPU and Windows 11.

The Legend of Zelda: Ocarina of Time

On nx2-build-75, AV1 video streams fail to decode and the game remains on a black screen despite booting and presenting frames.

The Legend of Zelda: Ocarina of Time

On AMD/RADV under Linux, AV1 intro-cutscene video renders as a solid green area while audio and subtitles work.

The Legend of Zelda: Ocarina of Time

On Windows with AMD hardware, the emulator hangs indefinitely when the AV1 intro cutscene starts; the video layer is black while audio and subtitles work.

Other / not listed

A user reports that the linux-aarch64 PGO AppImage fails ZBIC NSO decompression for a game whose NSOs use ZBIC, leaving it stuck without presenting a frame; the same-commit non-PGO AppImage does not show the decompression assertions.

Showing 231–240 of 361 issues

Aktuelle Release-Hinweise

Kompatibilitätsänderungen in den neuesten Builds

Den passenden Build finden

Welchen Build soll ich verwenden?

Wähle oben ein Spiel aus, um zu sehen, welche getesteten Builds zum Download verfügbar sind. Bis dahin kannst du den neuesten veröffentlichten Build verwenden und seine Release-Hinweise lesen.

Probiere den neuesten verfügbaren Release aus: build-117. Behalte beim Testen einen funktionierenden Build, zu dem du zurückkehren kannst.

Fragen zur Kompatibilität

Häufige Fragen zur Spielekompatibilität

Wie teile ich ein Spiel mit diesen Filtern?

Setze die Filter für Spiel, Status, GPU und Build und kopiere anschließend die Seitenadresse. Ein direkter Link zum Spiel öffnet dessen Berichtskarte.

Was kann ich bei einem schwarzen Bildschirm versuchen?

Prüfe in anderen Berichten, ob das Spiel bis zum Menü oder ins Spielgeschehen gelangt. Notiere Treiber und Renderer und suche nach dem Spiel oder dem Fehler in der Anleitung zur Fehlerbehebung.

Warum kann dieselbe GPU unterschiedliche Ergebnisse liefern?

Treiberversion, Grafikeinstellungen, CPU-Auslastung und die getestete Spielszene können das Ergebnis beeinflussen. Vergleiche diese Details, bevor du deine Konfiguration änderst.

Wo kann ich ein fehlendes Testergebnis melden?

Nutze den offiziellen Issue-Tracker von Lichii. Nenne das Spiel, den Build-Tag, Hardware, Treiber, Einstellungen und die Schritte, mit denen sich deine Beobachtung reproduzieren lässt.