Other / not listed
Frequent freezing is reported while running at about 30 FPS on Windows 10 with build 117.
Spielekompatibilität
Du hast ein bestimmtes Spiel im Sinn? Erfahre, wie es mit Lichii läuft, welche Probleme bekannt sind und welchen Build du ausprobieren kannst.
Ein Spiel finden
108 Einträge zu Spielen und Testumgebungen sowie 308 Lichii-Berichte sind derzeit erfasst.
Dein Spiel fehlt? Ein leeres Suchergebnis bedeutet, dass noch kein Lichii-Bericht erfasst ist. Daraus lässt sich kein fehlgeschlagener Test ableiten.
An der Plattformangabe erkennst du, welche Version eines Spiels gemeint ist.
Was die Statuswerte bedeuten: Unknown bedeutet, dass kein Ergebnis feststeht. Not booting heißt, dass das Spiel nicht startete. Boots steht dafür, dass nur der Start gelang. Runs with issues bezeichnet Probleme beim Spielen. Playable heißt, dass der Tester weiterspielen konnte.
Compatibility results
Recorded performance
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
No games match these filters. Try a different name, GPU, or build, or clear a filter to broaden the search.
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| chuppatricky-amd-testbuild-v13 | not booting | AMD Radeon RX 6700 XT (12 GB) / AMD Ryzen 9 5900X | Not provided | Open report |
| build 97 | runs with issues | AMD RX 9000 series / Not provided | ?–20 FPS | Open report |
| Frizti v3 (tag: frizti-v3, based on Lichii nx2) | runs with issues | NVIDIA RTX 30 series or older / Not provided | Not provided | Open report |
| build 95 (222877d) | unknown | AMD RX 9000 series / Not provided | Not provided | Open report |
| Not provided | playable | AMD Radeon RX 6750 XT (RDNA2) / Ryzen 9 5900X | 26 FPS | Open report |
| Not provided | runs with issues | AMD Radeon RX 6800 XT (RDNA2) / Ryzen 7 9800X3D | Not provided | Open report |
| Not provided | runs with issues | AMD Radeon RX 6900 XT (RDNA2) / Intel i7-9700K | Not provided | Open report |
Problems or notes: User reports the emulator closes without an error message after about 9–10 minutes of shader rebuilding on first launch. Windows reports exception code 0xc0000005 in amdvlk64.dll. The user says the same fault offset occurred across several launches.
Problems or notes: Around 20 FPS with large variance, bright light/haze-like artifacts, and desynchronized, stuttering audio after gameplay starts. The steps specify Lichii build 93 (MSVC Windows package), while the emulator build field says build 97.
Problems or notes: A massive white bloom streak blows out the upper-left quadrant of the screen in Kakariko Village during daytime; a commenter reports similar effects in the well, later areas, and frozen Zora's domain.
Problems or notes: Extract NUP fails when the output path is 264 characters long, reporting Extraction Failed.
Problems or notes: The report says v14 and v15 builds consistently crashed in amdvlk64.dll within 30–90 seconds. A custom build with the PR #629 fix loaded the main menu and save files, supported gameplay for 8+ minutes without a crash, and required no environment variable or manual workaround.
Problems or notes: Crashes about 50 seconds after boot while the disk pipeline cache is being prebuilt. The report says the latest nx2 build with EDEN_NX2_NO_COOP_MATRIX=1 compiles shaders and launches the game.
Problems or notes: Crashes about a minute after boot while prebuilding the disk pipeline cache. With EDEN_NX2_NO_COOP_MATRIX=1, Kokiri Forest ran for 20+ minutes at 29–31 FPS without a crash.
Current: build-93 (1 record); previous: build-88 (0 records).
Also listed as: OoT, Ocarina of Time, OOT REMAKE
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-93 | playable | AMD Radeon RX 7900 XT / Not provided | Not provided | Open report |
| build-93 | runs with issues | AMD Radeon RX 7900 XT (Navi 31) / i9-13900K | 60 FPS | Open report |
| build-93 | boots | AMD Radeon RX 7900 XTX (RADV) / Intel Core i7-11700K | Not provided | Open report |
Problems or notes: The same official build-93 AppImage ran for over five minutes in 3D without GPU resets; task/mesh pipelines and previously missing geometry rendered.
Problems or notes: The game boots and 3D runs at about 60 FPS, then the GPU hangs after roughly 55 to 100 seconds and the device is lost. EDEN_NX2_NO_MESH=1 avoids the hang but skips mesh-shader draws and leaves objects missing.
Problems or notes: Not provided
Current: build-93 (3 records); previous: build-88 (0 records).
Showing 81–90 of 194 reports
Known issues from Lichii sources
Frequent freezing is reported while running at about 30 FPS on Windows 10 with build 117.
The user reports very low FPS and rendering artifacts when running on an Intel Arc GPU under Windows 11 with Vulkan.
On an AYN Thor with Adreno 740 and Turnip, large native compute shaders cause pipeline compilation to consume substantial memory and pin Vulkan pipeline-builder threads; reports include black output, GPU device loss, or out-of-memory termination.
On ARM hosts using NCE, the built-in Dynamic FPS by Dark and Max Resolution patches together were reported to trigger an early SIGILL on builds 88 and 94.
Recorded fix: Disable both Dynamic FPS by Dark (built-in) and Max Resolution (built-in) in the game's Add-Ons.
Long shader and pipeline hitches while exploring; the user also reports texture flashes or freezes when new pipelines compile.
A user reports constant CPU-side coil whine while playing on a laptop.
Missing textures were reported on build 95; stuttering and long loading times were reported on build 117.
On build-117, the user reports nonstop freezes or frame drops during gameplay. They report occasional hangs on older builds.
A system-wide GPU error and crash after playing for a few minutes, reported with AMD RX 6000 series or older on Linux in Build 117 PGO.
Crashes during boot at an unimplemented nx2:vi2 function 201; the report also mentions a later unimplemented IGeneralService function 101 assert.
Showing 81–90 of 361 issues
Aktuelle Release-Hinweise
Build build-117 · Ocarina of Time
Build build-116 · Zelda: Ocarina of Time
Build build-116 · Zelda: Ocarina of Time
Build build-116 · Zelda: Ocarina of Time
Build build-116 · Mario Tennis Fever
Den passenden Build finden
build-117 · Veröffentlicht am November 7, 2026
12 veröffentlichte Downloaddateien für diesen Build.
Probiere den neuesten verfügbaren Release aus: build-117. Behalte beim Testen einen funktionierenden Build, zu dem du zurückkehren kannst.
Fragen zur Kompatibilität
Setze die Filter für Spiel, Status, GPU und Build und kopiere anschließend die Seitenadresse. Ein direkter Link zum Spiel öffnet dessen Berichtskarte.
Prüfe in anderen Berichten, ob das Spiel bis zum Menü oder ins Spielgeschehen gelangt. Notiere Treiber und Renderer und suche nach dem Spiel oder dem Fehler in der Anleitung zur Fehlerbehebung.
Treiberversion, Grafikeinstellungen, CPU-Auslastung und die getestete Spielszene können das Ergebnis beeinflussen. Vergleiche diese Details, bevor du deine Konfiguration änderst.
Nutze den offiziellen Issue-Tracker von Lichii. Nenne das Spiel, den Build-Tag, Hardware, Treiber, Einstellungen und die Schritte, mit denen sich deine Beobachtung reproduzieren lässt.