The Legend of Zelda: Ocarina of Time
The emulator closes when loading Hyrule Market after the user exits Kokiri Forest and enters Hyrule Castle.
Zelda: Ocarina of Time
The console restarts after the scene on Linux with a lenovo legion go 2 z2 and egpu 7600xt; the report names versions 83 et 93.
The Legend of Zelda: Ocarina of Time (Switch 2)
Two hidden/minimized Windows CLI launches crashed in nvoglv64.dll with exception 0xc0000094 at offset 0xEFC9BB. Static findings identify stale SDL visibility state and no zero-extent guard as possible leads, but neither is proven to cause the crash.
Other / not listed
An AMD Linux report describes GPU/display blackout and VK_ERROR_DEVICE_LOST on entering gameplay without EDEN_NX2_NO_MESH=1; the user reports at least five minutes of gameplay with the option enabled. Another AMD Linux report describes intermittent SIGSEGV crashes that occur with or without the option.
Other / not listed
Random dynarec crashes during gameplay, reported on Linux with AMD graphics cards; one report specifies an AMD RX 7000 series GPU.
Other / not listed
Overexposure in specific areas, including the lower part of Saria's house and the right side of the entrance to hyrule castle.
Ocarina of Time
Audio and video become desynchronized on the title screen, intro, and initial dream cutscene; a commenter reports slow-motion live-rendered video and an audio lead of approximately 3 seconds.
The Legend of Zelda: Ocarina of Time
On an AMD Radeon RX 6700 XT with AMD Software (Adrenalin) 26.10.2, Lichii closes during the first shader rebuild after about 9-10 minutes; Event Viewer reports an access violation in amdvlk64.dll.
Donkey Kong Bananza
On build 93, FPS fluctuates approximately between 20 and 60, with frequent periods around 30 and drops to 25–28 FPS in the Dragon Layer; GameSir G7 Pro rumble can be excessive, occur without an obvious trigger, or continue longer than expected.
Zelda: OoT Remake
Constant 4 FPS in-game on AMD Radeon RX 570 4GB.