The Legend of Zelda: Ocarina of Time
User reports describe multi-second GPU-thread shader translation stalls, gameplay stuttering, and growing synchronous OnCPURead waits during long sessions.
The Legend of Zelda: Ocarina of Time
Blinding white bloom/flare streak in Kakariko Village; a commenter reports it also occurs in the well, later areas, and frozen Zora's domain.
The Legend of Zelda: Ocarina of Time
User reports textures not working properly, slow frame rate, and a shield glitch.
Zelda: Ocarina of Time
On Linux Mint with Intel(R) HD Graphics 620, Vulkan and OpenGL GLSL show audio without video; the introductory sequence eventually freezes when using OpenGL GLSL.
Mario Kart World
Crash reported after joining the game with OpenGL.
Ocarina of Time Remake
Crashes immediately after the first cutscene.
The Legend of Zelda: Ocarina of Time
Severe lighting flickering, excessively bright or visually corrupted lighting effects, performance slowdowns, audio desynchronization during cinematics, and lengthy initial shader compilation.
The Legend of Zelda: Ocarina of Time
Eglantine crashes at the end of the intro with VK_ERROR_DEVICE_LOST on an Apple Silicon Mac, according to a user comment.
The Legend of Zelda: Ocarina of Time
Severe rainbow-colored graphical artifacts along mountain edges in Kakariko Village on an AMD Radeon RX 9070 XT.
Ocarina of Time
User reports intermittent audio loss, brief frame-rate drops, an excessively bright missing sky, and a missing map.