Spielekompatibilität

Spielekompatibilität des Lichii Emulators

Du hast ein bestimmtes Spiel im Sinn? Erfahre, wie es mit Lichii läuft, welche Probleme bekannt sind und welchen Build du ausprobieren kannst.

Ocarina of Time im Lichii Emulator, aus GitHub-Issue 201
Quelle: GitHub-Issue 201. Ocarina of Time · Spielaufnahme aus der Community.
Latest recorded build build-117 Published November 7, 2026

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108 Einträge zu Spielen und Testumgebungen sowie 308 Lichii-Berichte sind derzeit erfasst.

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Was die Statuswerte bedeuten: Unknown bedeutet, dass kein Ergebnis feststeht. Not booting heißt, dass das Spiel nicht startete. Boots steht dafür, dass nur der Start gelang. Runs with issues bezeichnet Probleme beim Spielen. Playable heißt, dass der Tester weiterspielen konnte.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

The Legend of Zelda: Ocarina of Time (Switch 2) Reported platform: Windows 11 runs with issues not booting 2 reports

Also listed as: Ocarina of Time (Switch 2), Ocarina of Time

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time (Switch 2)
Build Status GPU / CPU FPS Details
build-75 not booting AMD Radeon RX 6750 XT (RDNA2) / Intel Core i7-11700F Not provided Open report

build-75 report

Statusnot booting
GPUAMD Radeon RX 6750 XT (RDNA2)
CPUIntel Core i7-11700F
Driver2.0.353
Recorded FPSNot provided

Problems or notes: The game passes the initial launching stage, but the emulator becomes unresponsive at “Building 9 shaders”; background audio works and the game does not progress.

Related game issues

Compared with Previous Build

Current: build-75 (1 record); previous: build-70 (0 records).

Zelda Ocarina of Time Reported platform: Windows 11 runs with issues not booting 2 reports
Lichii compatibility reports for Zelda Ocarina of Time
Build Status GPU / CPU FPS Details
build-75 not booting AMD RX 6000 series or older / Not provided Not provided Open report

build-75 report

Statusnot booting
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The reporter says the game boots with sound and the Zelda logo, then remains on a black screen.

Related game issues

Compared with Previous Build

Current: build-75 (1 record); previous: build-70 (0 records).

Zelda: Ocarina of Time Reported platform: unknown playable runs with issues unknown 7 reports

Also listed as: OoT, Ocarina of Time

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-75 runs with issues RTX 3080 / Ryzen 5900X 12–22 FPS Open report

build-75 report

Statusruns with issues
GPURTX 3080
CPURyzen 5900X
DriverNot provided
Recorded FPS12–22 FPS

Problems or notes: Outdoor areas have excessive fog and glow, performance is about 12–22 fps, and three rare shaders remain unsupported.

Related game issues

Compared with Previous Build

Current: build-75 (1 record); previous: build-70 (0 records).

Zelda Ocarine of time Reported platform: CachyOS runs with issues 1 report
Lichii compatibility reports for Zelda Ocarine of time
Build Status GPU / CPU FPS Details
build-75 runs with issues Rtx 4070 Mobile 8g / i9 13900hx 14 FPS Open report

build-75 report

Statusruns with issues
GPURtx 4070 Mobile 8g
CPUi9 13900hx
DriverNot provided
Recorded FPS14 FPS

Problems or notes: A user reports that switching from handheld to docked mode resolved the black screen on their setup, but gameplay had missing textures, blown-out white visuals, and very low performance; they said it was not really playable.

Related game issues

Compared with Previous Build

Current: build-75 (1 record); previous: build-70 (0 records).

Zelda Ocarine of time Reported platform: Windows 11 not booting runs with issues 2 reports
Lichii compatibility reports for Zelda Ocarine of time
Build Status GPU / CPU FPS Details
build-75 runs with issues NVIDIA RTX 30 series or older / Not provided Not provided Open report
build-75 not booting RTX 5080 / Not provided 60 FPS Open report

build-75 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The issue body reports audio with no visuals. Comments report black screens after the title screen or during gameplay, and some users report low FPS, missing textures, blown-out white visuals, and graphics artifacts. A user reports that shared MSVC-build settings resolved the black screen, while another reports that switching from handheld to docked mode resolved it for their setup.

build-75 report

Statusnot booting
GPURTX 5080
CPUNot provided
Driver621.14
Recorded FPS60 FPS

Problems or notes: A user reports the title screen displays at 60 FPS, but selecting New Game leads to a black screen during the intro cutscene. Their log reports that FFmpeg has no AV1 decoder. They state that changing settings did not help.

Related game issues

Compared with Previous Build

Current: build-75 (2 records); previous: build-70 (0 records).

Showing 11–16 of 16 reports

Known issues from Lichii sources

Known Game Issues

Other / not listed

Frequent freezing is reported while running at about 30 FPS on Windows 10 with build 117.

Other / not listed

The user reports very low FPS and rendering artifacts when running on an Intel Arc GPU under Windows 11 with Vulkan.

The Legend of Zelda: Ocarina of Time

On an AYN Thor with Adreno 740 and Turnip, large native compute shaders cause pipeline compilation to consume substantial memory and pin Vulkan pipeline-builder threads; reports include black output, GPU device loss, or out-of-memory termination.

The Legend of Zelda: Ocarina of Time

On ARM hosts using NCE, the built-in Dynamic FPS by Dark and Max Resolution patches together were reported to trigger an early SIGILL on builds 88 and 94.

Recorded fix: Disable both Dynamic FPS by Dark (built-in) and Max Resolution (built-in) in the game's Add-Ons.

Zelda: Ocarina of Time

Long shader and pipeline hitches while exploring; the user also reports texture flashes or freezes when new pipelines compile.

The Legend of Zelda: Ocarina of Time

A user reports constant CPU-side coil whine while playing on a laptop.

Other / not listed

Missing textures were reported on build 95; stuttering and long loading times were reported on build 117.

Ocarina of Time Remake

On build-117, the user reports nonstop freezes or frame drops during gameplay. They report occasional hangs on older builds.

Other / not listed

A system-wide GPU error and crash after playing for a few minutes, reported with AMD RX 6000 series or older on Linux in Build 117 PGO.

The Legend of Zelda: Ocarina of Time

Crashes during boot at an unimplemented nx2:vi2 function 201; the report also mentions a later unimplemented IGeneralService function 101 assert.

Showing 81–90 of 361 issues

Aktuelle Release-Hinweise

Kompatibilitätsänderungen in den neuesten Builds

Den passenden Build finden

Welchen Build soll ich verwenden?

Wähle oben ein Spiel aus, um zu sehen, welche getesteten Builds zum Download verfügbar sind. Bis dahin kannst du den neuesten veröffentlichten Build verwenden und seine Release-Hinweise lesen.

Probiere den neuesten verfügbaren Release aus: build-117. Behalte beim Testen einen funktionierenden Build, zu dem du zurückkehren kannst.

Fragen zur Kompatibilität

Häufige Fragen zur Spielekompatibilität

Wie teile ich ein Spiel mit diesen Filtern?

Setze die Filter für Spiel, Status, GPU und Build und kopiere anschließend die Seitenadresse. Ein direkter Link zum Spiel öffnet dessen Berichtskarte.

Was kann ich bei einem schwarzen Bildschirm versuchen?

Prüfe in anderen Berichten, ob das Spiel bis zum Menü oder ins Spielgeschehen gelangt. Notiere Treiber und Renderer und suche nach dem Spiel oder dem Fehler in der Anleitung zur Fehlerbehebung.

Warum kann dieselbe GPU unterschiedliche Ergebnisse liefern?

Treiberversion, Grafikeinstellungen, CPU-Auslastung und die getestete Spielszene können das Ergebnis beeinflussen. Vergleiche diese Details, bevor du deine Konfiguration änderst.

Wo kann ich ein fehlendes Testergebnis melden?

Nutze den offiziellen Issue-Tracker von Lichii. Nenne das Spiel, den Build-Tag, Hardware, Treiber, Einstellungen und die Schritte, mit denen sich deine Beobachtung reproduzieren lässt.