Spielekompatibilität

Spielekompatibilität des Lichii Emulators

Du hast ein bestimmtes Spiel im Sinn? Erfahre, wie es mit Lichii läuft, welche Probleme bekannt sind und welchen Build du ausprobieren kannst.

Ocarina of Time im Lichii Emulator, aus GitHub-Issue 201
Quelle: GitHub-Issue 201. Ocarina of Time · Spielaufnahme aus der Community.
Latest recorded build build-117 Published November 7, 2026

Ein Spiel finden

Nach kompatiblen Lichii-Spielen suchen

108 Einträge zu Spielen und Testumgebungen sowie 308 Lichii-Berichte sind derzeit erfasst.

Dein Spiel fehlt? Ein leeres Suchergebnis bedeutet, dass noch kein Lichii-Bericht erfasst ist. Daraus lässt sich kein fehlgeschlagener Test ableiten.

An der Plattformangabe erkennst du, welche Version eines Spiels gemeint ist.

Was die Statuswerte bedeuten: Unknown bedeutet, dass kein Ergebnis feststeht. Not booting heißt, dass das Spiel nicht startete. Boots steht dafür, dass nur der Start gelang. Runs with issues bezeichnet Probleme beim Spielen. Playable heißt, dass der Tester weiterspielen konnte.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Donkey Kong Bananza Reported platform: Windows runs with issues playable 6 reports

Also listed as: dkb

Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-70 runs with issues NVIDIA GeForce RTX 4060 Laptop, 8 GB / Intel Core i7-13650HX 20 FPS Open report

build-70 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop, 8 GB
CPUIntel Core i7-13650HX
Driver32.0.16.2101
Recorded FPS20 FPS

Problems or notes: Terrain/world renders solid white while the HUD and characters still draw.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (1 record).

Donkey Kong Bananza Reported platform: unknown runs with issues unknown not booting playable 8 reports

Also listed as: dkb

Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-70 runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report
build-70 playable Not provided / Not provided Not provided Open report

build-70 report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports visual artifacts, especially on shadows.

build-70 report

Statusplayable
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Runs well, though not at a locked 60 fps.

Related game issues

Compared with Previous Build

Current: build-70 (2 records); previous: build-65 (0 records).

Fire Emblem Reported platform: unknown runs with issues 2 reports
Kirby Air Riders Reported platform: unknown runs with issues 1 report
Lichii compatibility reports for Kirby Air Riders
Build Status GPU / CPU FPS Details
build-70 runs with issues Not provided / Not provided Not provided Open report

build-70 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Some races still stall while shaders build.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Mario Kart World Reported platform: macOS not booting playable 2 reports
Lichii compatibility reports for Mario Kart World
Build Status GPU / CPU FPS Details
build-70 playable Not provided / M4 Pro 30–38 FPS Open report

build-70 report

Statusplayable
GPUNot provided
CPUM4 Pro
DriverNot provided
Recorded FPS30–38 FPS

Problems or notes: The report says races measured 30–38 fps after macOS performance work.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Other / not listed Reported platform: linux-aarch64 not booting 1 report
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-70 not booting Adreno 740 / Snapdragon 8 Gen 2 Not provided Open report

build-70 report

Statusnot booting
GPUAdreno 740
CPUSnapdragon 8 Gen 2
DriverTurnip, Mesa 26.2.4
Recorded FPSNot provided

Problems or notes: On the PGO AppImage, ZBIC NSO decompression logs six `assert r > 0` failures and the game remains stuck without presenting a frame. The non-PGO AppImage of the same commit has no such assertions and boots, though another panic or black-screen report is mentioned afterward.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Star Fox Reported platform: unknown runs with issues 5 reports

Also listed as: StarFox

Lichii compatibility reports for Star Fox
Build Status GPU / CPU FPS Details
build-70 runs with issues Not provided / Not provided ?–30 FPS Open report

build-70 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS?–30 FPS

Problems or notes: Gameplay is capped at about 30 fps despite the game asking for 60. On RTX 50-series GPUs (5070 Ti, 5090), the GPU device can be lost shortly after a scene change.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Yoshi and the Mysterious Book (demo) Reported platform: unknown runs with issues 2 reports
Lichii compatibility reports for Yoshi and the Mysterious Book (demo)
Build Status GPU / CPU FPS Details
build-70 runs with issues Not provided / Not provided Not provided Open report

build-70 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Some textures are still black, and it can crash later in play.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Showing 1–9 of 9 reports

Known issues from Lichii sources

Known Game Issues

Other / not listed

Fairy-light flickering and flashing white sky, reported in Sacred Grove and other locations; may occur randomly without clear reproduction steps.

The Legend of Zelda: Ocarina of Time

On AMD RDNA2 GPUs, the 16x16x16 VK_KHR_cooperative_matrix HMMA pipeline path can cause an access violation in amdvlk64.dll during shader or pipeline compilation, typically 30–90 seconds after game startup.

Recorded fix: The source reports that EDEN_NX2_NO_COOP_MATRIX=1 avoids the crash. A later comment states that merged PR #657 fixes it.

Other / not listed

The underground fairy fountain has no environment.

Recorded fix: A commenter says the issue is caused by a dump missing textures and advises using a NUP dumped without missing textures.

Zelda: Ocarina of Time

On Linux, a black screen can occur with the Native MME error "instruction outside uploaded RAM". One report says shaders load and menu music is audible; another says the game opens, reaches 0 FPS, and freezes.

Recorded fix: A comment reports that setting DMA accuracy to Safe works as a workaround. Another comment attributes the error to a GCC 13 miscompile and says a fix was merged but was not yet in a published release.

OoT

Cutscenes play in slow motion, lagging behind audio; the report describes them as locked to 49fps with 99% GPU usage.

OoT

The same slow-motion cutscene problem is reported.

OoT

The same slow-motion cutscene problem is reported.

The Legend of Zelda: Ocarina of Time

After the Kaepora Gaebora cutscene near Hyrule Castle, the scene appears empty and foggy and Link repeatedly falls through the world and voids out, preventing progression.

Mario Kart World

User reports 17–23.8 FPS in 3D races on build-95, compared with 40.0–54.1 FPS on build-93 under the same reported test conditions.

Other / not listed

Black screen when starting in build 95 on Linux; a commenter reports black screen with music. The commenter says build 93 loads normally on their system.

Showing 111–120 of 361 issues

Aktuelle Release-Hinweise

Kompatibilitätsänderungen in den neuesten Builds

Den passenden Build finden

Welchen Build soll ich verwenden?

Wähle oben ein Spiel aus, um zu sehen, welche getesteten Builds zum Download verfügbar sind. Bis dahin kannst du den neuesten veröffentlichten Build verwenden und seine Release-Hinweise lesen.

Probiere den neuesten verfügbaren Release aus: build-117. Behalte beim Testen einen funktionierenden Build, zu dem du zurückkehren kannst.

Fragen zur Kompatibilität

Häufige Fragen zur Spielekompatibilität

Wie teile ich ein Spiel mit diesen Filtern?

Setze die Filter für Spiel, Status, GPU und Build und kopiere anschließend die Seitenadresse. Ein direkter Link zum Spiel öffnet dessen Berichtskarte.

Was kann ich bei einem schwarzen Bildschirm versuchen?

Prüfe in anderen Berichten, ob das Spiel bis zum Menü oder ins Spielgeschehen gelangt. Notiere Treiber und Renderer und suche nach dem Spiel oder dem Fehler in der Anleitung zur Fehlerbehebung.

Warum kann dieselbe GPU unterschiedliche Ergebnisse liefern?

Treiberversion, Grafikeinstellungen, CPU-Auslastung und die getestete Spielszene können das Ergebnis beeinflussen. Vergleiche diese Details, bevor du deine Konfiguration änderst.

Wo kann ich ein fehlendes Testergebnis melden?

Nutze den offiziellen Issue-Tracker von Lichii. Nenne das Spiel, den Build-Tag, Hardware, Treiber, Einstellungen und die Schritte, mit denen sich deine Beobachtung reproduzieren lässt.