Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-117 Published November 7, 2026

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Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 108 registros de jogo e ambiente e 308 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Fire Emblem Reported platform: unknown runs with issues 2 reports
Fire Emblem Reported platform: macOS runs with issues 1 report
Lichii compatibility reports for Fire Emblem
Build Status GPU / CPU FPS Details
Eglantine nx2 build 34 (3140648) runs with issues M5 PRO 20 core gpu / M5 PRO 18 core Not provided Open report

Eglantine nx2 build 34 (3140648) report

Statusruns with issues
GPUM5 PRO 20 core gpu
CPUM5 PRO 18 core
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reported that audio played and the game was interactive, but the render was completely black. A later user comment said rendering seemed fixed in Eglantine nx2 build 129 (a407703).

Related game issues

Compared with Previous Build

Fire Emblem Reported platform: Windows runs with issues 1 report
Lichii compatibility reports for Fire Emblem
Build Status GPU / CPU FPS Details
nx2-build-117 runs with issues NVIDIA GeForce RTX 4090 / AMD Ryzen 7 9800X3D Not provided Open report

nx2-build-117 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4090
CPUAMD Ryzen 7 9800X3D
Driver617.14
Recorded FPSNot provided

Problems or notes: A user reports entering gameplay but no Game DLSS network detection or NVIDIA DLSS evaluation; the game's tensor operations instead run on cooperative matrices, with higher GPU usage. They report this on a copy of Fire Emblem: Fortune's Weave, update version 1.0.

Related game issues

Compared with Previous Build

Fire Emblem Reported platform: Linux not booting 1 report
Lichii compatibility reports for Fire Emblem
Build Status GPU / CPU FPS Details
build 93 (09b78bd) not booting AMD RX 9000 series; RX9070XT / R5 3600 Not provided Open report

build 93 (09b78bd) report

Statusnot booting
GPUAMD RX 9000 series; RX9070XT
CPUR5 3600
DriverNot provided
Recorded FPSNot provided

Problems or notes: Fire Emblem: Fortune's Weave shows a black screen and then crashes with VK_ERROR_DEVICE_LOST. The issue reporter says it does not happen on Windows on the same system. A commenter reports the crash persists in Lichii build 95.

Related game issues

Compared with Previous Build

green-hat game Reported platform: Windows 10 runs with issues 1 report
Lichii compatibility reports for green-hat game
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD RX 6000 series or older / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: ZL input is not detected during the shield tutorial, leaving it stuck in a loop. Rebinding ZL to L or using the keyboard does not resolve the issue.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

green-hat kid adventure Reported platform: Linux (Debian) runs with issues 1 report
Lichii compatibility reports for green-hat kid adventure
Build Status GPU / CPU FPS Details
c0a03141a4-nx2 runs with issues NVIDIA GeForce RTX 4060 Ti / Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 20 FPS Open report

c0a03141a4-nx2 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Ti
CPUIntel(R) Core(TM) i5-4690K CPU @ 3.50GHz
DriverNot provided
Recorded FPS20 FPS

Problems or notes: The user reports black 3D content in docked mode while the GUI overlay and main menu render. Handheld mode renders the game. The user reports approximately 20 FPS after reboot, the same as the last build, and says this is lower than build 88.

Related game issues

Compared with Previous Build

Hyrule Warriors Reported platform: Windows 11 runs with issues 4 reports
Lichii compatibility reports for Hyrule Warriors
Build Status GPU / CPU FPS Details
build-88 runs with issues nvidia rtx 40 series / Not provided Not provided Open report
build 75 (c9ebb5c) runs with issues AMD RX 9000 series; RX 9060 XT 16GB / Not provided Not provided Open report
80 runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report
Lichii Development Build | nx2-build-95 runs with issues AMD Radeon RX 6600 / AMD Ryzen 5 5600X Not provided Open report

build-88 report

Statusruns with issues
GPUnvidia rtx 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reports the same bug at the start.

build 75 (c9ebb5c) report

Statusruns with issues
GPUAMD RX 9000 series; RX 9060 XT 16GB
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: An on-screen error appears after the cinematic and remains visible, blocking the view.

80 report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: In stages past the first one, the screen is black while the UI remains visible; when paused, the world renders in the background. The reporter says it worked on older builds of eglantine.

Lichii Development Build | nx2-build-95 report

Statusruns with issues
GPUAMD Radeon RX 6600
CPUAMD Ryzen 5 5600X
DriverAMD proprietary driver 2.0.353, Vulkan 1.4.315
Recorded FPSNot provided

Problems or notes: User reports a crash after a few minutes when moving between areas or into a large open field. The log shows images exceeding the VRAM memory budget, use of an unbacked sparse image, and an assertion at texture_cache.h:2710: assert false && "Unimplemented!".

Related game issues

Compared with Previous Build

Current: build-88 (1 record); previous: build-83 (0 records).

Showing 21–30 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time (Switch 2)

User reports that rejecting shader programs containing native opcode 0x4a4 avoids a Metal page fault, but may leave the run stalled at the end of the video with semaphore waits and GPU-thread abort.

The Legend of Zelda: Ocarina of Time Remake

Dynamic FPS does not maintain normal game speed at 30-40 FPS; another report says gameplay speeds up at 30 FPS when CPU Clocks is set to Boost.

Recorded fix: Set CPU Clocks to Normal to resolve the sped-up gameplay reported with Boost enabled.

Other / not listed

With an AMD RX 9000 series graphics card on Windows 11, the game crashes as the Great Deku Tree cutscene is about to begin, showing a black screen and an AMD driver timeout. A commenter reports a similar crash with AMD graphics on Linux.

Ocarina of Time

Users report very low frame rates in the main menu and opening cutscene on Intel Arc GPUs; a Linux user also reports a prolonged shader stall on first boot and a frozen Kokiri intro cutscene.

Zelda: Ocarina of Time

A user reports a crash when launching the game; the log reports failed backing-memory and fallback-buffer allocation.

Legend of Green Hat Boy

With GPU Mode: Accurate, gameplay runs at about 30 fps and in slow motion; the commenter attributes this to the GPU thread split not starting at high GPU accuracy. Shader pipeline builds can also cause stutter on new content.

Recorded fix: The commenter reports that changing GPU Mode to Fast resolved the slow-motion speed issue for them. For shader-build stutter, they report that an opt-in EDEN_NX2_ASYNC_DISCARD=1 skips draws while pipelines build.

Other / not listed

Black video on the PGO build; the game works well on MSV.

The Legend of Zelda: Ocarina of Time Remake

A commenter reports crashes with AMD graphics cards related to mesh shaders and says a similar issue occurs on Windows and Linux.

Ocarina of Time

Dialogue box background panel and hint strip flicker in about half of presented frames with EDEN_NX2_FRAMES_AHEAD=1; other HUD elements may also flicker.

Recorded fix: Set EDEN_NX2_FRAMES_AHEAD=0. The reporter found this stopped the dialogue panel flicker, with a frame-rate cost; another reporter said the remaining occasional flicker was rare and could not be reproduced on demand.

Hyrule Warriors

Black screen with visible UI during gameplay in stages past the first one, while the world renders in the background when paused.

Showing 291–300 of 361 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

Escolha um jogo acima para ver quais versões testadas estão disponíveis para download. Enquanto isso, baixe a versão mais recente disponível e leia as notas dela.

Experimente a versão mais recente disponível: build-117. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.