Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-117 Published November 7, 2026

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Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 108 registros de jogo e ambiente e 308 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Other / not listed Reported platform: Windows 11; Fedora workstation 45 in an X11 desktop runs with issues 1 report
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-116 runs with issues NVIDIA RTX 30 series or older; 306012gb / 3600x Not provided Open report

build-116 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older; 306012gb
CPU3600x
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports broken frame generation, general lag and stuttering, a 10–12 FPS drop compared with build 93, and texture-cache data being overwritten. They say the game became unplayable for them.

Related game issues

Compared with Previous Build

Current: build-116 (1 record); previous: build-94 (0 records).

Other / not listed Reported platform: Windows 10 runs with issues 1 report
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-117 runs with issues 1080ti / i7 7700k 30 FPS Open report

build-117 report

Statusruns with issues
GPU1080ti
CPUi7 7700k
DriverNot provided
Recorded FPS30 FPS

Problems or notes: Frequent freezing. A commenter attributes it to shaders and suggests rebuilding them, but another user reports that installing a 30k shader pack and deleting shaders did not help.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (0 records).

Other / not listed Reported platform: Linux runs with issues unknown not booting 12 reports

Also listed as: green-hat kid adventure, green-hat kid game

Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-93 runs with issues RX 6950 XT / Ryzen 7 5800X Not provided Open report
build-93 runs with issues Not provided / Not provided Not provided Open report
build-93 runs with issues AMD RX 9000 series (RX 9070 XT) / Not provided Not provided Open report
build-88 runs with issues RX 9070 XT / Not provided Not provided Open report
build-83 unknown RX 9070 XT / Not provided Not provided Open report
557d694581 runs with issues RTX 50 series / Not provided Not provided Open report
5a50f50 runs with issues AMD RX 7000 series / Not provided Not provided Open report
55532f2 runs with issues AMD RX 7000 / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPURX 6950 XT
CPURyzen 7 5800X
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user report says bushes appear correctly at a distance but show the dead variant up close.

build-93 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user reported an early GPU crash without EDEN_NX2_NO_MESH=1.

build-93 report

Statusruns with issues
GPUAMD RX 9000 series (RX 9070 XT)
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Walls and objects are missing/not rendered inside the Deku tree.

build-88 report

Statusruns with issues
GPURX 9070 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: One user reported GPU/display blackout and VK_ERROR_DEVICE_LOST when entering gameplay without EDEN_NX2_NO_MESH=1; with that option, gameplay ran for at least five minutes. The report does not establish long-term stability or the precise failing shader or command.

build-83 report

Statusunknown
GPURX 9070 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user reported early crashes without EDEN_NX2_NO_MESH=1 and no early crashes with it across more than one game and emulator; this is a user testimonial, not a verified result.

557d694581 report

Statusruns with issues
GPURTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A merged report says plants in Hyrule Castle render as dead up close, from just past the gate through the garden near Zelda.

5a50f50 report

Statusruns with issues
GPUAMD RX 7000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The game crashed multiple times in Deku Tree; afterward it would not boot and reportedly became stuck during shader compilation. A commenter reports the problem only with RADV; testing with a second NVIDIA GPU made the game run, but too slowly to be playable.

55532f2 report

Statusruns with issues
GPUAMD RX 7000
CPUNot provided
DriverMesa 26.2.5-arch3.1
Recorded FPSNot provided

Problems or notes: A user reported intermittent process SIGSEGV crashes after approximately 2–30 minutes, with and without EDEN_NX2_NO_MESH=1 and after suggested settings changes. No full-screen freeze was reported. The user later said the crash had not recurred since later commits.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (1 record).

Showing 111–120 of 308 reports

Known issues from Lichii sources

Known Game Issues

Other / not listed

The Fairy Fountain in the Lost Woods does not render. A comment attributes this to a damaged game-data file, not an emulator rendering bug.

Recorded fix: A comment says PR #267 adds a workaround that serves a closest sound sibling when a NUP .zs member has no zstd header; the comment asks the reporter to test whether it works.

Ocarina of Time

A user reports a black screen with title music and unresponsive controls until shaders loaded; after entering gameplay, they reported severe glitches and lag, freezes lasting about 20 seconds during shader building, and a steady 18 FPS.

The Legend of Zelda: Ocarina of Time

On an RX 6900 XT with AMD proprietary driver 2.0.353, the driver crashes while compiling shaders during gameplay; rejecting one shader hash does not prevent a subsequent crash at the same driver fault offset. The reject check may not help when the shader is already in the disk cache.

Zelda: Ocarina of Time

A user reports the frame rate drops to 2.5 FPS when shader loading begins, after the initial cutscene runs at 50–60 FPS.

Pokémon Pokopia

The game cover/icon is missing among the collection covers when the emulator is opened with the game in the ROM path.

Zelda: Ocarina of Time

On build 95, Linux and SteamOS users report black-screen hangs with audio still playing; comments associate the issue with repeated `Native MME (split front) failed` errors.

Zelda: Ocarina of Time

A commenter reports reaching the main menu by starting with GPU accuracy set to Accurate, but reports audio issues and possible recurrence after changing settings.

The Legend of Zelda: Ocarina of Time

On Windows 11 with an AMD RX 9000 series GPU and proprietary driver 2.0.416, gameplay is around 20 FPS with large variance, light/haze artifacts, and desynchronized, stuttering audio.

The Legend of Zelda: Ocarina of Time

On Linux with an AMD Radeon RX 6700 XT, gameplay is around 20 FPS with audio crackling below full speed. On Windows with the same PC, only subtitles rendered.

The Legend of Zelda: Ocarina of Time

With Mesa 25.0.7 and kernel 6.12.115, gameplay was followed after about nine minutes by a Vulkan device loss and an unrecovered display; this was not seen again after updating Mesa and the kernel.

Recorded fix: Update to Mesa 26.1.6 and kernel 7.2.11; the reporter did not see the device loss again afterward.

Showing 171–180 of 361 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

Escolha um jogo acima para ver quais versões testadas estão disponíveis para download. Enquanto isso, baixe a versão mais recente disponível e leia as notas dela.

Experimente a versão mais recente disponível: build-117. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.