Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-94 Pre-release Published November 7, 2026

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Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 76 registros de jogo e ambiente e 175 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Other / not listed Reported platform: Windows 10 runs with issues 2 reports
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD RX 6000 series or older / Not provided Not provided Open report
build-75 runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports being unable to progress past the shield tutorial because holding ZL is not detected. Rebinding ZL to L or switching to keyboard did not help.

build-75 report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports the game starts and audio is audible after starting a new game, but visuals are fully black other than the UI. A log reports that FFmpeg has no decoder for "video/av1". Comments mention differing results with docked mode and PGO versus MSVC builds; the game is not identified.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Pokémon Pokopia Reported platform: Windows 11 not booting runs with issues 2 reports
Lichii compatibility reports for Pokémon Pokopia
Build Status GPU / CPU FPS Details
build-88 runs with issues Intel(R) Iris(R) Xe Graphics / 12th Gen Intel(R) Core(TM) i7-1255U Not provided Open report
build-65 not booting NVIDIA GeForce RTX 3080 / AMD Ryzen 7 5800X 8-Core Processor Not provided Open report

build-88 report

Statusruns with issues
GPUIntel(R) Iris(R) Xe Graphics
CPU12th Gen Intel(R) Core(TM) i7-1255U
DriverIntel Corporation 101.4032
Recorded FPSNot provided

Problems or notes: Only character outlines and UI are visible; the user reports a black-screen-like graphics issue.

build-65 report

Statusnot booting
GPUNVIDIA GeForce RTX 3080
CPUAMD Ryzen 7 5800X 8-Core Processor
DriverNVIDIA 616.92.0.0
Recorded FPSNot provided

Problems or notes: User reports a black screen while loading; GPU is reported idle at 16% in the title. A commenter suggests trying build-70, but there is no reported result.

Related game issues

Compared with Previous Build

Current: build-88 (1 record); previous: build-83 (0 records).

Splatoon Raiders Reported platform: unknown unknown 1 report
Lichii compatibility reports for Splatoon Raiders
Build Status GPU / CPU FPS Details
build93 unknown AMD RX 9000 series / Not provided Not provided Open report

build93 report

Statusunknown
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The main area has a rhythmic wavy edge effect, described as depth of field toggling on and off. The reporter says it worked in the first release, but does not know about intervening builds.

Related game issues

Compared with Previous Build

Starfox Reported platform: Windows 11 runs with issues 1 report
Lichii compatibility reports for Starfox
Build Status GPU / CPU FPS Details
Lichii nx2 build 75 (c9ebb5c) runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report

Lichii nx2 build 75 (c9ebb5c) report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Console spam of Unmapped Write64 errors; the reporter believes these may cause audio popping. Closing the game appears to cause an emulation crash.

Related game issues

Compared with Previous Build

Star Fox Reported platform: unknown runs with issues 3 reports
Lichii compatibility reports for Star Fox
Build Status GPU / CPU FPS Details
build-75 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report
build-75 runs with issues Not provided / Not provided 60 FPS Open report
build-70 runs with issues Not provided / Not provided ?–30 FPS Open report

build-75 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The emulator closes about a minute after gameplay begins.

build-75 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS60 FPS

Problems or notes: On RTX 50-series GPUs, the GPU device can be lost after a scene change.

build-70 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS?–30 FPS

Problems or notes: Gameplay is capped at about 30 fps despite the game asking for 60. On RTX 50-series GPUs (5070 Ti, 5090), the GPU device can be lost shortly after a scene change.

Related game issues

Compared with Previous Build

Current: build-75 (2 records); previous: build-70 (1 record).

Star Fox Reported platform: Linux AppImage (PGO) runs with issues 1 report
Lichii compatibility reports for Star Fox
Build Status GPU / CPU FPS Details
Lichii nx2 build 70 (`286117c`) runs with issues integrated RDNA2, RADV, reports as `GFX1013` / AMD BC-250 (Oberon APU), 7 cores / 14 threads, AVX2 + FMA Not provided Open report

Lichii nx2 build 70 (`286117c`) report

Statusruns with issues
GPUintegrated RDNA2, RADV, reports as `GFX1013`
CPUAMD BC-250 (Oberon APU), 7 cores / 14 threads, AVX2 + FMA
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports heavily distorted speech, music, and effects (“robot voice”). Comments clarify that the approximately 0.7032 accepted/copied ratio reflects retries, not audio loss at that point; they discuss possible timebase or host-drain causes without confirming which applies. The user also says build 75 does not reach gameplay, instead hitting a guest Userspace PANIC (`debug_buffer_err_code=40299`) about 29 seconds in and presenting a static black frame at 59.9 FPS.

Related game issues

Compared with Previous Build

Showing 61–70 of 175 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time Remake

Crashes at the same moment as it flies under the user's feet; the log reports an application error in amdvlk64.dll.

Ocarina of Time

User reports freezing while loading a game and a subsequent emulator crash on macOS; in Build 93, pressing A on a controller reportedly does nothing when attempting to return to the title screen.

Zelda: Ocarina of Time

In the measurement-only experiment, disabling per-fence Preflushable downloads or batching downloads by 64 fences caused overexposure in Kokiri Forest.

Zelda: Ocarina of Time

A commenter reports that an experimental compute storage write-extent analysis reduced marked GPU-written data and fence copies while preserving correct auto-exposure. It was described as code on a user's branch, not as an upstream or validated release fix.

Zelda: Ocarina of Time

Static review and a separate research comment describe read-trap bookkeeping and dirty-state issues that can leave stale GPU-written data when per-fence downloads are disabled; proposed corrections and batching remain untested or local experiments.

Donkey Kong Bananza

User reports the game is locked at 20 FPS, including menus and title screen, on Windows 11.

Yoshi and the Mysterious Book (demo)

The game reaches responsive gameplay with a correctly rendered HUD, but the 3D scene is black. Graphics programs are rejected and draws are skipped.

Zelda: Ocarina of Time

On AMD's proprietary Windows driver, two compute pipelines can take 6 to 18 minutes to compile during the intro, leaving the game at 0 FPS while audio continues. Rejecting the shader hashes avoids the wait but causes black areas in the intro, title, and castle scenes.

Recorded fix: Leave the game at the intro for about 20 minutes once so both pipelines finish and are cached; later boots reportedly pass the intro immediately until the driver or Lichii is updated. Alternatively, set `EDEN_NX2_REJECT_HASH=eff3ccbe1438679d,f9ea14a22394f5b1`; this avoids the wait but leaves parts of the picture black.

Ocarina of Time

User reports an unhandled Vulkan::vk::Exception and emulator crash shortly after the first cutscene when texture allocation fails with VK_ERROR_OUT_OF_DEVICE_MEMORY on an AMD Radeon RX 9060 XT 8 GB.

Other / not listed

Game freezes when the user tries the Ocarina at the Temple of Time.

Showing 121–130 of 188 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

Escolha um jogo acima para ver quais versões testadas estão disponíveis para download. Enquanto isso, baixe a versão mais recente disponível e leia as notas dela.

Experimente a versão mais recente disponível: build-94. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.