Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

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Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-94 Pre-release Published November 7, 2026

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Os dados atuais incluem 76 registros de jogo e ambiente e 175 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

The Legend of Zelda: Ocarina of Time Reported platform: Windows x86_64 MSVC runs with issues 1 report

Also listed as: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
nx2-build-93 runs with issues AMD Radeon RX 6750 GRE 10GB (RDNA2) / Ryzen 5 5600 Not provided Open report

nx2-build-93 report

Statusruns with issues
GPUAMD Radeon RX 6750 GRE 10GB (RDNA2)
CPURyzen 5 5600
DriverAdrenalin 32.0.21045.20006 (2026-10-28)
Recorded FPSNot provided

Problems or notes: On the Vulkan backend, the AV1 intro audio plays and frame 1 is decoded, but no video image is presented. The process aborts at about 220 seconds with exception code 0xc0000409. The report also says the same crash occurred on nx2-build-88 and nx2-build-83 (Windows x86_64 MSVC).

Related game issues

Compared with Previous Build

The Legend of Zelda: Ocarina of Time Reported platform: Switch 2 not booting 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
Not provided not booting AMD Radeon RX 6700 XT (12 GB) / AMD Ryzen 9 5900X Not provided Open report

Not provided report

Statusnot booting
GPUAMD Radeon RX 6700 XT (12 GB)
CPUAMD Ryzen 9 5900X
DriverAMD Software (Adrenalin) 26.10.2; faulting amdvlk64.dll version 32.0.21045.20006
Recorded FPSNot provided

Problems or notes: On first launch, shader rebuild runs for about 9-10 minutes, then Lichii closes with no error message. The reported Event Viewer faulting module is amdvlk64.dll with exception code 0xc0000005.

Related game issues

Compared with Previous Build

The Legend of Zelda: Ocarina of Time Remake Reported platform: Switch 2 not booting 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time Remake
Build Status GPU / CPU FPS Details
build-93 not booting AMD Radeon RX 6800 XT / AMD Ryzen 5 5600 Not provided Open report

build-93 report

Statusnot booting
GPUAMD Radeon RX 6800 XT
CPUAMD Ryzen 5 5600
DriverAMD Adrenalin 26.10.1
Recorded FPSNot provided

Problems or notes: The screen stays black with no video output; controls do not respond. Music starts, then gradually lowers and stops after about 30 seconds.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Remake Reported platform: Windows 10 runs with issues 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time Remake
Build Status GPU / CPU FPS Details
chuppatricky-amd-testbuild-v13-windows-x86_64.zip runs with issues AMD RX 6000 series or older / Not provided Not provided Open report

chuppatricky-amd-testbuild-v13-windows-x86_64.zip report

Statusruns with issues
GPUAMD RX 6000 series or older
CPUNot provided
Driver32.0.21045.20006
Recorded FPSNot provided

Problems or notes: Crashes at the same moment as it flies under the user's feet.

Related game issues

Compared with Previous Build

Zelda Ocarina of Time Reported platform: Windows runs with issues 1 report
Lichii compatibility reports for Zelda Ocarina of Time
Build Status GPU / CPU FPS Details
build-83 runs with issues RX 9060 XT 16 GB / Not provided Not provided Open report

build-83 report

Statusruns with issues
GPURX 9060 XT 16 GB
CPUNot provided
Driver32.0.32015.7029
Recorded FPSNot provided

Problems or notes: User reports that the black-screen behavior is gone and the game reaches gameplay, but it device-loses at gameplay start with VK_ERROR_DEVICE_LOST.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Zelda Ocarina of Time Reported platform: Windows 11 not booting runs with issues 3 reports
Lichii compatibility reports for Zelda Ocarina of Time
Build Status GPU / CPU FPS Details
build-75 not booting AMD RX 6000 series or older / Not provided Not provided Open report
build-75 runs with issues RTX 3070 / 7800x3D Not provided Open report
Lichii build-75 (nx2-build-75) not booting RTX 5080 / Not provided 60 FPS Open report

build-75 report

Statusnot booting
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports that sound and the Zelda logo work, but the game displays a black screen. Comments also report black screens on AMD and NVIDIA GPUs and on Linux.

build-75 report

Statusruns with issues
GPURTX 3070
CPU7800x3D
DriverNot provided
Recorded FPSNot provided

Problems or notes: Commenters report that shared settings resolved the black screen on the MSVC build, but serious FPS, ambient occlusion, and lighting issues remain.

Lichii build-75 (nx2-build-75) report

Statusnot booting
GPURTX 5080
CPUNot provided
Driver621.14
Recorded FPS60 FPS

Problems or notes: A commenter reports that the title screen displays at 60 FPS but the screen goes black after selecting New Game and remains black through the intro cutscene. The log reports that FFmpeg has no decoder for video/av1.

Related game issues

Compared with Previous Build

Current: build-75 (2 records); previous: build-70 (0 records).

Zelda Ocarina of Time Reported platform: Windows 11 24H2 runs with issues not booting 2 reports
Lichii compatibility reports for Zelda Ocarina of Time
Build Status GPU / CPU FPS Details
Lichii nx2-build-83 not booting AMD Radeon RX 6650 XT (RDNA2) / Intel Core i5-10400F Not provided Open report
nx2-build-83 runs with issues Radeon RX 6800 / Not provided 43–47 FPS Open report

Lichii nx2-build-83 report

Statusnot booting
GPUAMD Radeon RX 6650 XT (RDNA2)
CPUIntel Core i5-10400F
Driver32.0.21045.16010 (15/10/2026); also reproduced on 32.0.21030.2001 (24/09/2025)
Recorded FPSNot provided

Problems or notes: User reports the render area remains black after booting, in both handheld and docked modes. Updating the AMD driver, clearing the shader cache, changing listed settings, and trying other builds did not change the result.

nx2-build-83 report

Statusruns with issues
GPURadeon RX 6800
CPUNot provided
DriverAMD 2.0.353 (AMDVLK 9.2.10.353)
Recorded FPS43–47 FPS

Problems or notes: User reports the game renders correctly in a screen capture at about 47 fps, but the displayed image is solid green. The report states about 43 fps during presentation.

Related game issues

Compared with Previous Build

Showing 71–80 of 114 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

Black screen after the intro on AMD RX 9070 XT; the game's 1080p upscaler shader is rejected.

Recorded fix: Comment reports that #112 fixes the shader rejection; its CI build is fix/oot-upscaler-gathers / 7459f10 (build-80), and the fix is on nx2, but not in a release yet.

The Legend of Zelda: Ocarina of Time

On AMD, the world is black except around Navi and Link; an RX 6800 XT reporter says the workaround still leaves all 3D geometry black.

Recorded fix: Comment reports that #127 fixes AMD-only demote reordering. Before it is merged, setting EDEN_NX2_REJECT_HASH=e40561a7a0f7a0b3 in %APPDATA%\eden\nx2_switches.txt makes the world visible on the RX 9070 XT report; another reporter says it does not resolve 3D rendering on the RX 6800 XT.

The Legend of Zelda: Ocarina of Time

Texture flicker with Low GPU accuracy and GPU thread split on AMD RX 9070 XT.

The Legend of Zelda: Ocarina of Time

Handheld mode is reported as much brighter and blurrier than Docked mode.

The Legend of Zelda: Ocarina of Time

A local ClangCL build of b8c812b18 stalled at max present 8 and showed no frames; a local MSVC build of the same commit stalled at max present 8 and died within a minute, unlike the reported build-75 release.

OoT

In gameplay, the world renders almost entirely black, with only the HUD and some areas near light sources visible; some shapes appear blown out with heavy bloom.

Zelda Ocarine of time

Black screen after starting a new game, with audio continuing; a commenter also reports an FFmpeg error stating there is no decoder for video/av1.

Recorded fix: A commenter reports that using the MSVC build instead of the PGO build worked for them. Other commenters report that shared settings resolved the black screen, and one reports that switching from handheld to docked mode resolved it.

Zelda Ocarine of time

Very low FPS and graphics problems, including missing textures, lighting or ambient occlusion issues, and a blown-out white image.

Star Fox

The emulator closes about a minute after gameplay begins on Windows 11 with an NVIDIA RTX 50 series GPU.

The Legend of Zelda: Ocarina of Time

User reports a black screen after the game's AV1 video streams fail to decode; FFmpeg reports no decoder for "video/av1". The game idles indefinitely on a black frame.

Showing 71–80 of 188 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

build-75 · Publicada em November 5, 2026

Ocarina of Time

  • runs with issues · GPU RTX 5070 Ti · CPU Não informado · Driver Não informado

12 arquivos para download nesta versão.

Experimente a versão mais recente disponível: build-94. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.