The Legend of Zelda: Ocarina of Time
User reports describe gameplay performance below 60 FPS on multiple systems and builds. One report also describes a black 3D screen in Handheld mode; switching to Docked allowed rendering.
Compatibilidade de jogos
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Os dados atuais incluem 76 registros de jogo e ambiente e 175 relatos sobre o Lichii.
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Compatibility results
Recorded performance
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| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Not provided | runs with issues | AMD 7900 XTX / Not provided | Not provided | Open report |
| current nx2 | playable | RTX 4070 SUPER / Not provided | Not provided | Open report |
| nx2-build-93 | runs with issues | NVIDIA GeForce RTX 5090 / AMD Ryzen 7 7800X3D | Not provided | Open report |
| Lichii nx2 build 93 (09b78bd) | runs with issues | NVIDIA RTX 50 series / Not provided | Not provided | Open report |
Problems or notes: A commenter reports that the game logo and menu options show, but there are no 3D graphics. The commenter attributes the issue to the PGO Windows build and says MSVC works.
Problems or notes: Commenter reports the over-bright, washed-out rendering is gone and says the title was played for about 20 minutes without stretched/exploded environment geometry recurring. The specific build changes responsible are unknown.
Problems or notes: User reports the game boots and the intro cinematic plays, then crashes as shader and pipeline compilation starts. The log reports Vulkan device loss, and Windows Event Viewer reports NVIDIA driver errors. The same user reports this occurs at the same point on every run. A commenter reports a similar crash and audio desynchronization; another reports the same issue and audio going out of sync.
Problems or notes: The emulator freezes and crashes to desktop within a few seconds after entering the Guardhouse (Pot Room) in Hyrule Castle Town. Reported with Vulkan, Docked, Fast GPU mode, FSR 1, and FXAA on Windows 11. A commenter also reports the problem on Linux 7.3.1 with an Nvidia 4090, build 93.
Current: build-93 (3 records); previous: build-88 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | runs with issues | AMD Radeon RX 9060 XT 16 GB / Intel i7-9700K | Not provided | Open report |
| build-75 | runs with issues | RX 5700 / Not provided | 32 FPS | Open report |
| build-75 | runs with issues | AMD Radeon RX 7900 XTX / Not provided | 12 FPS | Open report |
| build-70 | not booting | NVIDIA GeForce RTX 3070 / AMD Ryzen 7 5800X 8-Core Processor | Not provided | Open report |
| R75 MSVC | boots | Not provided / Not provided | Not provided | Open report |
| build 83 (MSVC) | runs with issues | NVIDIA GeForce GTX 1070 / Intel Core i7-7700 | 18 FPS | Open report |
Problems or notes: User reports say the game reaches gameplay and then loses the GPU device. The report also mentions black output after rejecting selected shaders and a later device loss. All tried settings and environment-variable changes still resulted in device loss.
Problems or notes: The comment reports 4800 to 16800 presents and 32 FPS, and says the game presents frames. This is compared with local builds of commit b8c812b18 that stalled at max present 8 and showed no frames; the difference's cause is unresolved.
Problems or notes: User reports no hang, but the 3D scene is black with HUD only.
Problems or notes: Issue reporter says the game remains on "Launching..." indefinitely; the log shows the emulated program breaking execution with error F001. Additional user reports mention infinite launch screens. Other users report that R75 MSVC boots past the intro FMV in docked mode, but describes severe white/black-screen graphics problems in other builds or modes.
Problems or notes: A user reports booting and working past the intro FMV in docked mode; no sustained gameplay is stated.
Problems or notes: User report: Approximately 18 FPS in gameplay, with frequent hangs or stalls whose trigger and duration were not isolated. Settings included Vulkan, 1X resolution, Accurate GPU mode, and Handheld console mode.
Current: build-83 (1 record); previous: build-75 (2 records).
Showing 41–50 of 114 reports
Known issues from Lichii sources
User reports describe gameplay performance below 60 FPS on multiple systems and builds. One report also describes a black 3D screen in Handheld mode; switching to Docked allowed rendering.
A user report says resolution 2X caused flicker or line artifacts; a separate candidate-build report says the release's overexposure warning was not cleared by its limited test.
User reports a segfault during gameplay on Linux with an AMD RX 9000-series GPU and RADV, when a graphics pipeline is built for an invalid fragment shader.
User reports audio/video desynchronization during the opening cutscene and a system freeze at the Deku Tree cutscene on Vulkan with an AMD RX 9000 series GPU. Comments report crashes on AMD GPUs, including while building shaders. One commenter reports that OpenGL GLSL stops the crashes but leaves only the UI visible.
User reports a crash when opening the game on Arch Linux with an AMD Radeon AI PRO R9700 (9070XT); the console reports a segmentation fault.
On some AMD GPUs, the UI may remain visible while the 3D world is black; reports also describe AMD driver timeouts or crashes.
A user reports missing textures and buggy visuals after booting, occasional startup crashes, and crashes when playing the Grand Prix race on build-83 with Intel integrated graphics on Windows 11.
The 3D gameplay scene can appear black while the HUD remains visible.
Recorded fix: Switch to Docked mode; one commenter reported this resolved the black screen. Other reports say this workaround did not help.
A commenter reported stuttering, FPS drops, and overexposure after switching to Docked mode.
A commenter reported flickering shadows and trees with no leaves.
Showing 161–170 of 188 issues
Notas de versão recentes
Versão build-94 · Ocarina of Time
Versão build-94 · Não informado
Versão build-94 · Não informado
Versão build-94 · Não informado
Versão build-94 · Não informado
Escolha da versão
build-75 · Publicada em November 5, 2026
12 arquivos para download nesta versão.
Experimente a versão mais recente disponível: build-94. Guarde uma versão que funcione para poder voltar a ela durante os testes.
Dúvidas sobre compatibilidade
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