Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-117 Published November 7, 2026

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Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 108 registros de jogo e ambiente e 308 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Zelda: Ocarina of Time Reported platform: unknown playable runs with issues unknown 7 reports

Also listed as: OoT, Ocarina of Time

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 playable Not provided / Not provided 10–25 FPS Open report

build-93 report

Statusplayable
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS10–25 FPS

Problems or notes: The issue title says it was playable at 10–25 FPS; a commenter says it runs almost perfectly.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Zelda Ocarina Of Time Remake Reported platform: unknown runs with issues unknown 4 reports
Lichii compatibility reports for Zelda Ocarina Of Time Remake
Build Status GPU / CPU FPS Details
build-93 runs with issues RX 5700 XT 8GB / Ryzen 5 5600 Not provided Open report
build-93 runs with issues AMD Radeon 9070XT / Intel Core I5 Not provided Open report

build-93 report

Statusruns with issues
GPURX 5700 XT 8GB
CPURyzen 5 5600
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports excessive bloom outside the Great Deku Tree, returning to normal after defeating Gohma, and invisible boxes and walls inside it. Windows 10.

build-93 report

Statusruns with issues
GPUAMD Radeon 9070XT
CPUIntel Core I5
DriverNot provided
Recorded FPSNot provided

Problems or notes: Shaders load slowly and significantly slow gameplay, rebuilding when entering the same area. In the Kokiri Sword area, Link and most surroundings turn solid black; white flickers also occur.

Related game issues

Compared with Previous Build

Current: build-93 (2 records); previous: build-88 (0 records).

Zelda Ocarina remake Reported platform: Linux runs with issues 1 report
Lichii compatibility reports for Zelda Ocarina remake
Build Status GPU / CPU FPS Details
build-93 runs with issues rx 6900xt / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUrx 6900xt
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports the same vegetation disappearance issue on default settings.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Zelda: OoT Remake Reported platform: unknown runs with issues 1 report
Lichii compatibility reports for Zelda: OoT Remake
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD Radeon RX 570 4GB / Intel Core i5-8500 4 FPS Open report

build-93 report

Statusruns with issues
GPUAMD Radeon RX 570 4GB
CPUIntel Core i5-8500
DriverLatest Adrenalin Drivers
Recorded FPS4 FPS

Problems or notes: The game boots and compiles shaders, but remains at 4 FPS in-game. The reporter says reducing resolution to 1x and changing memory layout to 4GB did not resolve the low FPS; a VRAM management issue on Polaris GPUs is suspected.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Showing 31–35 of 35 reports

Known issues from Lichii sources

Known Game Issues

Other / not listed

Rainbow-colored artifacts on mountain edges above the castle, excessive bloom in Hyrule Field, and intermittent severe FPS drops during gameplay.

Other / not listed

Cannot go further than the DekuTree cutscene; a commenter reports a black screen after getting past the title screen with OpenGL.

The Legend of Zelda: Ocarina of Time

Severe rainbow-colored graphical artifacts along mountain edges in Kakariko Village on an AMD Radeon RX 9070 XT.

Ocarina of Time

User reports intermittent audio loss, brief frame-rate drops, an excessively bright missing sky, and a missing map.

Zelda Ocarina of Time

Black screen after boot on AMD GPUs; reports describe working sound and title logo, but no game image.

Zelda Ocarina of Time

On build 83 with an RX 6800, the game was reported to render correctly in a capture while the display showed a solid green image.

Zelda Ocarina of Time

On build 83 with an RX 9060 XT, a user reported device loss at gameplay start, followed by a crash; the comment identifies this as tracked in #165.

Zelda Ocarina of Time

On build 93, white flashes were reported with async_presentation=true; frame_gen and game_dlss_network enabled were associated with a near-white presented frame.

Recorded fix: The reporter says setting frame_gen and game_dlss_network to false produced a correct image; setting async_presentation to false reduced white pixels in a 40-frame capture to 0.2%.

Other / not listed

The screen has visual noise ("nieve") and lag when entering the game.

Zelda Ocarina Of Time Remake

Shaders load slowly and significantly slow gameplay, rebuilding when entering the same area. In the Kokiri Sword area, Link and most surroundings turn solid black; white flickers also occur.

Showing 211–220 of 361 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

Escolha um jogo acima para ver quais versões testadas estão disponíveis para download. Enquanto isso, baixe a versão mais recente disponível e leia as notas dela.

Experimente a versão mais recente disponível: build-117. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.