Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-117 Published November 7, 2026

Encontre um jogo

Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 108 registros de jogo e ambiente e 308 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Other / not listed Reported platform: Linux CachyOS runs with issues 1 report
Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-93 runs with issues 6950XT / 5800x Not provided Open report

build-93 report

Statusruns with issues
GPU6950XT
CPU5800x
DriverNot provided
Recorded FPSNot provided

Problems or notes: Bushes render correctly at a distance but appear dead up close.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Other / not listed Reported platform: Linux runs with issues unknown not booting 12 reports

Also listed as: green-hat kid adventure, green-hat kid game

Lichii compatibility reports for Other / not listed
Build Status GPU / CPU FPS Details
build-93 runs with issues RX 6950 XT / Ryzen 7 5800X Not provided Open report
build-93 runs with issues Not provided / Not provided Not provided Open report
build-93 runs with issues AMD RX 9000 series (RX 9070 XT) / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPURX 6950 XT
CPURyzen 7 5800X
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user report says bushes appear correctly at a distance but show the dead variant up close.

build-93 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user reported an early GPU crash without EDEN_NX2_NO_MESH=1.

build-93 report

Statusruns with issues
GPUAMD RX 9000 series (RX 9070 XT)
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Walls and objects are missing/not rendered inside the Deku tree.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (1 record).

The Legend of Zelda: Ocarina of Time Reported platform: unknown playable runs with issues unknown not booting 45 reports

Also listed as: Ocarina of Time, Zelda: Ocarina of Time, OoT, Zelda OoT, TLoZ: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD RX 9000 series / Not provided Not provided Open report
build-93 runs with issues RTX 3060 Ti / Intel Core i7-12700 19–31 FPS Open report
build-93 runs with issues NVIDIA RTX 50 series; AMD RX 9060 XT 16gb graphics card / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The emulator closes when loading Hyrule Market after the user exits Kokiri Forest and enters Hyrule Castle.

build-93 report

Statusruns with issues
GPURTX 3060 Ti
CPUIntel Core i7-12700
Driver621.14
Recorded FPS19–31 FPS

Problems or notes: About 31 FPS on average, down to about 19 FPS in crowded scenes, with short freezes when attacking.

build-93 report

Statusruns with issues
GPUNVIDIA RTX 50 series; AMD RX 9060 XT 16gb graphics card
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports textures not working properly, slow frame rate, and a shield glitch. They also report that trying a '.dat' file did not work. The issue body gives conflicting GPU details.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (3 records).

The Legend of Zelda: Ocarina of Time Reported platform: Windows 11 runs with issues unknown playable not booting 8 reports

Also listed as: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD Radeon RX 6900 XT / AMD Ryzen 9 5900X 24–30 FPS Open report

build-93 report

Statusruns with issues
GPUAMD Radeon RX 6900 XT
CPUAMD Ryzen 9 5900X
DriverNot provided
Recorded FPS24–30 FPS

Problems or notes: Severe lighting flickering and overexposure or corrupted lighting effects; significant slowdowns in some sequences; audio desynchronization during cinematics; initial shader compilation takes considerable time. The user reports approximately 24 FPS in Kokiri Forest and approximately 30 FPS in menus and some cinematics.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Reported platform: Linux runs with issues playable boots not booting 12 reports

Also listed as: OoT, Ocarina of Time, OOT REMAKE

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 playable AMD Radeon RX 7900 XT / Not provided Not provided Open report
build-93 runs with issues AMD Radeon RX 7900 XT (Navi 31) / i9-13900K 60 FPS Open report

build-93 report

Statusplayable
GPUAMD Radeon RX 7900 XT
CPUNot provided
DriverMesa RADV 26.2.6
Recorded FPSNot provided

Problems or notes: The same official build-93 AppImage ran for over five minutes in 3D without GPU resets; task/mesh pipelines and previously missing geometry rendered.

build-93 report

Statusruns with issues
GPUAMD Radeon RX 7900 XT (Navi 31)
CPUi9-13900K
DriverMesa RADV 26.2.4
Recorded FPS60 FPS

Problems or notes: The game boots and 3D runs at about 60 FPS, then the GPU hangs after roughly 55 to 100 seconds and the device is lost. EDEN_NX2_NO_MESH=1 avoids the hang but skips mesh-shader draws and leaves objects missing.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (0 records).

Showing 11–20 of 35 reports

Known issues from Lichii sources

Known Game Issues

Ocarina of Time

On Build 95, the user reports sound from the intro but no video and 0 FPS on Linux.

Ocarina of Time

A commenter says performance is worse on Build 116 than on Build 93.

Other / not listed

The emulator reportedly crashes when walking from Hyrule Town to Hyrule Castle.

Other / not listed

A commenter reports a loading-screen issue that they bypassed using specific memory layout, VRAM, and ASTC recompression settings, with reduced visual quality.

Donkey Kong Bananza

Crashes after the continue-game loading screen.

Zelda Ocarina Of Time

Black lines and low performance.

The Legend of Zelda: Ocarina of Time

Build 95 hangs on a black screen at the intro video on reported Linux/NVIDIA systems, with GPU macro failures and semaphore waits; build 93 works in the reports.

The Legend of Zelda: Ocarina of Time

A user reports heavy stutter when re-entering areas after graphics pipelines are evicted and rebuilt. The report attributes eviction to pipelines being unused for 9000 frames.

The Legend of Zelda: Ocarina of Time

A user reports frequent shader-building notifications and stutter, including when revisiting areas, on nx2-build-117. Their single capture showed substantial runtime pipeline creation but no eviction entries; persistence after a second launch is undetermined.

Ocarina of Time

On Linux RADV systems, user reports describe GPU resets or device loss during mesh draws, sometimes with an illegal opcode in the command stream. EDEN_NX2_NO_MESH=1 avoided resets in several tests but caused missing terrain, plants, or other geometry.

Recorded fix: Users reported that EDEN_NX2_NO_MESH=1 avoided resets, with missing geometry. Tests of PR #569 reported that EDEN_NX2_FORCE_MESH_FALLBACK=1 avoided resets on Navi 23 and Navi 31 and restored geometry; these are user reports, not maintainer-confirmed fixes.

Showing 91–100 of 361 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

Escolha um jogo acima para ver quais versões testadas estão disponíveis para download. Enquanto isso, baixe a versão mais recente disponível e leia as notas dela.

Experimente a versão mais recente disponível: build-117. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.