Legend of Green hat boy
The emulator crashes after 5 to 10 minutes of gameplay on Linux with an AMD RX 9000 series GPU.
ゲーム互換性
遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。
ゲームを探す
現在のデータには、ゲームと動作環境の組み合わせが 98 件、Lichii のレポートが 275 件あります。
ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。
同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。
動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。
Compatibility results
Recorded performance
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
No games match these filters. Try a different name, GPU, or build, or clear a filter to broaden the search.
Also listed as: OoT, Ocarina of Time
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Not provided | not booting | 6700 xt / Not provided | Not provided | Open report |
| Not provided | runs with issues | AMD Radeon RX 6900 XT 16GB / Intel Xeon E5-2697v3 | Not provided | Open report |
| nx2-build-88 | runs with issues | RX 7800 XT / Not provided | Not provided | Open report |
| Not provided | not booting | RX 9060 XT 16gb / Not provided | Not provided | Open report |
| build-95 (the release tagged `build-94`) | runs with issues | RX 5700 / Not provided | 14–24 FPS | Open report |
| build-117 (PGO) | playable | RX 9070 XT / Ryzen 7 9800X3D | Not provided | Open report |
Problems or notes: A commenter reports an instant crash after trying the EDEN_NX2_NO_MESH=1 workaround.
Problems or notes: On nx2-build-117, the user reports that EDEN_NX2_NO_MESH=1 avoided device loss for a session of about 176 seconds. The variable skipped 27 draws; the user noticed no obvious visual issues but could not rule out missing visuals.
Problems or notes: Disabling mesh draws with EDEN_NX2_NO_MESH=1 did not prevent the device-loss crash on this configuration; it occurred after the intro cutscene.
Problems or notes: Commenters report crashes when attempting the EDEN_NX2_NO_MESH=1 workaround; one says the screen goes black after the intro and the emulator closes. Game version 1.1.1 is stated by another commenter with a separate instant-crash report.
Problems or notes: Short session in Kokiri Forest and the Deku Tree rendered correctly, with no crash, fence timeout, device loss, or compute rejections. Reported 14 FPS in Kokiri Forest and 22–24 FPS indoors; the commenter says outdoor performance was identical to build 93.
Problems or notes: Commenter reports about 70 minutes of play through the Deku Tree and Gohma with zero blackouts and no Native compute shader rejected (per-tap gather) error, using game version 2.0.0 loaded from a .nup. The same user says blackouts and the log error occurred with extracted base-game version 1.0.0.
Current: build-93 (4 records); previous: build-88 (1 record).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Lichii nx2-build-75 | not booting | Radeon RX 580 (Polaris / GCN4), 8 GB / Intel Xeon E5-2667 v4 (8C/16T, AVX2) | 0 FPS | Open report |
Problems or notes: The game boots and the intro AV1 video begins decoding, but the screen remains black and FPS stays at 0 while compute pipelines are built. The report says this persists for over five minutes. Multiple settings and cache-clearing attempts made no difference.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| nx2 at 8813b44 and 5a50f50; other user tests cite 75 (c9ebb5c), 27226d2, 55532f2, and b06d181 | runs with issues | Not provided / Apple M6 (arm64) | 12–14 FPS | Open report |
| Eglantine fork 0ca2032 and Lichii nx2 build 75 (c9ebb5c) | runs with issues | Not provided / Apple M1 | Not provided | Open report |
| Local nx2 builds 27226d2 and 55532f2, with user patches | runs with issues | Not provided / Apple M3 Max | Not provided | Open report |
Problems or notes: Title screen and intro video render, but the GPU may lose the Metal device during video playback or the GPU thread may hang at the video-to-gameplay transition. The initial report states gameplay is not reached; a later user update says the intro plays end to end after applying proposed changes but transition stalls remain. A separate report gives 25-30 FPS after applying proposed fixes. Reports are user observations.
Problems or notes: User reports Metal device loss at the video-to-gameplay transition. Applying a framebuffer extent clamp avoided device loss for 10 minutes and allowed the game past the title screen on a test build, but after this fix the 3D scene remained black in the reported older fork.
Problems or notes: User reports VK_ERROR_DEVICE_LOST after a Metal GPU page fault, including during title-screen rendering or when intro-video compute programs run. Rejecting programs containing native opcode 0x4a4 avoided the page fault in the user's patched builds, but this is a user workaround and not a confirmed general fix.
Showing 221–230 of 275 reports
Known issues from Lichii sources
The emulator crashes after 5 to 10 minutes of gameplay on Linux with an AMD RX 9000 series GPU.
On build-75, user reports over-bright bloom/glow, overly dense fog, incorrect lighting, and some textures decoded as garbage; logs include macro-parameter assertions and an unknown texture format 100.
On Windows builds 70 and 75, terrain/world renders solid white while the HUD and characters still render. On build 75, EDEN_NX2_RESETFIX=0 changes the ground to black with no texture or lighting.
The 3D gameplay scene is black while HUD elements remain visible; menus and item preview can render correctly.
On macOS, crashes after the loading splash in tag/build-65.
Purple screen after starting the game and entering it.
The emulator crashed/exited while selecting a course in Grand Prix mode. The user had not confirmed reproducibility or whether Process Lasso contributed.
Showing 281–287 of 287 issues
最近のリリースノート
ビルド build-117 · Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Mario Tennis Fever
ビルドの選び方
上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。
最新のダウンロード可能なリリースを試す: build-117。テスト中に戻せるよう、動作するビルドも残しておいてください。
互換性について
ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。
ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。
ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。
Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。