Other / not listed
Translucent shaders flicker on water and garden windows.
ゲーム互換性
遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。
ゲームを探す
現在のデータには、ゲームと動作環境の組み合わせが 76 件、Lichii のレポートが 175 件あります。
ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。
同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。
動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。
Compatibility results
Recorded performance
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
No games match these filters. Try a different name, GPU, or build, or clear a filter to broaden the search.
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Frizti v3 (tag: frizti-v3, based on Lichii nx2) | runs with issues | NVIDIA RTX 30 series or older / Not provided | Not provided | Open report |
Problems or notes: A massive white bloom streak blows out the upper-left quadrant of the screen in Kakariko Village during daytime; a commenter reports similar effects in the well, later areas, and frozen Zora's domain.
Current: build-93 (4 records); previous: build-88 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| nx2 @ 09b78bd2df | runs with issues | NVIDIA GeForce GTX 1070 (Pascal) / Not provided | Not provided | Open report |
| 95 | not booting | AMD Radeon RX 7900 XTX (RADV) / Intel Core i7-11700K | 0 FPS | Open report |
Problems or notes: User reports missing scene parts, including a door and most vegetation, during gameplay. The source says it could not confirm these were caused by skipped mesh draws.
Problems or notes: Stalls on a black screen. Logs report native MME macro execution failures, including instruction outside uploaded RAM. Enabling compute pipelines, clearing pipeline caches, and disabling implicit Vulkan layers did not resolve the issue.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-93 | runs with issues | AMD Radeon RX 9070 XT / Not provided | Not provided | Open report |
Problems or notes: Severe bright pink, cyan, and white lines appear along mountain silhouettes, especially where mountains meet the sky, in Kakariko Village. Shader compilation continues during gameplay, especially when moving or rotating the camera.
Current: build-93 (1 record); previous: build-88 (0 records).
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| nx2-build-93 | runs with issues | AMD Radeon RX 6750 GRE 10GB (RDNA2) / Ryzen 5 5600 | Not provided | Open report |
Problems or notes: On the Vulkan backend, the AV1 intro audio plays and frame 1 is decoded, but no video image is presented. The process aborts at about 220 seconds with exception code 0xc0000409. The report also says the same crash occurred on nx2-build-88 and nx2-build-83 (Windows x86_64 MSVC).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Not provided | not booting | AMD Radeon RX 6700 XT (12 GB) / AMD Ryzen 9 5900X | Not provided | Open report |
Problems or notes: On first launch, shader rebuild runs for about 9-10 minutes, then Lichii closes with no error message. The reported Event Viewer faulting module is amdvlk64.dll with exception code 0xc0000005.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-93 | not booting | AMD Radeon RX 6800 XT / AMD Ryzen 5 5600 | Not provided | Open report |
Problems or notes: The screen stays black with no video output; controls do not respond. Music starts, then gradually lowers and stops after about 30 seconds.
Current: build-93 (1 record); previous: build-88 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| chuppatricky-amd-testbuild-v13-windows-x86_64.zip | runs with issues | AMD RX 6000 series or older / Not provided | Not provided | Open report |
Problems or notes: Crashes at the same moment as it flies under the user's feet.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-70 | runs with issues | Not provided / Not provided | Not provided | Open report |
| nx2-build-88 | runs with issues | AMD BC-250 (Oberon APU) — RADV GFX1013 / Not provided | 37 FPS | Open report |
Problems or notes: Some textures are still black, and it can crash later in play.
Problems or notes: Reaches gameplay and remains responsive, but the 3D scene is black while the HUD renders. Three graphics programs are rejected, causing draws to be skipped; compute shader dispatches are also rejected. The reported frame time is approximately 37 fps.
Current: build-70 (1 record); previous: build-65 (0 records).
Showing 121–130 of 175 reports
Known issues from Lichii sources
Translucent shaders flicker on water and garden windows.
Town vegetation and small clutter render at a distance but disappear when approached; a later report says flowers no longer disappear in builds 94/95, while tree leaves still do.
User reports describe multi-second GPU-thread shader translation stalls, gameplay stuttering, and growing synchronous OnCPURead waits during long sessions.
Blinding white bloom/flare streak in Kakariko Village; a commenter reports it also occurs in the well, later areas, and frozen Zora's domain.
Performance varies by boot on the same build, save, and scene. Heavy boots run 20–25% slower in gameplay, and job workers stay awake about 45% longer.
Plants around the Castle render as dead; a commenter reports bushes render correctly at a distance.
Clean audio from a different point of the game plays while the intro image is displayed; audio and picture are substantially out of sync.
User reports a crash after the intro cinematic when shader and pipeline compilation starts, with Vulkan device loss and NVIDIA driver errors.
Commenters report similar crashes and audio desynchronization during the intro cutscene.
User reports that Fire Emblem: Fortune's Weave crashes on Linux with VK_ERROR_DEVICE_LOST and a GPU reset on AMD Radeon GPUs.
Showing 21–30 of 188 issues
最近のリリースノート
ビルド build-94 · Ocarina of Time
ビルド build-94 · 記載なし
ビルド build-94 · 記載なし
ビルド build-94 · 記載なし
ビルド build-94 · 記載なし
ビルドの選び方
上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。
最新のダウンロード可能なリリースを試す: build-94。テスト中に戻せるよう、動作するビルドも残しておいてください。
互換性について
ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。
ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。
ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。
Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。