ゲーム互換性

Lichii Emulator のゲーム互換性

遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。

GitHub の Issue #201 に掲載された、Lichii Emulator で動作する Ocarina of Time
出典: GitHub の Issue #201。Ocarina of Time · コミュニティ提供のプレイ画面。
Latest recorded build build-117 Published November 7, 2026

ゲームを探す

Lichii で動作するゲームを検索

現在のデータには、ゲームと動作環境の組み合わせが 108 件、Lichii のレポートが 308 件あります。

ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。

同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。

動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Kirby Air Raiders Reported platform: unknown runs with issues 1 report
Lichii compatibility reports for Kirby Air Raiders
Build Status GPU / CPU FPS Details
release-binaries #80 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report

release-binaries #80 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The emulator force-quit after remaining on the "Loading Shaders" screen for about 2 seconds.

Related game issues

Compared with Previous Build

Kirby Air Riders Reported platform: unknown runs with issues 1 report
Lichii compatibility reports for Kirby Air Riders
Build Status GPU / CPU FPS Details
build-70 runs with issues Not provided / Not provided Not provided Open report

build-70 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Some races still stall while shaders build.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Kirby Riders Reported platform: Windows 11 runs with issues 1 report
Lichii compatibility reports for Kirby Riders
Build Status GPU / CPU FPS Details
build-65 runs with issues NVIDIA RTX 30 series or older / Not provided Not provided Open report

build-65 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Freezes when menu preview videos play for the selected mode. A comment says the log records the game aborting (2162-0001) during menu videos; the report was closed as stale, and no resolution was confirmed.

Related game issues

Compared with Previous Build

Current: build-65 (1 record); previous: nx2-build-34 (0 records).

Legend of Green hat boy Reported platform: Linux runs with issues 1 report
Legend of Green hat boy Reported platform: macOS not booting 1 report
Legend of Green hat boy Reported platform: unknown runs with issues playable 2 reports
Lichii compatibility reports for Legend of Green hat boy
Build Status GPU / CPU FPS Details
build-83 runs with issues RTX 4070 SUPER 12 GB / i5-14600KF 30–60 FPS Open report
Not provided playable NVIDIA GeForce RTX 4070 SUPER / Intel Core i5-14600KF 90–130 FPS Open report

build-83 report

Statusruns with issues
GPURTX 4070 SUPER 12 GB
CPUi5-14600KF
Driver621.14
Recorded FPS30–60 FPS

Problems or notes: The commenter reports slow motion at about 30 fps and says GPU Mode: Fast reached 60 fps in most areas. They also report shader-build stutter on new content, fewer visual artifacts in a local build, and cache-warming stutter after updates.

Not provided report

Statusplayable
GPUNVIDIA GeForce RTX 4070 SUPER
CPUIntel Core i5-14600KF
Driver621.14
Recorded FPS90–130 FPS

Problems or notes: User-reported normal-speed play with the speed limit off. The approximately 90–130 FPS figures include built-in frame generation and are displayed FPS, not rendered FPS.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Legend of Zelda Ocarine of Time (remake) Reported platform: Windows 11 runs with issues 2 reports
Lichii compatibility reports for Legend of Zelda Ocarine of Time (remake)
Build Status GPU / CPU FPS Details
build-83 runs with issues RTX 3060 12 GB / i5-11400 Not provided Open report
Not provided runs with issues NVIDIA GeForce GTX 1650 / Not provided 7 FPS Open report

build-83 report

Statusruns with issues
GPURTX 3060 12 GB
CPUi5-11400
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports audio/video desynchronization. The AV1 title and intro movies are reported below 60 FPS, and gameplay in Kokiri Forest is reported at about 15 FPS on build 83 versus about 24 FPS on build 80. The user notes that the build-80 movie ran at about 24 FPS and the build-83 movie at about 20–36 FPS.

Not provided report

Statusruns with issues
GPUNVIDIA GeForce GTX 1650
CPUNot provided
DriverNot provided
Recorded FPS7 FPS

Problems or notes: The user reports the game will not exceed 7 FPS and they cannot leave the character's bedroom, despite trying low settings.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Legend of Zelda Ocarine of Time (remake) Reported platform: Windows runs with issues 1 report
Lichii compatibility reports for Legend of Zelda Ocarine of Time (remake)
Build Status GPU / CPU FPS Details
Lichii build 83 (MSVC) runs with issues NVIDIA GeForce GTX 1070 / Intel Core i7-7700 18 FPS Open report

Lichii build 83 (MSVC) report

Statusruns with issues
GPUNVIDIA GeForce GTX 1070
CPUIntel Core i7-7700
DriverNot provided
Recorded FPS18 FPS

Problems or notes: The user reports audio/video desynchronization and frequent hangs or stalls during play.

Related game issues

Compared with Previous Build

Showing 31–40 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

User reports include indefinite launching, white graphics, and a black screen in handheld mode or past the title screen. A separate report says it boots past the intro FMV in docked mode.

Fire Emblem

A user reported that Fortunes Weave skips pre-rendered videos, including the opening cut-scene.

Mario Kart World

A user reports a crash after brief rendering while loading on Windows 10.

Pokémon Pokopia

A user reports infinite loading while loading on Windows 10.

Donkey Kong Bananza

On build 70 (286117c), the MSVC package reportedly aborted after about 133.8 seconds of gameplay with 0xC0000409; the MinGW PGO package reportedly aborted on the intro screen with the same offset.

Mario Kart World

A user reported GPU crashes when booting on Bazzite with Mesa 26.2.4; the report was later said to concern an older nx2 build.

Donkey Kong Bananza

DK appears all black during the cutscene when finding or collecting a banana, then returns to normal.

Pokémon Pokopia

Washed-out, low-saturation colors with a purple/lavender haze at the normal camera angle; colors become nearly normal when looking straight down. A user reported the haze remained on build-70.

Donkey Kong Bananza

User reports the game crashes when the loading screen appears on Windows 10 with an AMD RX 6000 series or older graphics card.

Other / not listed

Deku has black textures on some parts during the cinematic, with stuttering, bloom and artifacts when jumping. Dynamic FPS makes the game run too fast (about 2x speed); without it, gameplay is almost in slow motion.

Showing 241–250 of 361 issues

最近のリリースノート

最新ビルドでの互換性の変化

ビルドの選び方

どのビルドを使えばいい?

上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。

最新のダウンロード可能なリリースを試す: build-117。テスト中に戻せるよう、動作するビルドも残しておいてください。

互換性について

ゲーム互換性に関するよくある質問

この絞り込み条件でゲームを共有するには?

ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。

画面が真っ黒になったら何を試せばいい?

ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。

同じ GPU で結果が異なるのはなぜ?

ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。

まだ掲載されていない結果を報告するには?

Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。