ゲーム互換性

Lichii Emulator のゲーム互換性

遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。

GitHub の Issue #201 に掲載された、Lichii Emulator で動作する Ocarina of Time
出典: GitHub の Issue #201。Ocarina of Time · コミュニティ提供のプレイ画面。
Latest recorded build build-117 Published November 7, 2026

ゲームを探す

Lichii で動作するゲームを検索

現在のデータには、ゲームと動作環境の組み合わせが 108 件、Lichii のレポートが 308 件あります。

ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。

同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。

動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Splatoon Raiders Reported platform: unknown runs with issues unknown 3 reports
Lichii compatibility reports for Splatoon Raiders
Build Status GPU / CPU FPS Details
build93 unknown AMD RX 9000 series / Not provided Not provided Open report

build93 report

Statusunknown
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The main area has a rhythmic wavy edge effect, described as depth of field toggling on and off. The reporter says it worked in the first release, but does not know about intervening builds.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (1 record).

Splatoon Raiders Reported platform: Windows 11 runs with issues 1 report
Lichii compatibility reports for Splatoon Raiders
Build Status GPU / CPU FPS Details
build-95(or 94 whatever) runs with issues Integrated graphics AMD / Not provided Not provided Open report

build-95(or 94 whatever) report

Statusruns with issues
GPUIntegrated graphics AMD
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports pixelated, blurry graphics and somewhat slow FPS. They say the game worked in Selevet 6, a fork used before Liichi. The user speculates anti-aliasing may be related, but says changing anti-aliasing settings did not help.

Related game issues

Compared with Previous Build

Star Fox Reported platform: Linux AppImage (PGO) runs with issues 1 report
Lichii compatibility reports for Star Fox
Build Status GPU / CPU FPS Details
Lichii nx2 build 70 (`286117c`) runs with issues integrated RDNA2, RADV, reports as `GFX1013` / AMD BC-250 (Oberon APU), 7 cores / 14 threads, AVX2 + FMA Not provided Open report

Lichii nx2 build 70 (`286117c`) report

Statusruns with issues
GPUintegrated RDNA2, RADV, reports as `GFX1013`
CPUAMD BC-250 (Oberon APU), 7 cores / 14 threads, AVX2 + FMA
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports heavily distorted speech, music, and effects (“robot voice”). Comments clarify that the approximately 0.7032 accepted/copied ratio reflects retries, not audio loss at that point; they discuss possible timebase or host-drain causes without confirming which applies. The user also says build 75 does not reach gameplay, instead hitting a guest Userspace PANIC (`debug_buffer_err_code=40299`) about 29 seconds in and presenting a static black frame at 59.9 FPS.

Related game issues

Compared with Previous Build

Star Fox Reported platform: unknown runs with issues 5 reports

Also listed as: StarFox

Lichii compatibility reports for Star Fox
Build Status GPU / CPU FPS Details
build-75 runs with issues Not provided / Not provided 60 FPS Open report
build-70 runs with issues Not provided / Not provided ?–30 FPS Open report
19.44 (11-4-2026) runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report
Lichii nx2 build 75 (c9ebb5c) runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report
Build - 75 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report

build-75 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS60 FPS

Problems or notes: On RTX 50-series GPUs, the GPU device can be lost after a scene change.

build-70 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS?–30 FPS

Problems or notes: Gameplay is capped at about 30 fps despite the game asking for 60. On RTX 50-series GPUs (5070 Ti, 5090), the GPU device can be lost shortly after a scene change.

19.44 (11-4-2026) report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports crashes before the training mission begins; it passed once. A separate user reports crashes during the campaign after skipping training.

Lichii nx2 build 75 (c9ebb5c) report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports repeated Unmapped Write64 errors and a crash when closing the game; audio popping is suspected but not confirmed.

Build - 75 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports that the emulator closes about a minute after gameplay begins.

Related game issues

Compared with Previous Build

Current: build-75 (1 record); previous: build-70 (1 record).

The Legend of Zelda: Ocarina of Time Reported platform: unknown playable runs with issues unknown not booting 45 reports

Also listed as: Ocarina of Time, Zelda: Ocarina of Time, OoT, Zelda OoT, TLoZ: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-117 runs with issues AMD RX 7000 series; RX 7800 XT (RDNA3) / Not provided Not provided Open report
build-117 runs with issues NVIDIA 4070 Super / AMD 9850x3d 0–50 FPS Open report

build-117 report

Statusruns with issues
GPUAMD RX 7000 series; RX 7800 XT (RDNA3)
CPUNot provided
DriverAMD driver 32.0.32015.7029
Recorded FPSNot provided

Problems or notes: In the Bombchu Bowling Alley, stones along the wall and ovens flash pink, yellow, red, or black by day; the sign shows garbage, noise, and fragments of another image. The graphics look correct at night after leaving and returning. The issue remains in official build-117. The Royal Family's Tomb red line is separately reported fixed by #722.

build-117 report

Statusruns with issues
GPUNVIDIA 4070 Super
CPUAMD 9850x3d
DriverNot provided
Recorded FPS0–50 FPS

Problems or notes: The issue author reports major stuttering and shader building around Hyrule Castle town, making play unworkable. They say visuals looked good and FPS seemed more stable in previous builds. In comments, users report shader loading/building stutter and repeated shader rebuilding when revisiting areas. One commenter says enabling “switch 2 draws with unbuilt pipelines to skip” fixed the stutter but caused graphical and lighting issues. Another says deleting the shader cache and letting it rebuild helped, but performance remained slower than build 93. A commenter reports build 93 had better FPS but worse visuals than build 117.

Related game issues

Compared with Previous Build

Current: build-117 (2 records); previous: build-116 (0 records).

Showing 131–140 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

User reports include indefinite launching, white graphics, and a black screen in handheld mode or past the title screen. A separate report says it boots past the intro FMV in docked mode.

Fire Emblem

A user reported that Fortunes Weave skips pre-rendered videos, including the opening cut-scene.

Mario Kart World

A user reports a crash after brief rendering while loading on Windows 10.

Pokémon Pokopia

A user reports infinite loading while loading on Windows 10.

Donkey Kong Bananza

On build 70 (286117c), the MSVC package reportedly aborted after about 133.8 seconds of gameplay with 0xC0000409; the MinGW PGO package reportedly aborted on the intro screen with the same offset.

Mario Kart World

A user reported GPU crashes when booting on Bazzite with Mesa 26.2.4; the report was later said to concern an older nx2 build.

Donkey Kong Bananza

DK appears all black during the cutscene when finding or collecting a banana, then returns to normal.

Pokémon Pokopia

Washed-out, low-saturation colors with a purple/lavender haze at the normal camera angle; colors become nearly normal when looking straight down. A user reported the haze remained on build-70.

Donkey Kong Bananza

User reports the game crashes when the loading screen appears on Windows 10 with an AMD RX 6000 series or older graphics card.

Other / not listed

Deku has black textures on some parts during the cinematic, with stuttering, bloom and artifacts when jumping. Dynamic FPS makes the game run too fast (about 2x speed); without it, gameplay is almost in slow motion.

Showing 241–250 of 361 issues

最近のリリースノート

最新ビルドでの互換性の変化

ビルドの選び方

どのビルドを使えばいい?

上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。

最新のダウンロード可能なリリースを試す: build-117。テスト中に戻せるよう、動作するビルドも残しておいてください。

互換性について

ゲーム互換性に関するよくある質問

この絞り込み条件でゲームを共有するには?

ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。

画面が真っ黒になったら何を試せばいい?

ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。

同じ GPU で結果が異なるのはなぜ?

ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。

まだ掲載されていない結果を報告するには?

Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。