After: Dynamic FPS mod bundled and enabled by default; automatic patching is restricted to the supported game build and checks for patch conflicts.
build-83 → build-88
ゲーム互換性
遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。
ゲームを探す
現在のデータには、ゲームと動作環境の組み合わせが 58 件、Lichii のレポートが 114 件あります。
ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。
同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。
動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。
Compatibility results
Recorded performance
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
No games match these filters. Try a different name, GPU, or build, or clear a filter to broaden the search.
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | not booting | AMD RX 6000 series or older; AMD RX 6600 8GB / Not provided | Not provided | Open report |
| perf/frizti-integration build-85 | runs with issues | NVIDIA RTX 30 series or older (RTX 3060 12 GB) / i5-13600KF | Not provided | Open report |
Problems or notes: The issue reporter says the emulator begins loading and then stays on a black screen. This is an open issue.
Problems or notes: User reports the game freezes every time when walking deeper into the breakable-pot room in Hyrule Castle Town, near the guard. They report the same freeze on an earlier Lichii build and build-85; changing GPU Mode Fast vs Accurate and EDEN_NX2_BUFFER_DOWNLOADS on vs off did not resolve it.
Current: build-83 (1 record); previous: build-75 (0 records).
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-88 | runs with issues | 7800xt / Ryzen 7 5700X | Not provided | Open report |
Problems or notes: A commenter reports a large audio/video delay during the initial cutscene, followed by black screens on both monitors, a GPU crash and reset, and a Hyprland crash when they start controlling the character.
From build-83 to build-88: follow the gameplay changes described for these two builds.
After: Dynamic FPS mod bundled and enabled by default; automatic patching is restricted to the supported game build and checks for patch conflicts.
build-83 → build-88
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | runs with issues | RTX 5090 / Ryzen 7 9800X3D | Not provided | Open report |
| Not provided | runs with issues | RX 5700 / Not provided | Not provided | Open report |
Problems or notes: Opening rendered and controllable Kokiri Forest gameplay was reached. Some sessions hung at “Closing software…” during shutdown, while others exited successfully. The source does not establish a cause or fix.
Problems or notes: A commenter reports a black 3D world with working UI. The commenter proposes possible shader reordering and fragment shader shuffle causes, and describes code changes and measurements from other projects; these are user-provided claims, not confirmed Lichii fixes.
Current: build-83 (1 record); previous: build-75 (0 records).
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-88 | not booting | AMD Radeon AI PRO R9700 (9070XT) / Not provided | Not provided | Open report |
| Not provided | unknown | Not provided / Not provided | Not provided | Open report |
| build-83 | runs with issues | RTX 4070 SUPER 12 GB / i5-14600KF | 30 FPS | Open report |
| build-83 | unknown | AMD RX 6000 series or older; AMD Radion RX 6650 XT / AMD Ryzen 5 5600 | Not provided | Open report |
| build-83 | unknown | Not provided / Not provided | Not provided | Open report |
Problems or notes: User reports the app crashes when opening the game, with a segmentation fault. They say some earlier builds worked.
Problems or notes: Dynamic FPS is enabled by default, but full gameplay timing has not been verified; CPU Clock Boost/Overclock can affect game speed.
Problems or notes: Issue reporter describes shader problems and gameplay at about 30% speed. A commenter reports that GPU Mode: Fast restored normal speed and reached 60 FPS in most areas; build-83 held 60 FPS after the shader cache warmed up. The commenter also reports stutter while new shader pipelines are built.
Problems or notes: Reported that the game slows when booting; the reporter restarted the emulator and game and changed settings, but did not state a resolution.
Problems or notes: The release says the perf9 build was tested successfully in Ocarina of Time, but provides no gameplay duration or specific tested hardware.
From build-83 to build-88: follow the gameplay changes described for these two builds.
After: Dynamic FPS mod bundled and enabled by default; automatic patching is restricted to the supported game build and checks for patch conflicts.
build-83 → build-88
Showing 91–100 of 114 reports
Known issues from Lichii sources
User reports audio/video desynchronization during the opening cutscene and a system freeze at the Deku Tree cutscene on Vulkan with an AMD RX 9000 series GPU. Comments report crashes on AMD GPUs, including while building shaders. One commenter reports that OpenGL GLSL stops the crashes but leaves only the UI visible.
On some AMD GPUs, the UI may remain visible while the 3D world is black; reports also describe AMD driver timeouts or crashes.
User reports a performance regression in Build 75 on Linux with an AMD RX 6000 series or older GPU: around 10 FPS on the title screen, barely reaching 15 FPS with constant stuttering, GPU usage at 100%, and RAM usage increasing nonstop.
Only character outlines and UI are visible after launching the game.
User-reported reproducible freeze when walking deeper into the pot room in Hyrule Castle Town, near the guard.
Shrubbery, bushes, and grass turn dead-looking when approached in Hyrule Castle, especially in Zelda's garden. A user reports that it still occurs in build 83.
User reports describe gameplay performance below 60 FPS on multiple systems and builds. One report also describes a black 3D screen in Handheld mode; switching to Docked allowed rendering.
A user report says resolution 2X caused flicker or line artifacts; a separate candidate-build report says the release's overexposure warning was not cleared by its limited test.
The issue reporter using an AMD RX 6600 8GB on Windows 10 reports that the emulator starts loading and then remains on a black screen.
Commenters report rendering failures, black screens, and AMD driver crashes; one reports that audio continues while rendering is crashed.
Showing 11–20 of 98 issues
最近のリリースノート
ビルド build-88 · 記載なし
ビルド build-88 · 記載なし
ビルド build-88 · 記載なし
ビルド build-88 · Zelda: Ocarina of Time
ビルド build-83 · Ocarina of Time
ビルドの選び方
上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。
最新のダウンロード可能なリリースを試す: build-88。テスト中に戻せるよう、動作するビルドも残しておいてください。
互換性について
ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。
ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。
ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。
Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。