ゲーム互換性

Lichii Emulator のゲーム互換性

遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。

GitHub の Issue #201 に掲載された、Lichii Emulator で動作する Ocarina of Time
出典: GitHub の Issue #201。Ocarina of Time · コミュニティ提供のプレイ画面。
Latest recorded build build-117 Published November 7, 2026

ゲームを探す

Lichii で動作するゲームを検索

現在のデータには、ゲームと動作環境の組み合わせが 108 件、Lichii のレポートが 308 件あります。

ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。

同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。

動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Donkey Kong Bananza Reported platform: unknown runs with issues unknown not booting playable 8 reports

Also listed as: dkb

Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-70 playable Not provided / Not provided Not provided Open report
Not provided runs with issues Not provided / 9900X Not provided Open report
31 runs with issues RX 6600 / i5-12400 Not provided Open report
Not provided runs with issues 5070ti / 9800x3d Not provided Open report
nx2 build 65 (3bdd53d) runs with issues Sapphire nitro+ 7900XTX / 9800x3D Not provided Open report
Not provided unknown RX 9070 XT / Not provided Not provided Open report
Not provided not booting AMD RX 6000 series or older / Not provided Not provided Open report

build-70 report

Statusplayable
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Runs well, though not at a locked 60 fps.

Not provided report

Statusruns with issues
GPUNot provided
CPU9900X
Driver615.74
Recorded FPSNot provided

Problems or notes: Purple screen when entering the game.

31 report

Statusruns with issues
GPURX 6600
CPUi5-12400
DriverNot provided
Recorded FPSNot provided

Problems or notes: Crashes when loading after the main menu. A commenter speculated that the issue involved shader cache; this was not confirmed.

Not provided report

Statusruns with issues
GPU5070ti
CPU9800x3d
Driver621.01
Recorded FPSNot provided

Problems or notes: The DK character appears all black during the banana-collection cutscene, then returns to normal. The reporter said the issue persisted when retested on build-70.

nx2 build 65 (3bdd53d) report

Statusruns with issues
GPUSapphire nitro+ 7900XTX
CPU9800x3D
Driver26.10.1
Recorded FPSNot provided

Problems or notes: A black rectangle appears in what should be a mini-example guide; the reporter says the issue also occurs on build 70.

Not provided report

Statusunknown
GPURX 9070 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The issue's reproduction text says it has worse FPS than most other forks; no specific FPS or separate test details are given.

Not provided report

Statusnot booting
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports that the game crashes when the loading screen appears on Windows 10.

Related game issues

Compared with Previous Build

Current: build-70 (2 records); previous: build-65 (0 records).

Donkey Kong Bananza Reported platform: Windows x86_64 boots 1 report
Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
nx2-20261031 boots Not provided / Not provided Not provided Open report

nx2-20261031 report

Statusboots
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Completed a 180-second GUI check; long-term memory stability and broader game compatibility remain unverified.

Related game issues

Compared with Previous Build

Fast Fusion Reported platform: Windows 11 unknown 1 report
Lichii compatibility reports for Fast Fusion
Build Status GPU / CPU FPS Details
release-binaries #80 unknown NVIDIA RTX 50 series / Not provided 23–24 FPS Open report

release-binaries #80 report

Statusunknown
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPS23–24 FPS

Problems or notes: User reports that the game runs at a maximum of 23–24 FPS.

Related game issues

Compared with Previous Build

Fire Emblem Reported platform: unknown runs with issues 2 reports

Showing 11–20 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

A user reports a black screen and around 2 FPS on macOS with build 95 on an Apple M1 Pro; shader compilation eventually finishes, but no title screen or gameplay is visible.

Other / not listed

A user reports that in build 93 the controller periodically takes over and moves the character into a wall, roughly every 30 seconds.

Ocarina of Time

During movies, including the title-screen background, the six movie audio voices can pause while the picture continues, resulting in late or silent audio. The issue varied between sessions and was also reported on builds without the movie-sync patch.

Zelda Ocarina remake

Town vegetation and small clutter render at a distance but disappear when approached; reports also mention tree leaves vanishing up close and changing shadows.

green-hat game

ZL input is not detected during the shield tutorial, leaving the tutorial stuck in a loop.

Recorded fix: Fixed in build 95.

Splatoon Raiders

User reports pixelated, blurry graphics and somewhat slow FPS on integrated AMD graphics in Windows 11.

Other / not listed

The user reports shader-cache compilation problems, stuttering, Hyrule Field visual bugs and frame-rate instability, and occasional cinematic cutscene audio bugs. A commenter reports that the shader pipeline cache does not persist across runs and that cutscene music is missing or mismatched.

The Legend of Zelda: Ocarina of Time (Switch 2)

On an AMD RX 6750 XT, the emulator freezes at “Building 9 shaders” after launching; background audio continues and the game does not progress.

Ocarina of Time

On an RX 6650 XT setup, asynchronous shader compilation on was associated with a black screen or a freeze while building shaders; asynchronous shader compilation off allowed the game to load and play on that setup.

Ocarina of Time

A commenter reports a freeze with background music on an AMD Ryzen 5 5500U with Radeon Graphics, regardless of the asynchronous shader compilation toggle.

Showing 131–140 of 361 issues

最近のリリースノート

最新ビルドでの互換性の変化

ビルドの選び方

どのビルドを使えばいい?

上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。

最新のダウンロード可能なリリースを試す: build-117。テスト中に戻せるよう、動作するビルドも残しておいてください。

互換性について

ゲーム互換性に関するよくある質問

この絞り込み条件でゲームを共有するには?

ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。

画面が真っ黒になったら何を試せばいい?

ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。

同じ GPU で結果が異なるのはなぜ?

ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。

まだ掲載されていない結果を報告するには?

Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。