ゲーム互換性

Lichii Emulator のゲーム互換性

遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。

GitHub の Issue #201 に掲載された、Lichii Emulator で動作する Ocarina of Time
出典: GitHub の Issue #201。Ocarina of Time · コミュニティ提供のプレイ画面。
Latest recorded build build-94 Pre-release Published November 7, 2026

ゲームを探す

Lichii で動作するゲームを検索

現在のデータには、ゲームと動作環境の組み合わせが 76 件、Lichii のレポートが 175 件あります。

ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。

同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。

動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Zelda: Ocarina of Time Reported platform: unknown runs with issues unknown not booting playable 15 reports

Also listed as: OoT

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
Not provided unknown intel arc b580 / Not provided 10 FPS Open report
95 not booting AMD RX 9000 series / Not provided Not provided Open report

Not provided report

Statusunknown
GPUintel arc b580
CPUNot provided
DriverNot provided
Recorded FPS10 FPS

Problems or notes: User reports the game runs at 10 FPS.

95 report

Statusnot booting
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The reporter says the game hangs on a black screen while outputting normal audio. They report it used to boot on 88 with launch parameters, but no longer does. A commenter reports no video output on build 95 after video output on build 93, and another says Docked Mode with Accurate GPU loads the main menu but audio gets issues again.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (1 record).

Zelda: Ocarina of Time Reported platform: Windows 11, Vulkan runs with issues 1 report

Also listed as: OoT

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
nx2 @ 27226d2 plus two measurement-only commits runs with issues RTX 5060 Laptop (8 GB) / Ryzen AI 9 365 Not provided Open report

nx2 @ 27226d2 plus two measurement-only commits report

Statusruns with issues
GPURTX 5060 Laptop (8 GB)
CPURyzen AI 9 365
Driver621.01
Recorded FPSNot provided

Problems or notes: In Kokiri Forest, disabling per-fence Preflushable downloads or batching them by 64 fences caused overexposure. Default per-fence downloads preserved correct exposure. The report measures GPU back-thread draws/s, not game FPS.

Related game issues

Compared with Previous Build

Zelda: Ocarina of Time Reported platform: Linux, Fedora 44 unknown 1 report

Also listed as: OoT

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
Not provided unknown RTX 3080 Ti / i9-12900K 46–47.8 FPS Open report

Not provided report

Statusunknown
GPURTX 3080 Ti
CPUi9-12900K
Driver615.78
Recorded FPS46–47.8 FPS

Problems or notes: A user comment reports same-binary, 300-second headless-harness measurements in Kokiri Forest: median FPS was 46.0 in Full mode and 47.8 in Auto mode. The comment reports correct auto-exposure in both modes and identifies readback bandwidth and stale-constants flicker as visible concerns; no sustained gameplay validation is stated.

Related game issues

Compared with Previous Build

Zelda Ocarina Of Time Remake Reported platform: unknown runs with issues unknown 4 reports
Lichii compatibility reports for Zelda Ocarina Of Time Remake
Build Status GPU / CPU FPS Details
build-93 runs with issues RX 5700 XT 8GB / Ryzen 5 5600 Not provided Open report
build-93 runs with issues AMD Radeon 9070XT / Intel Core I5 Not provided Open report
Not provided unknown GTX 1070 8GB / Ryzen 5 5500 Not provided Open report
Not provided runs with issues rx7600xt 16gb / ryzen 5 5600 Not provided Open report

build-93 report

Statusruns with issues
GPURX 5700 XT 8GB
CPURyzen 5 5600
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports excessive bloom outside the Great Deku Tree, returning to normal after defeating Gohma, and invisible boxes and walls inside it. Windows 10.

build-93 report

Statusruns with issues
GPUAMD Radeon 9070XT
CPUIntel Core I5
DriverNot provided
Recorded FPSNot provided

Problems or notes: Shaders load slowly and significantly slow gameplay, rebuilding when entering the same area. In the Kokiri Sword area, Link and most surroundings turn solid black; white flickers also occur.

Not provided report

Statusunknown
GPUGTX 1070 8GB
CPURyzen 5 5500
DriverNot provided
Recorded FPSNot provided

Problems or notes: Commenter reports the same issue; Windows and build are not stated.

Not provided report

Statusruns with issues
GPUrx7600xt 16gb
CPUryzen 5 5600
DriverNot provided
Recorded FPSNot provided

Problems or notes: Commenter says the game runs pretty well and posts an image, but is unsure whether it relates to bloom. No specific issue is identified.

Related game issues

Compared with Previous Build

Current: build-93 (2 records); previous: build-88 (0 records).

Showing 91–98 of 98 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

A commenter reported audio playing ahead of the video during the intro.

Ocarina of Time

A half-resolution layer drawn by pixel shader c72b6ea746c00433 causes dark blotches and translucent patches over objects in reported scenes. Users traced the issue to an occlusion-depth copy being wiped by deferred clears before the layer samples it.

Recorded fix: A user-reported workaround is EDEN_NX2_REJECT_HASH=c72b6ea746c00433; it removes the blotches in tested scenes but removes the river's visible water surface. Another user described PR #185 as fixing the ordering issue, but did not provide a tested result for that fix.

Ocarina of Time

The Deku Tree exterior cutscene can render black except for a small area around Navi; a user also reported an AMD graphics-driver crash while building graphics pipelines in that scene.

Ocarina of Time

Users reported missing grass, ferns, and broadleaf vegetation, with associated haze or overexposure in Kokiri Forest. A user reported that a local build with listed rendering commits restored grass and ferns and removed heavy haze in one location; a later comment proposed PR #204 for stale occlusion-query reads, but did not report a test result for that PR.

Ocarina of Time

A user reported river-water flicker depending on sun direction relative to the camera; the proposed link to lighting or light volumes was unconfirmed.

Ocarina of Time

A user reported zero-format texture assertions, Unmapped Device ReadBlock errors, and flickering terrain and subtitles; causation was not established.

Pokémon Pokopia

Only character outlines and UI are visible after launching the game.

The Legend of Zelda: Ocarina of Time

On AMD RDNA2 GPUs, the game may freeze during shader or pipeline building, sometimes with background audio continuing. A commenter also reports black-screen or shader-building hangs with asynchronous shader compilation enabled.

Zelda: Ocarina of Time

On Windows build-83, shutdown can hang at “Closing software…” after gameplay. Some sessions completed shutdown successfully; the cause is undetermined.

Legend of Green hat boy

User reports the game blacks out when booted in build 83; they state it worked in build 75.

Showing 171–180 of 188 issues

最近のリリースノート

最新ビルドでの互換性の変化

ビルドの選び方

どのビルドを使えばいい?

build-93 · 公開日: November 6, 2026

Zelda: Ocarina of Time

  • runs with issues · GPU RX 9060XT 16GB · CPU Ryzen 5 7600 · ドライバー 記載なし

このビルドでは 7 件のファイルがダウンロード用に公開されています。

build-88 · 公開日: November 6, 2026

Zelda: Ocarina of Time

  • not booting · GPU AMD Radeon AI PRO R9700 (9070XT) · CPU 記載なし · ドライバー 記載なし

このビルドでは 7 件のファイルがダウンロード用に公開されています。

build-83 · 公開日: November 6, 2026

Zelda: Ocarina of Time

  • runs with issues · GPU RTX 4070 SUPER 12 GB · CPU i5-14600KF · ドライバー 621.14
  • unknown · GPU AMD RX 6000 series or older; AMD Radion RX 6650 XT · CPU AMD Ryzen 5 5600 · ドライバー 記載なし
  • unknown · GPU 記載なし · CPU 記載なし · ドライバー 記載なし

このビルドでは 12 件のファイルがダウンロード用に公開されています。

最新のダウンロード可能なリリースを試す: build-94。テスト中に戻せるよう、動作するビルドも残しておいてください。

互換性について

ゲーム互換性に関するよくある質問

この絞り込み条件でゲームを共有するには?

ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。

画面が真っ黒になったら何を試せばいい?

ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。

同じ GPU で結果が異なるのはなぜ?

ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。

まだ掲載されていない結果を報告するには?

Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。