Other / not listed
Boots to a black screen with audio on macOS.
Recorded fix: Clear the cache and launch again.
ゲーム互換性
遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。
ゲームを探す
現在のデータには、ゲームと動作環境の組み合わせが 58 件、Lichii のレポートが 114 件あります。
ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。
同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。
動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。
Compatibility results
Recorded performance
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
No games match these filters. Try a different name, GPU, or build, or clear a filter to broaden the search.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-75 | runs with issues | AMD Radeon RX 6800 XT (16 GB, RDNA 2) / AMD Ryzen 5 9600X | Not provided | Open report |
| build-75 | runs with issues | RX 9070 XT / Not provided | Not provided | Open report |
| build-75 | runs with issues | AMD Radeon RX 9060 XT 16 GB (Navi 44) / AMD Ryzen 7 5700 | Not provided | Open report |
| R75 PGO | not booting | Not provided / Not provided | Not provided | Open report |
| release-binaries #75 | runs with issues | 4070 / 7800x3d | Not provided | Open report |
| Lichii nx2 build 75 (c9ebb5c) | runs with issues | NVIDIA GeForce RTX 4060 Laptop GPU / Intel Core i7-14650HX | Not provided | Open report |
| Not provided | boots | Not provided / Not provided | Not provided | Open report |
| Not provided | runs with issues | AMD Radeon RX 7800 XT (16 GB) / Not provided | Not provided | Open report |
| Not provided | runs with issues | AMD RADEON RX 9070 XT 16GB / AMD RYZEN 7700 | Not provided | Open report |
| Lichii nx2 build 75 | runs with issues | NVIDIA GeForce RTX 4060 Laptop GPU / Intel Core i7-14650HX | Not provided | Open report |
Problems or notes: On Windows 11 Version 26H2, the Start Menu and 2D UI render, but gameplay has a completely black screen for all 3D geometry. With use_disk_shader_cache = true, subsequent boots hang at Loading Shaders 25 / 27; the reporter says deleting cache/shader/0400486024dec000 and setting use_disk_shader_cache = false resolves the startup freeze. The report says the black-screen workaround still does not render 3D scenes on this RDNA 2 card.
Problems or notes: Reporter describes a black screen after the intro caused by a rejected 1080p upscaler shader. They report a second AMD-only rendering issue that leaves the world black except around Navi and Link; with both cited fixes, gameplay renders. Handheld mode is reported as brighter and blurrier than Docked mode. Texture flicker is reported with Low GPU accuracy and GPU thread split; High removes it but disables the split and runs at about 9 fps.
Problems or notes: User reports over-bright bloom/glow, dense fog, incorrect lighting on characters and terrain, and some textures decoded as garbage after entering an outdoor area. The game does not crash. Performance was reported as 33–34 ms/frame until about 80 seconds, then 89.5 ms/frame (about 11 fps) outdoors.
Problems or notes: A user reports a black screen past the title screen.
Problems or notes: A user reports that it boots, but shaders are very bad and everything is white; in handheld mode everything appears black.
Problems or notes: Gameplay starts, but the 3D scene and character are black; menus and item preview can render, and HUD elements remain visible. Reported GPU shader errors include rejected native texture gather shaders and draws skipped for no pipeline.
Problems or notes: A commenter reported that only the starting menu and options appeared before Play, with audio working and no HUD visible.
Problems or notes: A commenter reported that the game launched and audio and controls worked, but the 3D gameplay scene remained black while the HUD was visible.
Problems or notes: A commenter reported a black screen after the introductory cinematic and audio playing ahead of the video during the intro.
Problems or notes: On Windows 11 with Vulkan, the game reaches gameplay, but the 3D scene is black while the HUD remains visible. The report notes shader rejections and skipped draws. A commenter reported that switching to Docked mode resolved the black screen, but also reported slow performance; others reported stuttering, FPS drops, overexposure, black scenes on AMD GPUs, or audio playing ahead of the video during the intro.
Current: build-75 (4 records); previous: build-70 (0 records).
Showing 11–20 of 61 reports
Known issues from Lichii sources
Boots to a black screen with audio on macOS.
Recorded fix: Clear the cache and launch again.
On Radeon RX 580, hangs at a black screen at 0 FPS while building compute pipelines as the intro video starts.
Black screen after starting a new game, with audio continuing; a commenter also reports an FFmpeg error stating there is no decoder for video/av1.
Recorded fix: A commenter reports that using the MSVC build instead of the PGO build worked for them. Other commenters report that shared settings resolved the black screen, and one reports that switching from handheld to docked mode resolved it.
Very low FPS and graphics problems, including missing textures, lighting or ambient occlusion issues, and a blown-out white image.
With use_disk_shader_cache = true, subsequent boots hang indefinitely at Loading Shaders 25 / 27.
Recorded fix: Delete cache/shader/0400486024dec000 and set use_disk_shader_cache = false; the reporter says this resolves the startup freeze.
Black screen after the intro on AMD RX 9070 XT; the game's 1080p upscaler shader is rejected.
Recorded fix: Comment reports that #112 fixes the shader rejection; its CI build is fix/oot-upscaler-gathers / 7459f10 (build-80), and the fix is on nx2, but not in a release yet.
On AMD, the world is black except around Navi and Link; an RX 6800 XT reporter says the workaround still leaves all 3D geometry black.
Recorded fix: Comment reports that #127 fixes AMD-only demote reordering. Before it is merged, setting EDEN_NX2_REJECT_HASH=e40561a7a0f7a0b3 in %APPDATA%\eden\nx2_switches.txt makes the world visible on the RX 9070 XT report; another reporter says it does not resolve 3D rendering on the RX 6800 XT.
Texture flicker with Low GPU accuracy and GPU thread split on AMD RX 9070 XT.
Handheld mode is reported as much brighter and blurrier than Docked mode.
User reports heavily distorted speech, music, and effects (“robot voice”) on build 70. Comments clarify that the approximately 0.7032 accepted/copied ratio reflects retries rather than lost samples; possible causes discussed include emulated time running ahead of wall time or slow host audio draining, but the cause is not confirmed.
Showing 61–70 of 98 issues
最近のリリースノート
ビルド build-88 · 記載なし
ビルド build-88 · 記載なし
ビルド build-88 · 記載なし
ビルド build-88 · Zelda: Ocarina of Time
ビルド build-83 · Ocarina of Time
ビルドの選び方
build-83 · 公開日: November 6, 2026
このビルドでは 12 件のファイルがダウンロード用に公開されています。
build-75 · 公開日: November 5, 2026
このビルドでは 12 件のファイルがダウンロード用に公開されています。
build-70 · 公開日: November 4, 2026
このビルドでは 12 件のファイルがダウンロード用に公開されています。
最新のダウンロード可能なリリースを試す: build-88。テスト中に戻せるよう、動作するビルドも残しておいてください。
互換性について
ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。
ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。
ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。
Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。