Compatibilité des jeux

Compatibilité des jeux avec Lichii Emulator

Vous avez un jeu en tête ? Voyez comment il tourne dans Lichii, repérez les problèmes et choisissez une version à essayer.

Ocarina of Time dans Lichii Emulator, d’après le ticket nº 201 sur GitHub
Source : ticket nº 201 sur GitHub. Ocarina of Time · Capture en jeu de la communauté.
Latest recorded build build-117 Published November 7, 2026

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Les données actuelles comptent 108 entrées par jeu et environnement, et 308 rapports sur Lichii.

Un jeu manque ? Un résultat vide indique qu’aucun rapport sur ce jeu n’est encore répertorié pour Lichii. Cela ne signifie pas que le jeu a échoué à un test.

Consultez la plateforme indiquée pour distinguer les différentes versions d’un jeu.

Signification des statuts : « Unknown » : aucune conclusion. « Not booting » : le jeu ne démarre pas. « Boots » : seul le démarrage a été constaté. « Runs with issues » : des problèmes surviennent en jeu. « Playable » : la personne ayant testé le jeu a pu continuer à jouer.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Zelda Ocarina Of Time Remake Reported platform: unknown runs with issues unknown 4 reports
Lichii compatibility reports for Zelda Ocarina Of Time Remake
Build Status GPU / CPU FPS Details
Not provided runs with issues rx7600xt 16gb / ryzen 5 5600 Not provided Open report

Not provided report

Statusruns with issues
GPUrx7600xt 16gb
CPUryzen 5 5600
DriverNot provided
Recorded FPSNot provided

Problems or notes: Commenter says the game runs pretty well and posts an image, but is unsure whether it relates to bloom. No specific issue is identified.

Related game issues

Compared with Previous Build

Current: build-93 (2 records); previous: build-88 (0 records).

Zelda Ocarina remake Reported platform: Windows 10 runs with issues 1 report
Lichii compatibility reports for Zelda Ocarina remake
Build Status GPU / CPU FPS Details
build-88 runs with issues NVIDIA GeForce RTX 4070 Ti / Intel Core i5-13490F Not provided Open report

build-88 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4070 Ti
CPUIntel Core i5-13490F
Driver596.21 (Windows driver version: 32.0.15.9621)
Recorded FPSNot provided

Problems or notes: User reports that town vegetation and small clutter objects render at a distance but disappear when approached.

Related game issues

Compared with Previous Build

Current: build-88 (1 record); previous: build-83 (0 records).

Zelda Ocarina remake Reported platform: Cachyos runs with issues 1 report
Lichii compatibility reports for Zelda Ocarina remake
Build Status GPU / CPU FPS Details
build95 runs with issues NVIDIA GeForce RTX 5070 Ti / AMD 5800x3D Not provided Open report

build95 report

Statusruns with issues
GPUNVIDIA GeForce RTX 5070 Ti
CPUAMD 5800x3D
Driver615.78.08
Recorded FPSNot provided

Problems or notes: User reports vegetation and tree leaves vanish up close and shadows change. A separate user report says flowers no longer disappear in builds 94/95, but tree leaves still do.

Related game issues

Compared with Previous Build

Zelda Ocarina remake Reported platform: Linux runs with issues 1 report
Lichii compatibility reports for Zelda Ocarina remake
Build Status GPU / CPU FPS Details
build-93 runs with issues rx 6900xt / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUrx 6900xt
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports the same vegetation disappearance issue on default settings.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Zelda Ocarine of time Reported platform: CachyOS runs with issues 1 report
Lichii compatibility reports for Zelda Ocarine of time
Build Status GPU / CPU FPS Details
build-75 runs with issues Rtx 4070 Mobile 8g / i9 13900hx 14 FPS Open report

build-75 report

Statusruns with issues
GPURtx 4070 Mobile 8g
CPUi9 13900hx
DriverNot provided
Recorded FPS14 FPS

Problems or notes: A user reports that switching from handheld to docked mode resolved the black screen on their setup, but gameplay had missing textures, blown-out white visuals, and very low performance; they said it was not really playable.

Related game issues

Compared with Previous Build

Current: build-75 (1 record); previous: build-70 (0 records).

Zelda Ocarine of time Reported platform: Windows 11 not booting runs with issues 2 reports
Lichii compatibility reports for Zelda Ocarine of time
Build Status GPU / CPU FPS Details
build-75 runs with issues NVIDIA RTX 30 series or older / Not provided Not provided Open report
build-75 not booting RTX 5080 / Not provided 60 FPS Open report

build-75 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The issue body reports audio with no visuals. Comments report black screens after the title screen or during gameplay, and some users report low FPS, missing textures, blown-out white visuals, and graphics artifacts. A user reports that shared MSVC-build settings resolved the black screen, while another reports that switching from handheld to docked mode resolved it for their setup.

build-75 report

Statusnot booting
GPURTX 5080
CPUNot provided
Driver621.14
Recorded FPS60 FPS

Problems or notes: A user reports the title screen displays at 60 FPS, but selecting New Game leads to a black screen during the intro cutscene. Their log reports that FFmpeg has no AV1 decoder. They state that changing settings did not help.

Related game issues

Compared with Previous Build

Current: build-75 (2 records); previous: build-70 (0 records).

Zelda: OoT Remake Reported platform: unknown runs with issues 1 report
Lichii compatibility reports for Zelda: OoT Remake
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD Radeon RX 570 4GB / Intel Core i5-8500 4 FPS Open report

build-93 report

Statusruns with issues
GPUAMD Radeon RX 570 4GB
CPUIntel Core i5-8500
DriverLatest Adrenalin Drivers
Recorded FPS4 FPS

Problems or notes: The game boots and compiles shaders, but remains at 4 FPS in-game. The reporter says reducing resolution to 1x and changing memory layout to 4GB did not resolve the low FPS; a VRAM management issue on Polaris GPUs is suspected.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Showing 301–308 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time (Switch 2)

On Build 95 Non-PGO in Linux AMD RADV, the game remains black-screened while intro audio plays, even after shader compilation. The symptom persisted across the reported Wayland/XWayland and environment-variable tests, and after removing Vulkan Pipeline Cache and Cache Storage.

The Legend of Zelda: Ocarina of Time (Switch 2)

Build 117 renders again, but the user reports substantial FPS and frametime variability, including drops to 19 FPS.

The Legend of Zelda: Ocarina of Time

Severe performance, around 8 FPS (approximately 123 ms frame time), on macOS with Apple M5 using Vulkan / MoltenVK at 1x resolution; the report also says MoltenVK fallback warnings occur. A commenter reports the same issue on Mac M4.

Fire Emblem

A user reports that DLSS replacement does not detect the game's DLSS evaluation in Fire Emblem: Fortune's Weave: no Game DLSS network or NVIDIA DLSS (Streamline) line appears, while guest tensor operations run on cooperative matrices and GPU usage is high.

Mario Kart World

Building mesh shaders can cause a hard crash on AMD 7000 series and some other AMD cards; on Linux this may freeze the system, while on Windows it crashes the emulator.

Recorded fix: A commenter reports that setting EDEN_NX2_FORCE_MESH_FALLBACK = "1" allowed loading a save without a crash by using the compute fallback. Another commenter confirmed the setting worked and said they entered the game.

OoT

On build 117, the game shows a black screen while background music plays and does not load, reported with an AMD RX 6000 series or older GPU on Windows 11.

The Legend of Zelda: Ocarina of Time (Switch 2)

AMD GPU users report Vulkan VK_ERROR_DEVICE_LOST crashes around the intro-to-gameplay transition or while loading a save. Reports include RX 7800 XT, RX 9070 XT, and RX 6900 XT systems; the issue is not universal across all reports or tested builds.

The Legend of Zelda: Ocarina of Time (Switch 2)

Some users report crashes or black screens after trying the EDEN_NX2_NO_MESH=1 workaround; results vary by GPU, operating system, and build.

Other / not listed

Water Temple walls have missing textures and appear invisible; a commenter confirmed that the reported ROM dump was missing data.

Recorded fix: Use a clean game dump; one user reported that this resolved the issue.

The Legend of Zelda: Ocarina of Time

A commenter reports white flashes or missing textures on Windows 11 with some RTX and AMD graphics cards, and another reports missing textures in the Deku Tree after loading a save.

Showing 41–50 of 361 issues

Notes de version récentes

Changements de compatibilité dans les dernières versions

Choix d’une version

Quelle version utiliser ?

Choisissez un jeu ci-dessus pour voir quelles versions testées sont disponibles au téléchargement. En attendant, utilisez la dernière version disponible et lisez ses notes.

Essayez la dernière version disponible : build-117. Gardez une version fonctionnelle sous la main pendant vos essais.

Questions sur la compatibilité

FAQ sur la compatibilité des jeux

Comment partager un jeu avec ces filtres ?

Appliquez les filtres de jeu, de statut, de GPU et de version, puis copiez l’URL de la page. Un lien vers un jeu précis ouvre sa fiche.

Que faire si j’obtiens un écran noir ?

Vérifiez dans d’autres rapports si le jeu atteint les menus ou une partie jouable. Notez votre pilote et le moteur de rendu, puis recherchez le jeu ou l’erreur dans le guide de dépannage.

Pourquoi un même GPU peut-il donner des résultats différents ?

La version du pilote, les réglages graphiques, la charge du processeur et la partie du jeu testée peuvent influer sur le résultat. Comparez ces détails avant de modifier votre configuration.

Où puis-je soumettre un résultat manquant ?

Utilisez le suivi officiel des tickets de Lichii. Indiquez le jeu, le tag de la version, le matériel, le pilote, les réglages et les étapes pour reproduire ce que vous avez observé.