Compatibilité des jeux

Compatibilité des jeux avec Lichii Emulator

Vous avez un jeu en tête ? Voyez comment il tourne dans Lichii, repérez les problèmes et choisissez une version à essayer.

Ocarina of Time dans Lichii Emulator, d’après le ticket nº 201 sur GitHub
Source : ticket nº 201 sur GitHub. Ocarina of Time · Capture en jeu de la communauté.
Latest recorded build build-117 Published November 7, 2026

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Les données actuelles comptent 108 entrées par jeu et environnement, et 308 rapports sur Lichii.

Un jeu manque ? Un résultat vide indique qu’aucun rapport sur ce jeu n’est encore répertorié pour Lichii. Cela ne signifie pas que le jeu a échoué à un test.

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Signification des statuts : « Unknown » : aucune conclusion. « Not booting » : le jeu ne démarre pas. « Boots » : seul le démarrage a été constaté. « Runs with issues » : des problèmes surviennent en jeu. « Playable » : la personne ayant testé le jeu a pu continuer à jouer.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Mario Kart World Reported platform: macOS not booting playable 2 reports
Lichii compatibility reports for Mario Kart World
Build Status GPU / CPU FPS Details
build-70 playable Not provided / M4 Pro 30–38 FPS Open report
tag/build-65 not booting Other / Not provided 10 FPS Open report

build-70 report

Statusplayable
GPUNot provided
CPUM4 Pro
DriverNot provided
Recorded FPS30–38 FPS

Problems or notes: The report says races measured 30–38 fps after macOS performance work.

tag/build-65 report

Statusnot booting
GPUOther
CPUNot provided
DriverNot provided
Recorded FPS10 FPS

Problems or notes: Crashes after the loading splash. The issue report says a workaround bypassed the crash but resulted in 10 fps.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Mario Tennis Fever Reported platform: unknown runs with issues playable 2 reports
Lichii compatibility reports for Mario Tennis Fever
Build Status GPU / CPU FPS Details
build-117 runs with issues NVIDIA RTX 30 series or older / Not provided Not provided Open report
build-116 playable Not provided / Not provided 60 FPS Open report

build-117 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports that characters have no shadows.

build-116 report

Statusplayable
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS60 FPS

Problems or notes: Not provided

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (1 record).

Nintendo Switch Sports Resort Reported platform: Windows 10 22H2 (Build 19045) runs with issues 1 report
Lichii compatibility reports for Nintendo Switch Sports Resort
Build Status GPU / CPU FPS Details
build 88 (55532f2), also reproducible on build 75 runs with issues NVIDIA GeForce RTX 3050 Ti Laptop GPU / 12th Gen Intel(R) Core(TM) i7-12700H Not provided Open report

build 88 (55532f2), also reproducible on build 75 report

Statusruns with issues
GPUNVIDIA GeForce RTX 3050 Ti Laptop GPU
CPU12th Gen Intel(R) Core(TM) i7-12700H
Driver32.0.16.1091
Recorded FPSNot provided

Problems or notes: The game reaches a controller screen, but a two-player motion game cannot start: it remains on “Playing with 1 Joy-Con” and reports that the Joy-Con connection was lost. The issue reporter's log shows controller type 5 is unsupported and the emulator disconnects the controller; it also logs no response from a Joy-Con. The left Joy-Con's battery level is not reported. These are user reports, not maintainer-confirmed findings.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: macOS runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build-117 runs with issues Other / Apple M1 1 FPS Open report

build-117 report

Statusruns with issues
GPUOther
CPUApple M1
DriverVulkan through MoltenVK
Recorded FPS1 FPS

Problems or notes: Boots and plays audio, but the image is completely black from startup; intermittent red/green block artifacts are reported. Approximately 1 FPS.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (0 records).

Ocarina of Time Reported platform: Windows runs with issues 2 reports
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build 115 runs with issues RTX 5070 / Ryzen 5700x Not provided Open report
build 116 (PGO) runs with issues RX 9070 XT / Not provided 60 FPS Open report

build 115 report

Statusruns with issues
GPURTX 5070
CPURyzen 5700x
DriverNot provided
Recorded FPSNot provided

Problems or notes: Grass vanishes when swinging the sword.

build 116 (PGO) report

Statusruns with issues
GPURX 9070 XT
CPUNot provided
DriverAMD 2.0.395
Recorded FPS60 FPS

Problems or notes: User reports that after 9000-frame eviction of preloaded pipelines, runtime builds caused draws to be held for up to 8 seconds per 10-second window and a 19-second freeze. The user says disabling eviction locally kept the game smooth; this is a user workaround, not a confirmed fix.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: Windows 11 25H2 runs with issues playable 2 reports
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build-83 playable RTX 4070 Ti / Ryzen 7 7700X Not provided Open report
55532f2d814215aaf32a76c214cf129f2cb6282b runs with issues RTX 5060 Ti / Ryzen 7 7800X3D 15–51 FPS Open report

build-83 report

Statusplayable
GPURTX 4070 Ti
CPURyzen 7 7700X
Driver616.92
Recorded FPSNot provided

Problems or notes: In a tested docked 2x gameplay run, haze was gone and Link and Kokiri Forest were clearly visible without shader rejections. FPS was described as low, with no value stated.

55532f2d814215aaf32a76c214cf129f2cb6282b report

Statusruns with issues
GPURTX 5060 Ti
CPURyzen 7 7800X3D
Driver616.92.0.0
Recorded FPS15–51 FPS

Problems or notes: Foliage, grass, shadows, and atmosphere were reported as substantially improved, and the Great Deku Tree exterior dialogue and interior corridor rendered visibly. Some eastern outdoor views remained severely white/yellow and washed out. Outdoor performance varied from 28–31 FPS in other views to about 15 FPS in problematic areas; the Deku Tree exterior dialogue showed 36 FPS and the interior showed 51 FPS. Texture-format and texture-index assertions were logged; one earlier Accurate attempt exited with code -1073740791, while a later session ran about 20m31s and exited normally. No causal link between assertions, lighting, or the earlier crash was established.

Related game issues

Compared with Previous Build

From build-75 to build-83: follow the gameplay changes described for these two builds.

Fixed missing vegetation, incorrect materials and lighting, a glowing doorway, one-frame white flashes, and an AMD black 3D scene. Added Max Resolution (built-in), enabled by default for the supported game build, and Ocarina-specific frame-ahead presentation tuning.

Before: Missing vegetation and incorrect material data; affected lighting and colours; a glowing doorway; one-frame white flashes; and on AMD, shaders could produce a black 3D scene.

After: Additional shader pointers and storage-buffer bindings, corrected buffer tracking and mesh-shader register handling, fixed occlusion-query and nested-return handling, and added the Max Resolution add-on and frame-ahead presentation tuning.

build-75 → build-83

Showing 51–60 of 308 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

In build 75 on Windows x86_64, gameplay settles at 28–29 FPS while menus and loading screens run at 53–59 FPS; the reporter characterizes the gameplay performance as CPU-bound.

The Legend of Zelda: Ocarina of Time

Handheld mode gives a black 3D screen; Docked mode renders. A user also reports flicker/line artifacts at 2X resolution.

Recorded fix: Switching to Docked mode resolved the black 3D screen in the user's report.

The Legend of Zelda: Ocarina of Time

A user reports frequent hangs or stalls in build 83; the trigger and duration were not isolated.

The Legend of Zelda: Ocarina of Time

A user reports new-area shader hitches in build88.

Other / not listed

On Linux with an AMD GPU, the game crashes in Deku Tree and may then remain stuck during shader compilation when booting.

Recorded fix: A commenter reports that starting Lichii with EDEN_NX2_NO_MESH=1 usually fixes the problem.

Other / not listed

On AMD graphics cards, Vulkan can fail while initializing the video core; OpenGL can launch to a black screen with audio working. A commenter also reports a similar crash on Linux.

The Legend of Zelda: Ocarina of Time

The user reports audio delays after scenes followed by a black screen and emulator crash on Windows 11 with AMD graphics. A commenter reports a similar crash on Linux with AMD graphics.

Ocarina of time

A user reports a crash when opening the game on Linux with an AMD Radeon AI PRO R9700 (9070XT).

The Legend of Zelda: Ocarina of Time

On an AMD Radeon RX 9070 XT, the logo, text, and UI are visible while the 3D environment remains black; audio continues and AMD driver timeouts or crashes sometimes occur.

The Legend of Zelda: Ocarina of Time

A commenter reports AMD graphics-card crashes related to mesh shaders.

Recorded fix: A commenter says starting the Linux AppImage with EDEN_NX2_NO_MESH=1 usually fixes the problem.

Showing 331–340 of 361 issues

Notes de version récentes

Changements de compatibilité dans les dernières versions

Choix d’une version

Quelle version utiliser ?

Choisissez un jeu ci-dessus pour voir quelles versions testées sont disponibles au téléchargement. En attendant, utilisez la dernière version disponible et lisez ses notes.

Essayez la dernière version disponible : build-117. Gardez une version fonctionnelle sous la main pendant vos essais.

Questions sur la compatibilité

FAQ sur la compatibilité des jeux

Comment partager un jeu avec ces filtres ?

Appliquez les filtres de jeu, de statut, de GPU et de version, puis copiez l’URL de la page. Un lien vers un jeu précis ouvre sa fiche.

Que faire si j’obtiens un écran noir ?

Vérifiez dans d’autres rapports si le jeu atteint les menus ou une partie jouable. Notez votre pilote et le moteur de rendu, puis recherchez le jeu ou l’erreur dans le guide de dépannage.

Pourquoi un même GPU peut-il donner des résultats différents ?

La version du pilote, les réglages graphiques, la charge du processeur et la partie du jeu testée peuvent influer sur le résultat. Comparez ces détails avant de modifier votre configuration.

Où puis-je soumettre un résultat manquant ?

Utilisez le suivi officiel des tickets de Lichii. Indiquez le jeu, le tag de la version, le matériel, le pilote, les réglages et les étapes pour reproduire ce que vous avez observé.