Compatibilité des jeux

Compatibilité des jeux avec Lichii Emulator

Vous avez un jeu en tête ? Voyez comment il tourne dans Lichii, repérez les problèmes et choisissez une version à essayer.

Ocarina of Time dans Lichii Emulator, d’après le ticket nº 201 sur GitHub
Source : ticket nº 201 sur GitHub. Ocarina of Time · Capture en jeu de la communauté.
Latest recorded build build-117 Published November 7, 2026

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Rechercher des jeux compatibles avec Lichii

Les données actuelles comptent 108 entrées par jeu et environnement, et 308 rapports sur Lichii.

Un jeu manque ? Un résultat vide indique qu’aucun rapport sur ce jeu n’est encore répertorié pour Lichii. Cela ne signifie pas que le jeu a échoué à un test.

Consultez la plateforme indiquée pour distinguer les différentes versions d’un jeu.

Signification des statuts : « Unknown » : aucune conclusion. « Not booting » : le jeu ne démarre pas. « Boots » : seul le démarrage a été constaté. « Runs with issues » : des problèmes surviennent en jeu. « Playable » : la personne ayant testé le jeu a pu continuer à jouer.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Donkey Kong Bananza Reported platform: Windows 11 runs with issues unknown not booting 3 reports
Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-117 runs with issues AMD RX 6000 series or older / Not provided Not provided Open report
build-88 unknown RTX 4070 / i7 13700k 20 FPS Open report
latest prelease build 93 not booting AMD RX 6000 series or older / Not provided Not provided Open report

build-117 report

Statusruns with issues
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Crashes after the continue-game loading screen.

build-88 report

Statusunknown
GPURTX 4070
CPUi7 13700k
DriverNot provided
Recorded FPS20 FPS

Problems or notes: User report: locked at 20 FPS, including menus and title screen. The user says they do not know whether this is a regression.

latest prelease build 93 report

Statusnot booting
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports a crash when loading a save.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (0 records).

Donkey Kong Bananza Reported platform: Windows runs with issues playable 6 reports

Also listed as: dkb

Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-93 runs with issues NVIDIA RTX 50 series / Not provided 20–60 FPS Open report
build-75 runs with issues NVIDIA GeForce RTX 4060 Laptop, 8 GB / Intel Core i7-13650HX 20 FPS Open report
build-70 runs with issues NVIDIA GeForce RTX 4060 Laptop, 8 GB / Intel Core i7-13650HX 20 FPS Open report
build-65 playable NVIDIA GeForce RTX 4060 Laptop, 8 GB / Intel Core i7-13650HX 10–30 FPS Open report
Eglantine NX2 Windows build 2026-10-31 (1.0.0-stable-1.0.0) runs with issues AMD Radeon RX 7600 8 GB / AMD Ryzen 7 7800X3D Not provided Open report
build 70 (286117c) runs with issues AMD RX 6000 series or older / Not provided 57 FPS Open report

build-93 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPS20–60 FPS

Problems or notes: User reports FPS fluctuating approximately between 20 and 60, frequent periods around 30, and 25–28 FPS in the Dragon Layer. With a GameSir G7 Pro, controller rumble is sometimes excessive, occurs without an obvious in-game trigger, and sometimes continues longer than expected.

build-75 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop, 8 GB
CPUIntel Core i7-13650HX
Driver32.0.16.2101
Recorded FPS20 FPS

Problems or notes: Terrain/world renders solid white while the HUD and characters still draw. With EDEN_NX2_RESETFIX=0, the ground renders black without texture or lighting.

build-70 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop, 8 GB
CPUIntel Core i7-13650HX
Driver32.0.16.2101
Recorded FPS20 FPS

Problems or notes: Terrain/world renders solid white while the HUD and characters still draw.

build-65 report

Statusplayable
GPUNVIDIA GeForce RTX 4060 Laptop, 8 GB
CPUIntel Core i7-13650HX
Driver32.0.16.2101
Recorded FPS10–30 FPS

Problems or notes: Not provided

Eglantine NX2 Windows build 2026-10-31 (1.0.0-stable-1.0.0) report

Statusruns with issues
GPUAMD Radeon RX 7600 8 GB
CPUAMD Ryzen 7 7800X3D
DriverAMD proprietary Vulkan driver 2.0.395
Recorded FPSNot provided

Problems or notes: After gameplay starts, a 960x540 VP9 video panel appears as a solid yellow box in stable-1.0.0. When the video reaches end of stream, the game aborts with 2111-3604 and emulation freezes. The report says this reproduces in Eglantine NX2 Windows build 2026-10-31 (1.0.0-stable-1.0.0) and PokeDinner fork 2.1.0 (007f3ac08d). Without EDEN_NX2_TENSOR=1, two compute shaders are rejected and the 3D scene remains flat lavender with only the HUD visible. A later user comment reports that the game played past the tutorial video without the abort.

build 70 (286117c) report

Statusruns with issues
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPS57 FPS

Problems or notes: On Windows 11 with Vulkan, the game reportedly held about 57 FPS during gameplay, then the process aborted after 133.8 seconds with 0xC0000409 at lichii.exe+0x2ecd3bd. With the MinGW PGO zip of the same build, it reportedly died on the intro screen seconds after launch.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Donkey Kong Bananza Reported platform: unknown runs with issues unknown not booting playable 8 reports

Also listed as: dkb

Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-70 runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report

build-70 report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports visual artifacts, especially on shadows.

Related game issues

Compared with Previous Build

Current: build-70 (2 records); previous: build-65 (0 records).

Showing 1–10 of 308 reports

Known issues from Lichii sources

Known Game Issues

Ocarina of time

Black square lines appear across Hyrule Field and disappear when approached.

Pokémon Pokopia

Furniture is invisible in homes, with only its shadows visible.

Legend of Zelda Ocarine of Time (remake)

Reports describe audio/video desynchronization, audio stutter, hangs or stalls, low frame rates, and an in-game freeze.

Ocarina of Time Remake

The sky is extremely bright and obscures visibility in open areas such as Hyrule Field.

Other / not listed

The stone tablet does not render in the Lost Woods to Zora River area, although grass particles render on it.

Other / not listed

Freezes while building shaders and does not start; the start menu theme sometimes starts and stops after about 10 seconds.

Other / not listed

The game loads and music plays, but the screen stays black.

Other / not listed

The fairy fountain grotto's walls and other parts are invisible in underground areas with red health fairies. A commenter reported that a damaged NUP game-data file was the cause.

Recorded fix: PR #267 workaround: when loading the NUP, serve a .zs member with no zstd header from its closest sound sibling. A user reported that the workaround restored the grotto.

Ocarina of Time

Skipping or batching Preflushable buffer downloads can cause the scene to be overexposed because guest reads may occur before downloaded GPU-written data is available. The issue also reports potentially stale exposure data with the no-preflush experiment.

Ocarina of Time

A commenter reports that Kokiri Forest and the Deku Tree can run much more slowly after watching the New Game intro than when loading a save directly; the commenter reports a storage-write extent branch improved the intro-first result.

Showing 141–150 of 361 issues

Notes de version récentes

Changements de compatibilité dans les dernières versions

Choix d’une version

Quelle version utiliser ?

Choisissez un jeu ci-dessus pour voir quelles versions testées sont disponibles au téléchargement. En attendant, utilisez la dernière version disponible et lisez ses notes.

Essayez la dernière version disponible : build-117. Gardez une version fonctionnelle sous la main pendant vos essais.

Questions sur la compatibilité

FAQ sur la compatibilité des jeux

Comment partager un jeu avec ces filtres ?

Appliquez les filtres de jeu, de statut, de GPU et de version, puis copiez l’URL de la page. Un lien vers un jeu précis ouvre sa fiche.

Que faire si j’obtiens un écran noir ?

Vérifiez dans d’autres rapports si le jeu atteint les menus ou une partie jouable. Notez votre pilote et le moteur de rendu, puis recherchez le jeu ou l’erreur dans le guide de dépannage.

Pourquoi un même GPU peut-il donner des résultats différents ?

La version du pilote, les réglages graphiques, la charge du processeur et la partie du jeu testée peuvent influer sur le résultat. Comparez ces détails avant de modifier votre configuration.

Où puis-je soumettre un résultat manquant ?

Utilisez le suivi officiel des tickets de Lichii. Indiquez le jeu, le tag de la version, le matériel, le pilote, les réglages et les étapes pour reproduire ce que vous avez observé.