Compatibilité des jeux

Compatibilité des jeux avec Lichii Emulator

Vous avez un jeu en tête ? Voyez comment il tourne dans Lichii, repérez les problèmes et choisissez une version à essayer.

Ocarina of Time dans Lichii Emulator, d’après le ticket nº 201 sur GitHub
Source : ticket nº 201 sur GitHub. Ocarina of Time · Capture en jeu de la communauté.
Latest recorded build build-94 Pre-release Published November 7, 2026

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Les données actuelles comptent 76 entrées par jeu et environnement, et 175 rapports sur Lichii.

Un jeu manque ? Un résultat vide indique qu’aucun rapport sur ce jeu n’est encore répertorié pour Lichii. Cela ne signifie pas que le jeu a échoué à un test.

Consultez la plateforme indiquée pour distinguer les différentes versions d’un jeu.

Signification des statuts : « Unknown » : aucune conclusion. « Not booting » : le jeu ne démarre pas. « Boots » : seul le démarrage a été constaté. « Runs with issues » : des problèmes surviennent en jeu. « Playable » : la personne ayant testé le jeu a pu continuer à jouer.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

The Legend of Zelda: Ocarina of Time Reported platform: unknown runs with issues not booting boots playable 22 reports
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-75 runs with issues AMD Radeon RX 6800 XT (16 GB, RDNA 2) / AMD Ryzen 5 9600X Not provided Open report
build-75 runs with issues RX 9070 XT / Not provided Not provided Open report
build-75 runs with issues AMD Radeon RX 9060 XT 16 GB (Navi 44) / AMD Ryzen 7 5700 Not provided Open report
R75 PGO not booting Not provided / Not provided Not provided Open report
release-binaries #75 runs with issues 4070 / 7800x3d Not provided Open report
Lichii nx2 build 75 (c9ebb5c) runs with issues NVIDIA GeForce RTX 4060 Laptop GPU / Intel Core i7-14650HX Not provided Open report
Not provided boots Not provided / Not provided Not provided Open report
Not provided runs with issues AMD Radeon RX 7800 XT (16 GB) / Not provided Not provided Open report
Not provided runs with issues AMD RADEON RX 9070 XT 16GB / AMD RYZEN 7700 Not provided Open report
Lichii nx2 build 75 runs with issues NVIDIA GeForce RTX 4060 Laptop GPU / Intel Core i7-14650HX Not provided Open report

build-75 report

Statusruns with issues
GPUAMD Radeon RX 6800 XT (16 GB, RDNA 2)
CPUAMD Ryzen 5 9600X
DriverAMD Proprietary 2.0.353 (32.0.21045.16010)
Recorded FPSNot provided

Problems or notes: On Windows 11 Version 26H2, the Start Menu and 2D UI render, but gameplay has a completely black screen for all 3D geometry. With use_disk_shader_cache = true, subsequent boots hang at Loading Shaders 25 / 27; the reporter says deleting cache/shader/0400486024dec000 and setting use_disk_shader_cache = false resolves the startup freeze. The report says the black-screen workaround still does not render 3D scenes on this RDNA 2 card.

build-75 report

Statusruns with issues
GPURX 9070 XT
CPUNot provided
DriverAMD proprietary 2.0.416
Recorded FPSNot provided

Problems or notes: Reporter describes a black screen after the intro caused by a rejected 1080p upscaler shader. They report a second AMD-only rendering issue that leaves the world black except around Navi and Link; with both cited fixes, gameplay renders. Handheld mode is reported as brighter and blurrier than Docked mode. Texture flicker is reported with Low GPU accuracy and GPU thread split; High removes it but disables the split and runs at about 9 fps.

build-75 report

Statusruns with issues
GPUAMD Radeon RX 9060 XT 16 GB (Navi 44)
CPUAMD Ryzen 7 5700
DriverRADV Mesa 26.1.8
Recorded FPSNot provided

Problems or notes: User reports over-bright bloom/glow, dense fog, incorrect lighting on characters and terrain, and some textures decoded as garbage after entering an outdoor area. The game does not crash. Performance was reported as 33–34 ms/frame until about 80 seconds, then 89.5 ms/frame (about 11 fps) outdoors.

R75 PGO report

Statusnot booting
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user reports a black screen past the title screen.

release-binaries #75 report

Statusruns with issues
GPU4070
CPU7800x3d
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user reports that it boots, but shaders are very bad and everything is white; in handheld mode everything appears black.

Lichii nx2 build 75 (c9ebb5c) report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop GPU
CPUIntel Core i7-14650HX
Driver621.1.0.0
Recorded FPSNot provided

Problems or notes: Gameplay starts, but the 3D scene and character are black; menus and item preview can render, and HUD elements remain visible. Reported GPU shader errors include rejected native texture gather shaders and draws skipped for no pipeline.

Not provided report

Statusboots
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reported that only the starting menu and options appeared before Play, with audio working and no HUD visible.

Not provided report

Statusruns with issues
GPUAMD Radeon RX 7800 XT (16 GB)
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reported that the game launched and audio and controls worked, but the 3D gameplay scene remained black while the HUD was visible.

Not provided report

Statusruns with issues
GPUAMD RADEON RX 9070 XT 16GB
CPUAMD RYZEN 7700
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reported a black screen after the introductory cinematic and audio playing ahead of the video during the intro.

Lichii nx2 build 75 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop GPU
CPUIntel Core i7-14650HX
Driver621.1.0.0
Recorded FPSNot provided

Problems or notes: On Windows 11 with Vulkan, the game reaches gameplay, but the 3D scene is black while the HUD remains visible. The report notes shader rejections and skipped draws. A commenter reported that switching to Docked mode resolved the black screen, but also reported slow performance; others reported stuttering, FPS drops, overexposure, black scenes on AMD GPUs, or audio playing ahead of the video during the intro.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (0 records).

Showing 11–20 of 98 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time Remake

Crashes at the same moment as it flies under the user's feet; the log reports an application error in amdvlk64.dll.

Ocarina of Time

User reports freezing while loading a game and a subsequent emulator crash on macOS; in Build 93, pressing A on a controller reportedly does nothing when attempting to return to the title screen.

Zelda: Ocarina of Time

In the measurement-only experiment, disabling per-fence Preflushable downloads or batching downloads by 64 fences caused overexposure in Kokiri Forest.

Zelda: Ocarina of Time

A commenter reports that an experimental compute storage write-extent analysis reduced marked GPU-written data and fence copies while preserving correct auto-exposure. It was described as code on a user's branch, not as an upstream or validated release fix.

Zelda: Ocarina of Time

Static review and a separate research comment describe read-trap bookkeeping and dirty-state issues that can leave stale GPU-written data when per-fence downloads are disabled; proposed corrections and batching remain untested or local experiments.

Donkey Kong Bananza

User reports the game is locked at 20 FPS, including menus and title screen, on Windows 11.

Yoshi and the Mysterious Book (demo)

The game reaches responsive gameplay with a correctly rendered HUD, but the 3D scene is black. Graphics programs are rejected and draws are skipped.

Zelda: Ocarina of Time

On AMD's proprietary Windows driver, two compute pipelines can take 6 to 18 minutes to compile during the intro, leaving the game at 0 FPS while audio continues. Rejecting the shader hashes avoids the wait but causes black areas in the intro, title, and castle scenes.

Recorded fix: Leave the game at the intro for about 20 minutes once so both pipelines finish and are cached; later boots reportedly pass the intro immediately until the driver or Lichii is updated. Alternatively, set `EDEN_NX2_REJECT_HASH=eff3ccbe1438679d,f9ea14a22394f5b1`; this avoids the wait but leaves parts of the picture black.

Ocarina of Time

User reports an unhandled Vulkan::vk::Exception and emulator crash shortly after the first cutscene when texture allocation fails with VK_ERROR_OUT_OF_DEVICE_MEMORY on an AMD Radeon RX 9060 XT 8 GB.

Other / not listed

Game freezes when the user tries the Ocarina at the Temple of Time.

Showing 121–130 of 188 issues

Notes de version récentes

Changements de compatibilité dans les dernières versions

Choix d’une version

Quelle version utiliser ?

build-93 · Publiée le November 6, 2026

Zelda: Ocarina of Time

  • runs with issues · GPU RX 9060XT 16GB · CPU Ryzen 5 7600 · Pilote Non renseigné

7 fichiers à télécharger pour cette version.

build-88 · Publiée le November 6, 2026

Zelda: Ocarina of Time

  • not booting · GPU AMD Radeon AI PRO R9700 (9070XT) · CPU Non renseigné · Pilote Non renseigné

7 fichiers à télécharger pour cette version.

build-83 · Publiée le November 6, 2026

Zelda: Ocarina of Time

  • runs with issues · GPU RTX 4070 SUPER 12 GB · CPU i5-14600KF · Pilote 621.14
  • unknown · GPU AMD RX 6000 series or older; AMD Radion RX 6650 XT · CPU AMD Ryzen 5 5600 · Pilote Non renseigné
  • unknown · GPU Non renseigné · CPU Non renseigné · Pilote Non renseigné

12 fichiers à télécharger pour cette version.

Essayez la dernière version disponible : build-94. Gardez une version fonctionnelle sous la main pendant vos essais.

Questions sur la compatibilité

FAQ sur la compatibilité des jeux

Comment partager un jeu avec ces filtres ?

Appliquez les filtres de jeu, de statut, de GPU et de version, puis copiez l’URL de la page. Un lien vers un jeu précis ouvre sa fiche.

Que faire si j’obtiens un écran noir ?

Vérifiez dans d’autres rapports si le jeu atteint les menus ou une partie jouable. Notez votre pilote et le moteur de rendu, puis recherchez le jeu ou l’erreur dans le guide de dépannage.

Pourquoi un même GPU peut-il donner des résultats différents ?

La version du pilote, les réglages graphiques, la charge du processeur et la partie du jeu testée peuvent influer sur le résultat. Comparez ces détails avant de modifier votre configuration.

Où puis-je soumettre un résultat manquant ?

Utilisez le suivi officiel des tickets de Lichii. Indiquez le jeu, le tag de la version, le matériel, le pilote, les réglages et les étapes pour reproduire ce que vous avez observé.