Compatibilité des jeux

Compatibilité des jeux avec Lichii Emulator

Vous avez un jeu en tête ? Voyez comment il tourne dans Lichii, repérez les problèmes et choisissez une version à essayer.

Ocarina of Time dans Lichii Emulator, d’après le ticket nº 201 sur GitHub
Source : ticket nº 201 sur GitHub. Ocarina of Time · Capture en jeu de la communauté.
Latest recorded build build-117 Published November 7, 2026

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Les données actuelles comptent 98 entrées par jeu et environnement, et 275 rapports sur Lichii.

Un jeu manque ? Un résultat vide indique qu’aucun rapport sur ce jeu n’est encore répertorié pour Lichii. Cela ne signifie pas que le jeu a échoué à un test.

Consultez la plateforme indiquée pour distinguer les différentes versions d’un jeu.

Signification des statuts : « Unknown » : aucune conclusion. « Not booting » : le jeu ne démarre pas. « Boots » : seul le démarrage a été constaté. « Runs with issues » : des problèmes surviennent en jeu. « Playable » : la personne ayant testé le jeu a pu continuer à jouer.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Zelda: Ocarina of Time Reported platform: Linux runs with issues boots not booting 5 reports

Also listed as: OoT, Zelda, Ocarina of Time

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
Lichii nx2 build 93 (09b78bd) runs with issues AMD RX 9070XT / Not provided 30–40 FPS Open report
Not provided runs with issues egpu 7600xt / lenovo legion go 2 z2 Not provided Open report
95 not booting AMD RX 9000 series / Not provided Not provided Open report
build95 not booting rx9070xt / ryzen 7500f Not provided Open report

Lichii nx2 build 93 (09b78bd) report

Statusruns with issues
GPUAMD RX 9070XT
CPUNot provided
DriverNot provided
Recorded FPS30–40 FPS

Problems or notes: Initially crashed after the screen went black while loading into the game. With EDEN_NX2_NO_MESH=1, it reached Link's house at 30-40 fps, but walls and other geometry were missing and there were shading issues.

Not provided report

Statusruns with issues
GPUegpu 7600xt
CPUlenovo legion go 2 z2
DriverNot provided
Recorded FPSNot provided

Problems or notes: The console restarts after the scene.

95 report

Statusnot booting
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Reporter says the game hangs on a black screen with normal audio; it previously booted on build 88 with specified launch parameters. A commenter reports reaching the main menu using Accurate GPU mode, then switching settings, but audio issues remained.

build95 report

Statusnot booting
GPUrx9070xt
CPUryzen 7500f
DriverNot provided
Recorded FPSNot provided

Problems or notes: Black screen; shaders load and menu music is audible. A separate comment reports that the game opens, drops to 0 FPS, and completely freezes.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Showing 21–24 of 24 reports

Known issues from Lichii sources

Known Game Issues

Ocarina of Time

On Linux with AMD RX 9000-series graphics using RADV, an invalid SPIR-V fragment shader can cause a segfault during Vulkan graphics-pipeline construction during gameplay.

Recorded fix: Fixed in build 93 and later releases.

The Legend of Zelda: Ocarina of Time

On AMD's proprietary Windows Vulkan driver, the intro could freeze while two compute shaders were optimized, taking 6–18 minutes; long graphics-pipeline builds can also cause substantial in-game stalls.

Recorded fix: Build 93 and later build the two identified compute shaders without driver optimization on AMD's proprietary Vulkan driver. The source says long graphics-pipeline builds are a separate matter and are not covered.

Ocarina of Time

On earlier builds, small details such as leaves, pebbles, and grass flickered or appeared black with Low GPU accuracy and the split GPU thread enabled.

Recorded fix: Update to build 95 or later; the source attributes the fix to buffer usage tracking changes, with additional near-foliage fixes. EDEN_NX2_PERF_VERIFY=1 was an earlier workaround but was reported as no longer needed on build 95.

Fire Emblem

On Linux with AMD graphics, Fire Emblem: Fortune's Weave can crash after a black screen with VK_ERROR_DEVICE_LOST and a GPU reset.

The Legend of Zelda: Ocarina of Time

On Windows 11, extracting a NUP to a path longer than 260 characters fails even when LongPathsEnabled is set. The issue reports a malformed longPathAware manifest entry as the probable cause.

Ocarina of time SW2

AV1 cinematics are delayed, with audio playing faster.

Ocarina of Time

A user reports a black screen with title music and unresponsive controls until shaders loaded; after entering gameplay, they reported severe glitches and lag, freezes lasting about 20 seconds during shader building, and a steady 18 FPS.

The Legend of Zelda: Ocarina of Time

On an RX 6900 XT with AMD proprietary driver 2.0.353, the driver crashes while compiling shaders during gameplay; rejecting one shader hash does not prevent a subsequent crash at the same driver fault offset. The reject check may not help when the shader is already in the disk cache.

Zelda: Ocarina of Time

A user reports the frame rate drops to 2.5 FPS when shader loading begins, after the initial cutscene runs at 50–60 FPS.

Pokémon Pokopia

The game cover/icon is missing among the collection covers when the emulator is opened with the game in the ROM path.

Showing 131–140 of 287 issues

Notes de version récentes

Changements de compatibilité dans les dernières versions

Choix d’une version

Quelle version utiliser ?

Essayez la dernière version disponible : build-117. Gardez une version fonctionnelle sous la main pendant vos essais.

Questions sur la compatibilité

FAQ sur la compatibilité des jeux

Comment partager un jeu avec ces filtres ?

Appliquez les filtres de jeu, de statut, de GPU et de version, puis copiez l’URL de la page. Un lien vers un jeu précis ouvre sa fiche.

Que faire si j’obtiens un écran noir ?

Vérifiez dans d’autres rapports si le jeu atteint les menus ou une partie jouable. Notez votre pilote et le moteur de rendu, puis recherchez le jeu ou l’erreur dans le guide de dépannage.

Pourquoi un même GPU peut-il donner des résultats différents ?

La version du pilote, les réglages graphiques, la charge du processeur et la partie du jeu testée peuvent influer sur le résultat. Comparez ces détails avant de modifier votre configuration.

Où puis-je soumettre un résultat manquant ?

Utilisez le suivi officiel des tickets de Lichii. Indiquez le jeu, le tag de la version, le matériel, le pilote, les réglages et les étapes pour reproduire ce que vous avez observé.