Other / not listed
The Fairy Fountain in the Lost Woods does not render. A comment attributes this to a damaged game-data file, not an emulator rendering bug.
Recorded fix: A comment says PR #267 adds a workaround that serves a closest sound sibling when a NUP .zs member has no zstd header; the comment asks the reporter to test whether it works.
Ocarina of Time
A user reports a black screen with title music and unresponsive controls until shaders loaded; after entering gameplay, they reported severe glitches and lag, freezes lasting about 20 seconds during shader building, and a steady 18 FPS.
The Legend of Zelda: Ocarina of Time
On an RX 6900 XT with AMD proprietary driver 2.0.353, the driver crashes while compiling shaders during gameplay; rejecting one shader hash does not prevent a subsequent crash at the same driver fault offset. The reject check may not help when the shader is already in the disk cache.
Zelda: Ocarina of Time
A user reports the frame rate drops to 2.5 FPS when shader loading begins, after the initial cutscene runs at 50–60 FPS.
Pokémon Pokopia
The game cover/icon is missing among the collection covers when the emulator is opened with the game in the ROM path.
Zelda: Ocarina of Time
On build 95, Linux and SteamOS users report black-screen hangs with audio still playing; comments associate the issue with repeated `Native MME (split front) failed` errors.
Zelda: Ocarina of Time
A commenter reports reaching the main menu by starting with GPU accuracy set to Accurate, but reports audio issues and possible recurrence after changing settings.
The Legend of Zelda: Ocarina of Time
On Windows 11 with an AMD RX 9000 series GPU and proprietary driver 2.0.416, gameplay is around 20 FPS with large variance, light/haze artifacts, and desynchronized, stuttering audio.
The Legend of Zelda: Ocarina of Time
On Linux with an AMD Radeon RX 6700 XT, gameplay is around 20 FPS with audio crackling below full speed. On Windows with the same PC, only subtitles rendered.
The Legend of Zelda: Ocarina of Time
With Mesa 25.0.7 and kernel 6.12.115, gameplay was followed after about nine minutes by a Vulkan device loss and an unrecovered display; this was not seen again after updating Mesa and the kernel.
Recorded fix: Update to Mesa 26.1.6 and kernel 7.2.11; the reporter did not see the device loss again afterward.