Compatibilité des jeux

Compatibilité des jeux avec Lichii Emulator

Vous avez un jeu en tête ? Voyez comment il tourne dans Lichii, repérez les problèmes et choisissez une version à essayer.

Ocarina of Time dans Lichii Emulator, d’après le ticket nº 201 sur GitHub
Source : ticket nº 201 sur GitHub. Ocarina of Time · Capture en jeu de la communauté.
Latest recorded build build-94 Pre-release Published November 7, 2026

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Les données actuelles comptent 76 entrées par jeu et environnement, et 175 rapports sur Lichii.

Un jeu manque ? Un résultat vide indique qu’aucun rapport sur ce jeu n’est encore répertorié pour Lichii. Cela ne signifie pas que le jeu a échoué à un test.

Consultez la plateforme indiquée pour distinguer les différentes versions d’un jeu.

Signification des statuts : « Unknown » : aucune conclusion. « Not booting » : le jeu ne démarre pas. « Boots » : seul le démarrage a été constaté. « Runs with issues » : des problèmes surviennent en jeu. « Playable » : la personne ayant testé le jeu a pu continuer à jouer.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

The Legend of Zelda: Ocarina of Time Reported platform: unknown runs with issues not booting boots playable 22 reports
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD RX 9000 series / Not provided Not provided Open report
build-93 runs with issues RTX 3060 Ti / Intel Core i7-12700 19–31 FPS Open report
build-93 runs with issues NVIDIA RTX 50 series; AMD RX 9060 XT 16gb graphics card / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The emulator closes when loading Hyrule Market after the user exits Kokiri Forest and enters Hyrule Castle.

build-93 report

Statusruns with issues
GPURTX 3060 Ti
CPUIntel Core i7-12700
Driver621.14
Recorded FPS19–31 FPS

Problems or notes: About 31 FPS on average, down to about 19 FPS, with short freezes while attacking in crowded scenes. The report attributes performance stalls to front/back GPU thread serialization. With EDEN_NX2_PRELOAD_ALL_PIPELINES=1, runtime pipeline builds fell from 942 to 65 and frames over 100 ms fell from 77 to 40 during the reported session.

build-93 report

Statusruns with issues
GPUNVIDIA RTX 50 series; AMD RX 9060 XT 16gb graphics card
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports textures not working properly, slow frame rate, and a shield glitch. They also report that trying a '.dat' file did not work. The issue body gives conflicting GPU details.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Reported platform: Windows 11 not booting runs with issues 12 reports

Also listed as: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD Radeon RX 6900 XT / AMD Ryzen 9 5900X 24–30 FPS Open report
build-93 runs with issues RX 5700 (RDNA1) / Not provided 10–24 FPS Open report
build-93 runs with issues RX 7900XT / Ryzen 7 5700X3D 25–55 FPS Open report
build-93 runs with issues RX 9070 XT / Ryzen 7 9800X3D 14–37 FPS Open report

build-93 report

Statusruns with issues
GPUAMD Radeon RX 6900 XT
CPUAMD Ryzen 9 5900X
DriverNot provided
Recorded FPS24–30 FPS

Problems or notes: Severe lighting flickering and overexposure or corrupted lighting effects; significant slowdowns in some sequences; audio desynchronization during cinematics; initial shader compilation takes considerable time. The user reports approximately 24 FPS in Kokiri Forest and approximately 30 FPS in menus and some cinematics.

build-93 report

Statusruns with issues
GPURX 5700 (RDNA1)
CPUNot provided
DriverAMD proprietary 2.0.353
Recorded FPS10–24 FPS

Problems or notes: User comment reports rendering and gameplay from the tree interior into Link's house without crashes, device loss, or fence timeouts. Reports 23–24 FPS in the first rooms and 14–15 FPS in Kokiri Forest; another session reports 22–24 FPS in the Deku Tree interior and Link's house. User characterizes performance as playable but not comfortable.

build-93 report

Statusruns with issues
GPURX 7900XT
CPURyzen 7 5700X3D
DriverAll drivers with their latest updates
Recorded FPS25–55 FPS

Problems or notes: User comment reports stable 25–30 FPS generally and spikes around 55 FPS indoors in close environments; no errors, crashes, or timeouts reported.

build-93 report

Statusruns with issues
GPURX 9070 XT
CPURyzen 7 9800X3D
DriverAMD Software 26.10.1
Recorded FPS14–37 FPS

Problems or notes: User reports title-screen boot and gameplay through the intro into Kokiri Forest without crashes or driver timeouts. Reports slow motion because gameplay speed follows frame rate; heavy bloom and overexposure in bright areas, and the Great Deku Tree renders as a dark silhouette in its intro scene. FPS: approximately 18 by default, 17 with async shaders on and GPU accuracy Normal, 14 with async shaders on and GPU accuracy High, approximately 29 with logging filtered to errors, high process priority, and Xbox Game Bar capture off; intro cutscenes run 32–37 FPS.

Related game issues

Compared with Previous Build

Current: build-93 (4 records); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Reported platform: Nintendo Switch runs with issues 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD Radeon RX 9070 XT / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUAMD Radeon RX 9070 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Severe bright pink, cyan, and white lines appear along mountain silhouettes, especially where mountains meet the sky, in Kakariko Village. Shader compilation continues during gameplay, especially when moving or rotating the camera.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Remake Reported platform: Switch 2 not booting 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time Remake
Build Status GPU / CPU FPS Details
build-93 not booting AMD Radeon RX 6800 XT / AMD Ryzen 5 5600 Not provided Open report

build-93 report

Statusnot booting
GPUAMD Radeon RX 6800 XT
CPUAMD Ryzen 5 5600
DriverAMD Adrenalin 26.10.1
Recorded FPSNot provided

Problems or notes: The screen stays black with no video output; controls do not respond. Music starts, then gradually lowers and stops after about 30 seconds.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Zelda: Ocarina of Time Reported platform: unknown runs with issues unknown not booting playable 15 reports

Also listed as: OoT

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues RX 9060XT 16GB / Ryzen 5 7600 Not provided Open report

build-93 report

Statusruns with issues
GPURX 9060XT 16GB
CPURyzen 5 7600
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reports the game could load the main menu on build 93 using Docked Mode and Accurate GPU, but audio had issues; they also report crashes when launching another game without restarting.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (1 record).

Showing 11–20 of 24 reports

Known issues from Lichii sources

Known Game Issues

Ocarina of Time

AMD black foliage and haze.

Ocarina of Time

HUD flicker.

Ocarina of Time

Cutscene audio drift.

Ocarina of Time

First-launch shader stall on Linux.

Ocarina of Time

An NVIDIA device-lost crash was reported on build 93; the release says it is awaiting retest on this build.

Zelda: Ocarina of Time

Outdoor areas have far too much fog and glow compared with console; performance is about 12–22 fps on a Ryzen 5900X with an RTX 3080, and three rare shaders remain unsupported.

Star Fox

On RTX 50-series GPUs, the GPU device can still be lost after a scene change.

Recorded fix: Try NVIDIA driver 610.88.

Star Fox

Gameplay is capped at about 30 fps, even though the game asks for 60.

Star Fox

On RTX 50-series GPUs (5070 Ti, 5090), the GPU device can be lost shortly after a scene change.

Recorded fix: Try NVIDIA driver 610.88.

Yoshi and the Mysterious Book (demo)

Some textures are still black, and the game can crash later in play.

Showing 1–10 of 188 issues

Notes de version récentes

Changements de compatibilité dans les dernières versions

Choix d’une version

Quelle version utiliser ?

Choisissez un jeu ci-dessus pour voir quelles versions testées sont disponibles au téléchargement. En attendant, utilisez la dernière version disponible et lisez ses notes.

Essayez la dernière version disponible : build-94. Gardez une version fonctionnelle sous la main pendant vos essais.

Questions sur la compatibilité

FAQ sur la compatibilité des jeux

Comment partager un jeu avec ces filtres ?

Appliquez les filtres de jeu, de statut, de GPU et de version, puis copiez l’URL de la page. Un lien vers un jeu précis ouvre sa fiche.

Que faire si j’obtiens un écran noir ?

Vérifiez dans d’autres rapports si le jeu atteint les menus ou une partie jouable. Notez votre pilote et le moteur de rendu, puis recherchez le jeu ou l’erreur dans le guide de dépannage.

Pourquoi un même GPU peut-il donner des résultats différents ?

La version du pilote, les réglages graphiques, la charge du processeur et la partie du jeu testée peuvent influer sur le résultat. Comparez ces détails avant de modifier votre configuration.

Où puis-je soumettre un résultat manquant ?

Utilisez le suivi officiel des tickets de Lichii. Indiquez le jeu, le tag de la version, le matériel, le pilote, les réglages et les étapes pour reproduire ce que vous avez observé.