Los datos actuales incluyen 76 registros de juego y entorno y 175 informes sobre Lichii.
¿No encuentras un juego? Si no hay resultados, aún no se muestra ningún informe de Lichii sobre ese juego. No significa que haya fallado una prueba.
Fíjate en la plataforma indicada para distinguir entre distintas versiones de un juego.
Qué significa cada estado: «Unknown»: sin conclusión. «Not booting»: el juego no arrancó. «Boots»: solo se confirmó el arranque. «Runs with issues»: hubo problemas durante la partida. «Playable»: la persona que hizo la prueba pudo seguir jugando.
Compatibility results
Game Compatibility Results
Recorded performance
Performance by Build and Hardware
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
No games match these filters. Try a different name, GPU, or build, or clear a filter to broaden the search.
The Legend of Zelda: Ocarina of TimeReported platform: unknownruns with issuesnot bootingbootsplayable22 reports
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Problems or notes: On Windows 11 Version 26H2, the Start Menu and 2D UI render, but gameplay has a completely black screen for all 3D geometry. With use_disk_shader_cache = true, subsequent boots hang at Loading Shaders 25 / 27; the reporter says deleting cache/shader/0400486024dec000 and setting use_disk_shader_cache = false resolves the startup freeze. The report says the black-screen workaround still does not render 3D scenes on this RDNA 2 card.
build-75 report
Statusruns with issues
GPURX 9070 XT
CPUNot provided
DriverAMD proprietary 2.0.416
Recorded FPSNot provided
Problems or notes: Reporter describes a black screen after the intro caused by a rejected 1080p upscaler shader. They report a second AMD-only rendering issue that leaves the world black except around Navi and Link; with both cited fixes, gameplay renders. Handheld mode is reported as brighter and blurrier than Docked mode. Texture flicker is reported with Low GPU accuracy and GPU thread split; High removes it but disables the split and runs at about 9 fps.
build-75 report
Statusruns with issues
GPUAMD Radeon RX 9060 XT 16 GB (Navi 44)
CPUAMD Ryzen 7 5700
DriverRADV Mesa 26.1.8
Recorded FPSNot provided
Problems or notes: User reports over-bright bloom/glow, dense fog, incorrect lighting on characters and terrain, and some textures decoded as garbage after entering an outdoor area. The game does not crash. Performance was reported as 33–34 ms/frame until about 80 seconds, then 89.5 ms/frame (about 11 fps) outdoors.
R75 PGO report
Statusnot booting
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided
Problems or notes: A user reports a black screen past the title screen.
release-binaries #75 report
Statusruns with issues
GPU4070
CPU7800x3d
DriverNot provided
Recorded FPSNot provided
Problems or notes: A user reports that it boots, but shaders are very bad and everything is white; in handheld mode everything appears black.
Lichii nx2 build 75 (c9ebb5c) report
Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop GPU
CPUIntel Core i7-14650HX
Driver621.1.0.0
Recorded FPSNot provided
Problems or notes: Gameplay starts, but the 3D scene and character are black; menus and item preview can render, and HUD elements remain visible. Reported GPU shader errors include rejected native texture gather shaders and draws skipped for no pipeline.
Not provided report
Statusboots
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided
Problems or notes: A commenter reported that only the starting menu and options appeared before Play, with audio working and no HUD visible.
Not provided report
Statusruns with issues
GPUAMD Radeon RX 7800 XT (16 GB)
CPUNot provided
DriverNot provided
Recorded FPSNot provided
Problems or notes: A commenter reported that the game launched and audio and controls worked, but the 3D gameplay scene remained black while the HUD was visible.
Not provided report
Statusruns with issues
GPUAMD RADEON RX 9070 XT 16GB
CPUAMD RYZEN 7700
DriverNot provided
Recorded FPSNot provided
Problems or notes: A commenter reported a black screen after the introductory cinematic and audio playing ahead of the video during the intro.
Lichii nx2 build 75 report
Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop GPU
CPUIntel Core i7-14650HX
Driver621.1.0.0
Recorded FPSNot provided
Problems or notes: On Windows 11 with Vulkan, the game reaches gameplay, but the 3D scene is black while the HUD remains visible. The report notes shader rejections and skipped draws. A commenter reported that switching to Docked mode resolved the black screen, but also reported slow performance; others reported stuttering, FPS drops, overexposure, black scenes on AMD GPUs, or audio playing ahead of the video during the intro.
User reports the game crashes after about 15 to 20 minutes.
Kirby Air Riders
The emulator force quits after being stuck on the "Loading Shaders" screen for about 2 seconds.
Other / not listed
After the intro, the scene where the deku tree is talking is completely black with very slow, stuttery dialogue.
Other / not listed
After the startup screen, audio plays but the screen is black.
Other / not listed
Music disappears during the cutscene after booting the game.
Other / not listed
The game crashes while building shaders after the title card fades.
Hyrule Warriors
An error appears after the cinematic and remains on screen, blocking the view.
Other / not listed
Black screen during cinematic after the main menu appears; reported on Windows 11 with an AMD RX 6000 series or older GPU.
Other / not listed
Infinite startup launch loop when booting the .NUP version.
Showing 141–150 of 188 issues
Notas de versiones recientes
Cambios de compatibilidad en las últimas versiones
Versión build-94 · Ocarina of Time
Fixes near foliage disappearing, white flashes during camera movement, terrain drawn over the scene, a stale Z-target reticle, and several shader issues. The changes had only limited gameplay testing.
Versión build-94 · No indicado
Fixes a race-related random crash involving an unallocated SparseLargeVector region, which the release says can affect any game.
Versión build-94 · No indicado
Adds LayeredFS mod support for NUP titles.
Versión build-94 · No indicado
The migration prompt's Keep Old Data option now keeps data instead of moving it.
Versión build-94 · No indicado
Adds an experimental option to pin GPU threads to their own cores. It is off by default and requires 6 or more physical performance cores.
Elegir una versión
¿Qué versión debo usar?
build-93 · Publicada el November 6, 2026
Zelda: Ocarina of Time
runs with issues · GPU RX 9060XT 16GB · CPU Ryzen 5 7600 · Controlador No indicado
Prueba la última versión disponible: build-94. Conserva una versión que funcione por si necesitas volver a ella durante las pruebas.
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¿Cómo comparto un juego con estos filtros?
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¿Qué puedo probar si aparece una pantalla negra?
Revisa en otros informes si el juego llega a los menús o permite jugar. Anota el controlador y el motor de renderizado y busca el juego o el error en la guía de solución de problemas.
¿Por qué puede dar resultados distintos la misma GPU?
La versión del controlador, los ajustes gráficos, la carga de la CPU y el tramo del juego que se prueba pueden cambiar el resultado. Compara estos detalles antes de cambiar tu configuración.
¿Dónde puedo aportar un resultado que no aparece?
Usa el gestor oficial de incidencias de Lichii. Indica el juego, la etiqueta de la versión, el hardware, el controlador, los ajustes y los pasos para reproducir lo que viste.