green-hat child game
Many water temple rooms are not visible; walls are completely transparent.
Compatibilidad de juegos
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Los datos actuales incluyen 76 registros de juego y entorno y 175 informes sobre Lichii.
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Qué significa cada estado: «Unknown»: sin conclusión. «Not booting»: el juego no arrancó. «Boots»: solo se confirmó el arranque. «Runs with issues»: hubo problemas durante la partida. «Playable»: la persona que hizo la prueba pudo seguir jugando.
Compatibility results
Recorded performance
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
No games match these filters. Try a different name, GPU, or build, or clear a filter to broaden the search.
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Frizti v3 (tag: frizti-v3, based on Lichii nx2) | runs with issues | NVIDIA RTX 30 series or older / Not provided | Not provided | Open report |
Problems or notes: A massive white bloom streak blows out the upper-left quadrant of the screen in Kakariko Village during daytime; a commenter reports similar effects in the well, later areas, and frozen Zora's domain.
Current: build-93 (4 records); previous: build-88 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| nx2 @ 09b78bd2df | runs with issues | NVIDIA GeForce GTX 1070 (Pascal) / Not provided | Not provided | Open report |
| 95 | not booting | AMD Radeon RX 7900 XTX (RADV) / Intel Core i7-11700K | 0 FPS | Open report |
Problems or notes: User reports missing scene parts, including a door and most vegetation, during gameplay. The source says it could not confirm these were caused by skipped mesh draws.
Problems or notes: Stalls on a black screen. Logs report native MME macro execution failures, including instruction outside uploaded RAM. Enabling compute pipelines, clearing pipeline caches, and disabling implicit Vulkan layers did not resolve the issue.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-93 | runs with issues | AMD Radeon RX 9070 XT / Not provided | Not provided | Open report |
Problems or notes: Severe bright pink, cyan, and white lines appear along mountain silhouettes, especially where mountains meet the sky, in Kakariko Village. Shader compilation continues during gameplay, especially when moving or rotating the camera.
Current: build-93 (1 record); previous: build-88 (0 records).
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| nx2-build-93 | runs with issues | AMD Radeon RX 6750 GRE 10GB (RDNA2) / Ryzen 5 5600 | Not provided | Open report |
Problems or notes: On the Vulkan backend, the AV1 intro audio plays and frame 1 is decoded, but no video image is presented. The process aborts at about 220 seconds with exception code 0xc0000409. The report also says the same crash occurred on nx2-build-88 and nx2-build-83 (Windows x86_64 MSVC).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Not provided | not booting | AMD Radeon RX 6700 XT (12 GB) / AMD Ryzen 9 5900X | Not provided | Open report |
Problems or notes: On first launch, shader rebuild runs for about 9-10 minutes, then Lichii closes with no error message. The reported Event Viewer faulting module is amdvlk64.dll with exception code 0xc0000005.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-93 | not booting | AMD Radeon RX 6800 XT / AMD Ryzen 5 5600 | Not provided | Open report |
Problems or notes: The screen stays black with no video output; controls do not respond. Music starts, then gradually lowers and stops after about 30 seconds.
Current: build-93 (1 record); previous: build-88 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| chuppatricky-amd-testbuild-v13-windows-x86_64.zip | runs with issues | AMD RX 6000 series or older / Not provided | Not provided | Open report |
Problems or notes: Crashes at the same moment as it flies under the user's feet.
Showing 51–58 of 58 reports
Known issues from Lichii sources
Many water temple rooms are not visible; walls are completely transparent.
Much of Gerudo does not render correctly, appearing like the skybox; resetting shaders reportedly changes it to physical forms and shapes with skybox textures.
User reports missing geometry, walls, buildings, and caves in the Great Deku Tree on a GTX 1070 Ti; the issue worsens deeper into the area.
User reported sky-coloured holes in distant mountains of Hyrule Field on nx2 a7a28175 (same content as build-93) + local patches; a later user comment says they could no longer reproduce them on a newer local build.
Stones intermittently flash bright pink, red, yellow, cyan, or black in the Bombchu Bowling Alley in Castle Town Market and near Hyrule Castle. The user’s investigation found zero weight inputs to the final scene-compose dispatch, producing invalid output.
The emulator closes while loading shaders before a game is opened; the report says it used 20GB of RAM. Reports mention Windows 11 and Linux, and AMD GPUs.
User reports excessive bloom outside the Great Deku Tree and invisible boxes and walls inside it.
Walls are invisible in underground areas with red health fairies.
On Radeon RX 580, hangs at a black screen at 0 FPS while building compute pipelines as the intro video starts.
With use_disk_shader_cache = true, subsequent boots hang indefinitely at Loading Shaders 25 / 27.
Recorded fix: Delete cache/shader/0400486024dec000 and set use_disk_shader_cache = false; the reporter says this resolves the startup freeze.
Showing 61–70 of 188 issues
Notas de versiones recientes
Versión build-94 · Ocarina of Time
Versión build-94 · No indicado
Versión build-94 · No indicado
Versión build-94 · No indicado
Versión build-94 · No indicado
Elegir una versión
build-93 · Publicada el November 6, 2026
7 archivos para descargar en esta versión.
build-75 · Publicada el November 5, 2026
12 archivos para descargar en esta versión.
Prueba la última versión disponible: build-94. Conserva una versión que funcione por si necesitas volver a ella durante las pruebas.
Dudas sobre compatibilidad
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