Compatibilidad de juegos

Compatibilidad de juegos con Lichii Emulator

¿Tienes un juego en mente? Comprueba cómo funciona en Lichii, revisa los problemas detectados y elige una versión para probar.

Ocarina of Time en funcionamiento en Lichii Emulator, de la incidencia n.º 201 en GitHub
Fuente: incidencia n.º 201 en GitHub. Ocarina of Time · Captura del juego hecha por la comunidad.
Latest recorded build build-94 Pre-release Published November 7, 2026

Encuentra un juego

Buscar juegos compatibles con Lichii

Los datos actuales incluyen 76 registros de juego y entorno y 175 informes sobre Lichii.

¿No encuentras un juego? Si no hay resultados, aún no se muestra ningún informe de Lichii sobre ese juego. No significa que haya fallado una prueba.

Fíjate en la plataforma indicada para distinguir entre distintas versiones de un juego.

Qué significa cada estado: «Unknown»: sin conclusión. «Not booting»: el juego no arrancó. «Boots»: solo se confirmó el arranque. «Runs with issues»: hubo problemas durante la partida. «Playable»: la persona que hizo la prueba pudo seguir jugando.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

The Legend of Zelda: Ocarina of Time Reported platform: Windows x86_64 MSVC runs with issues 1 report

Also listed as: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
nx2-build-93 runs with issues AMD Radeon RX 6750 GRE 10GB (RDNA2) / Ryzen 5 5600 Not provided Open report

nx2-build-93 report

Statusruns with issues
GPUAMD Radeon RX 6750 GRE 10GB (RDNA2)
CPURyzen 5 5600
DriverAdrenalin 32.0.21045.20006 (2026-10-28)
Recorded FPSNot provided

Problems or notes: On the Vulkan backend, the AV1 intro audio plays and frame 1 is decoded, but no video image is presented. The process aborts at about 220 seconds with exception code 0xc0000409. The report also says the same crash occurred on nx2-build-88 and nx2-build-83 (Windows x86_64 MSVC).

Related game issues

Compared with Previous Build

The Legend of Zelda: Ocarina of Time Reported platform: Switch 2 not booting 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
Not provided not booting AMD Radeon RX 6700 XT (12 GB) / AMD Ryzen 9 5900X Not provided Open report

Not provided report

Statusnot booting
GPUAMD Radeon RX 6700 XT (12 GB)
CPUAMD Ryzen 9 5900X
DriverAMD Software (Adrenalin) 26.10.2; faulting amdvlk64.dll version 32.0.21045.20006
Recorded FPSNot provided

Problems or notes: On first launch, shader rebuild runs for about 9-10 minutes, then Lichii closes with no error message. The reported Event Viewer faulting module is amdvlk64.dll with exception code 0xc0000005.

Related game issues

Compared with Previous Build

The Legend of Zelda: Ocarina of Time Remake Reported platform: Switch 2 not booting 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time Remake
Build Status GPU / CPU FPS Details
build-93 not booting AMD Radeon RX 6800 XT / AMD Ryzen 5 5600 Not provided Open report

build-93 report

Statusnot booting
GPUAMD Radeon RX 6800 XT
CPUAMD Ryzen 5 5600
DriverAMD Adrenalin 26.10.1
Recorded FPSNot provided

Problems or notes: The screen stays black with no video output; controls do not respond. Music starts, then gradually lowers and stops after about 30 seconds.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Remake Reported platform: Windows 10 runs with issues 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time Remake
Build Status GPU / CPU FPS Details
chuppatricky-amd-testbuild-v13-windows-x86_64.zip runs with issues AMD RX 6000 series or older / Not provided Not provided Open report

chuppatricky-amd-testbuild-v13-windows-x86_64.zip report

Statusruns with issues
GPUAMD RX 6000 series or older
CPUNot provided
Driver32.0.21045.20006
Recorded FPSNot provided

Problems or notes: Crashes at the same moment as it flies under the user's feet.

Related game issues

Compared with Previous Build

Zelda Ocarina of Time Reported platform: Windows runs with issues 1 report
Lichii compatibility reports for Zelda Ocarina of Time
Build Status GPU / CPU FPS Details
build-83 runs with issues RX 9060 XT 16 GB / Not provided Not provided Open report

build-83 report

Statusruns with issues
GPURX 9060 XT 16 GB
CPUNot provided
Driver32.0.32015.7029
Recorded FPSNot provided

Problems or notes: User reports that the black-screen behavior is gone and the game reaches gameplay, but it device-loses at gameplay start with VK_ERROR_DEVICE_LOST.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Zelda Ocarina of Time Reported platform: Windows 11 not booting runs with issues 3 reports
Lichii compatibility reports for Zelda Ocarina of Time
Build Status GPU / CPU FPS Details
build-75 not booting AMD RX 6000 series or older / Not provided Not provided Open report
build-75 runs with issues RTX 3070 / 7800x3D Not provided Open report
Lichii build-75 (nx2-build-75) not booting RTX 5080 / Not provided 60 FPS Open report

build-75 report

Statusnot booting
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports that sound and the Zelda logo work, but the game displays a black screen. Comments also report black screens on AMD and NVIDIA GPUs and on Linux.

build-75 report

Statusruns with issues
GPURTX 3070
CPU7800x3D
DriverNot provided
Recorded FPSNot provided

Problems or notes: Commenters report that shared settings resolved the black screen on the MSVC build, but serious FPS, ambient occlusion, and lighting issues remain.

Lichii build-75 (nx2-build-75) report

Statusnot booting
GPURTX 5080
CPUNot provided
Driver621.14
Recorded FPS60 FPS

Problems or notes: A commenter reports that the title screen displays at 60 FPS but the screen goes black after selecting New Game and remains black through the intro cutscene. The log reports that FFmpeg has no decoder for video/av1.

Related game issues

Compared with Previous Build

Current: build-75 (2 records); previous: build-70 (0 records).

Zelda Ocarina of Time Reported platform: Windows 11 24H2 runs with issues not booting 2 reports
Lichii compatibility reports for Zelda Ocarina of Time
Build Status GPU / CPU FPS Details
Lichii nx2-build-83 not booting AMD Radeon RX 6650 XT (RDNA2) / Intel Core i5-10400F Not provided Open report
nx2-build-83 runs with issues Radeon RX 6800 / Not provided 43–47 FPS Open report

Lichii nx2-build-83 report

Statusnot booting
GPUAMD Radeon RX 6650 XT (RDNA2)
CPUIntel Core i5-10400F
Driver32.0.21045.16010 (15/10/2026); also reproduced on 32.0.21030.2001 (24/09/2025)
Recorded FPSNot provided

Problems or notes: User reports the render area remains black after booting, in both handheld and docked modes. Updating the AMD driver, clearing the shader cache, changing listed settings, and trying other builds did not change the result.

nx2-build-83 report

Statusruns with issues
GPURadeon RX 6800
CPUNot provided
DriverAMD 2.0.353 (AMDVLK 9.2.10.353)
Recorded FPS43–47 FPS

Problems or notes: User reports the game renders correctly in a screen capture at about 47 fps, but the displayed image is solid green. The report states about 43 fps during presentation.

Related game issues

Compared with Previous Build

Showing 71–80 of 114 reports

Known issues from Lichii sources

Known Game Issues

Legend of Green hat boy

The emulator crashes after 5 to 10 minutes of gameplay on Linux with an AMD RX 9000 series GPU.

The Legend of Zelda: Ocarina of Time

On build-75, user reports over-bright bloom/glow, overly dense fog, incorrect lighting, and some textures decoded as garbage; logs include macro-parameter assertions and an unknown texture format 100.

Donkey Kong Bananza

On Windows builds 70 and 75, terrain/world renders solid white while the HUD and characters still render. On build 75, EDEN_NX2_RESETFIX=0 changes the ground to black with no texture or lighting.

Other / not listed

Black screen after the first cutscene in handheld mode and VHS-like visual filter in docked mode.

Other / not listed

Boots to a black screen with audio on macOS.

Recorded fix: Clear the cache and launch again.

Star Fox

User reports heavily distorted speech, music, and effects (“robot voice”) on build 70. Comments clarify that the approximately 0.7032 accepted/copied ratio reflects retries rather than lost samples; possible causes discussed include emulated time running ahead of wall time or slow host audio draining, but the cause is not confirmed.

Other / not listed

User reports a black background at the title screen and a black screen after starting a new game, with sound still audible.

The Legend of Zelda: Ocarina of Time

The 3D gameplay scene is black while HUD elements remain visible; menus and item preview can render correctly.

Showing 181–188 of 188 issues

Notas de versiones recientes

Cambios de compatibilidad en las últimas versiones

Elegir una versión

¿Qué versión debo usar?

build-75 · Publicada el November 5, 2026

Ocarina of Time

  • runs with issues · GPU RTX 5070 Ti · CPU No indicado · Controlador No indicado

12 archivos para descargar en esta versión.

Prueba la última versión disponible: build-94. Conserva una versión que funcione por si necesitas volver a ella durante las pruebas.

Dudas sobre compatibilidad

Preguntas frecuentes sobre compatibilidad de juegos

¿Cómo comparto un juego con estos filtros?

Aplica los filtros de juego, estado, GPU y versión y copia la URL de la página. Un enlace a un juego concreto abre su ficha de informes.

¿Qué puedo probar si aparece una pantalla negra?

Revisa en otros informes si el juego llega a los menús o permite jugar. Anota el controlador y el motor de renderizado y busca el juego o el error en la guía de solución de problemas.

¿Por qué puede dar resultados distintos la misma GPU?

La versión del controlador, los ajustes gráficos, la carga de la CPU y el tramo del juego que se prueba pueden cambiar el resultado. Compara estos detalles antes de cambiar tu configuración.

¿Dónde puedo aportar un resultado que no aparece?

Usa el gestor oficial de incidencias de Lichii. Indica el juego, la etiqueta de la versión, el hardware, el controlador, los ajustes y los pasos para reproducir lo que viste.