Zelda: Ocarina of Time
Conflicting reports of low and high frame rates on an RX 9070 XT, with one comment suggesting Windows performance may be worse than Linux.
Donkey Kong Bananza
The issue says FPS is worse than on most other forks.
Ocarina of Time
A black screen with title music and unresponsive controls; after waiting for shaders to load, the game worked but was extremely glitchy and laggy.
Recorded fix: Waiting for shaders to load resolved the reported black screen, according to the user; gameplay remained unplayable.
The Legend of Zelda: Ocarina of Time
The emulator closes when loading Hyrule Market after the user exits Kokiri Forest and enters Hyrule Castle.
Zelda: Ocarina of Time
The console restarts after the scene on Linux with a lenovo legion go 2 z2 and egpu 7600xt; the report names versions 83 et 93.
Mario Kart World
On AMD RX 9070XT under SteamOS/Linux, the game reportedly froze before the title screen, then showed pixel artefacts and caused a system crash.
Other / not listed
The source refers to the game as OOT but does not clearly identify which listed Ocarina of Time game it is. On AMD RX 9070XT under SteamOS/Linux, loading a save reportedly led to a black screen and system crash. After trying EDEN_NX2_NO_MESH=1, rendering and shading issues remained.
Other / not listed
Walls and objects are missing/not rendered inside the Deku tree.
Other / not listed
Overexposure in specific areas, including the lower part of Saria's house and the right side of the entrance to hyrule castle.
The Legend of Zelda: Ocarina of Time
User reports audio/video desynchronization on the title screen and intro; a commenter reports slow-motion live-rendered title-screen video with audio leading by approximately three seconds, worsening by the initial dream cutscene.