Ocarina of Time
AMD black foliage and haze.
Ocarina of Time
HUD flicker.
Ocarina of Time
Cutscene audio drift.
Ocarina of Time
First-launch shader stall on Linux.
Ocarina of Time
An NVIDIA device-lost crash was reported on build 93; the release says it is awaiting retest on this build.
Zelda: Ocarina of Time
Outdoor areas have far too much fog and glow compared with console; performance is about 12–22 fps on a Ryzen 5900X with an RTX 3080, and three rare shaders remain unsupported.
Star Fox
On RTX 50-series GPUs, the GPU device can still be lost after a scene change.
Recorded fix: Try NVIDIA driver 610.88.
Star Fox
Gameplay is capped at about 30 fps, even though the game asks for 60.
Star Fox
On RTX 50-series GPUs (5070 Ti, 5090), the GPU device can be lost shortly after a scene change.
Recorded fix: Try NVIDIA driver 610.88.
Yoshi and the Mysterious Book (demo)
Some textures are still black, and the game can crash later in play.