Kirby Air Riders
Some races still stall while shaders build.
Other / not listed
The sky in Hyrule glows white when the save file is loaded.
Zelda: Ocarina of Time
Black screen or no video output while audio works or appears to work.
Recorded fix: A commenter reports that launching in Docked Mode with Accurate GPU loads the main menu; this is a user-reported workaround, not a confirmed fix.
Zelda: Ocarina of Time
Audio issues and occasional crash when launching another game without restarting after the game loads using Docked Mode and Accurate GPU.
Other / not listed
The Skateboarding sport's Sightseeing Tour requires a Joy-Con 2 controller, but the Controller Applet has no Joy-Con 2 option, making it impossible to play.
The Legend of Zelda: Ocarina of Time
On build 95 on Linux with AMD RADV, the game stalls on a black screen at 0 FPS, with repeated native MME macro execution failures.
Other / not listed
The game reportedly runs at 10 FPS on the menu and shows a black screen after the cutscene on Intel Arc.
Other / not listed
Flashing textures when running with GPU Mode: Fast on Linux; the report says the issue does not occur with GPU Mode: Accurate.
Ocarina of Time
A commenter reports white flickering throughout the 3D world in the Frizti fork.
Ocarina of Time
On build 94 with GPU thread split enabled, split-front macros repeatedly fail with “instruction outside uploaded RAM,” leading to a black screen or stopped rendering.
Recorded fix: Set EDEN_NX2_SPLIT=1 to keep macros on the back thread; both issue reporters say this avoids the macro errors, and the second reports that the game renders.