The Legend of Zelda: Ocarina of Time
User reports a permanent Vulkan startup freeze during shader compilation on AMD RX 6600-series hardware, at “Building: 13 shader(s)” with 0 FPS; a second user reports it on an RX 6600M.
Compatibilidade de jogos
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Os dados atuais incluem 108 registros de jogo e ambiente e 308 relatos sobre o Lichii.
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Compatibility results
Recorded performance
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| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Not provided | runs with issues | rtx 5050 / ryzen 5 8400f | Not provided | Open report |
Problems or notes: A commenter reports that the whole emulator crashes.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Not provided | runs with issues | RX 6650 XT / Not provided | Not provided | Open report |
Problems or notes: A commenter reports that after Build 72, characters look too dark and heavily shaded, and frame rate drops by about 5 to 10 FPS. The commenter says the problem appears with commit 3aa89d1c in their tests.
Also listed as: MKW
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-88 | not booting | AMD RX 7000 series / AMD Custom CPU 1772 | Not provided | Open report |
| build-83 | unknown | RX 9070 XT / Not provided | Not provided | Open report |
| Not provided | runs with issues | 9070xt / Not provided | Not provided | Open report |
| Not provided | runs with issues | AMD RX 6000 series or older / Not provided | 10–15 FPS | Open report |
| Lichii nx2 build 93 (09b78bd) | runs with issues | AMD RX 9070XT / Not provided | Not provided | Open report |
Problems or notes: One user report says the GPU reset about 25 seconds after launch on stock build 88, before gameplay was reported. The setup included an audio-only LayeredFS mod, a thread-pinning script, EDEN_NX2_AUTO_STUB=1, and GPU accuracy High.
Problems or notes: A user included Mario Kart World among games where they reported early crashes without EDEN_NX2_NO_MESH=1 and no early crashes with it; this is a user testimonial, not a verified result.
Problems or notes: A commenter reports a complete session crash; the issue text mentions Vulkan device loss.
Problems or notes: The user reports around 10 FPS on the title screen and barely reaching 15 FPS, with constant stuttering and RAM usage increasing nonstop after updating from Build 70 to Build 75. They report the game still launches and runs.
Problems or notes: Initially froze near the title screen, then showed pixel artefacts and crashed. With EDEN_NX2_NO_MESH=1, it reached the menus, but starting a Grand Prix was unsuccessful.
Current: build-88 (1 record); previous: build-83 (1 record).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | runs with issues | intel uhd graphics / intel core i5 gen 13th | Not provided | Open report |
| 31 | runs with issues | RX 6600 / i5-12400 | Not provided | Open report |
| Not provided | unknown | NVIDIA RTX 50 series / Not provided | Not provided | Open report |
Problems or notes: The user reports missing textures and buggy visuals after boot, occasional crashes during startup, and crashes during Grand Prix races. A comment says the issue is still present in build-88.
Problems or notes: Crashes while loading before the expected main menu.
Problems or notes: The issue is labeled [Crash] and marked as a regression, but it does not describe the crash behavior or provide a working build.
Current: build-83 (1 record); previous: build-75 (0 records).
Showing 41–50 of 308 reports
Known issues from Lichii sources
User reports a permanent Vulkan startup freeze during shader compilation on AMD RX 6600-series hardware, at “Building: 13 shader(s)” with 0 FPS; a second user reports it on an RX 6600M.
A user reports that the game remains on the Launching screen and does not start in nx2 build 88 on Windows 11.
Crashes when loading after the main menu on build 31.
The game runs slowly when booting.
Crashes after about 15 to 20 minutes on Windows 11 with an NVIDIA RTX 50 series GPU; the reporter states they have 16GB of RAM.
User reports a maximum of 23–24 FPS on an NVIDIA RTX 50 series under Windows 11.
The emulator force-quit after remaining on the "Loading Shaders" screen for about 2 seconds.
Audio randomly cuts in and out while the game runs at 20 fps on macOS.
A user reported a black, stuttery Deku Tree dialogue scene after the intro.
After the opening screen, audio plays but the display remains black.
Showing 301–310 of 361 issues
Notas de versão recentes
Versão build-117 · Ocarina of Time
Versão build-116 · Zelda: Ocarina of Time
Versão build-116 · Zelda: Ocarina of Time
Versão build-116 · Zelda: Ocarina of Time
Versão build-116 · Mario Tennis Fever
Escolha da versão
Escolha um jogo acima para ver quais versões testadas estão disponíveis para download. Enquanto isso, baixe a versão mais recente disponível e leia as notas dela.
Experimente a versão mais recente disponível: build-117. Guarde uma versão que funcione para poder voltar a ela durante os testes.
Dúvidas sobre compatibilidade
Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.
Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.
A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.
Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.