Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-117 Published November 7, 2026

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Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 108 registros de jogo e ambiente e 308 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Kirby Air Raiders Reported platform: unknown runs with issues 1 report
Lichii compatibility reports for Kirby Air Raiders
Build Status GPU / CPU FPS Details
release-binaries #80 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report

release-binaries #80 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The emulator force-quit after remaining on the "Loading Shaders" screen for about 2 seconds.

Related game issues

Compared with Previous Build

Kirby Air Riders Reported platform: unknown runs with issues 1 report
Lichii compatibility reports for Kirby Air Riders
Build Status GPU / CPU FPS Details
build-70 runs with issues Not provided / Not provided Not provided Open report

build-70 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Some races still stall while shaders build.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Kirby Riders Reported platform: Windows 11 runs with issues 1 report
Lichii compatibility reports for Kirby Riders
Build Status GPU / CPU FPS Details
build-65 runs with issues NVIDIA RTX 30 series or older / Not provided Not provided Open report

build-65 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Freezes when menu preview videos play for the selected mode. A comment says the log records the game aborting (2162-0001) during menu videos; the report was closed as stale, and no resolution was confirmed.

Related game issues

Compared with Previous Build

Current: build-65 (1 record); previous: nx2-build-34 (0 records).

Legend of Green hat boy Reported platform: Linux runs with issues 1 report
Legend of Green hat boy Reported platform: macOS not booting 1 report
Legend of Green hat boy Reported platform: unknown runs with issues playable 2 reports
Lichii compatibility reports for Legend of Green hat boy
Build Status GPU / CPU FPS Details
build-83 runs with issues RTX 4070 SUPER 12 GB / i5-14600KF 30–60 FPS Open report
Not provided playable NVIDIA GeForce RTX 4070 SUPER / Intel Core i5-14600KF 90–130 FPS Open report

build-83 report

Statusruns with issues
GPURTX 4070 SUPER 12 GB
CPUi5-14600KF
Driver621.14
Recorded FPS30–60 FPS

Problems or notes: The commenter reports slow motion at about 30 fps and says GPU Mode: Fast reached 60 fps in most areas. They also report shader-build stutter on new content, fewer visual artifacts in a local build, and cache-warming stutter after updates.

Not provided report

Statusplayable
GPUNVIDIA GeForce RTX 4070 SUPER
CPUIntel Core i5-14600KF
Driver621.14
Recorded FPS90–130 FPS

Problems or notes: User-reported normal-speed play with the speed limit off. The approximately 90–130 FPS figures include built-in frame generation and are displayed FPS, not rendered FPS.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Legend of Zelda Ocarine of Time (remake) Reported platform: Windows 11 runs with issues 2 reports
Lichii compatibility reports for Legend of Zelda Ocarine of Time (remake)
Build Status GPU / CPU FPS Details
build-83 runs with issues RTX 3060 12 GB / i5-11400 Not provided Open report
Not provided runs with issues NVIDIA GeForce GTX 1650 / Not provided 7 FPS Open report

build-83 report

Statusruns with issues
GPURTX 3060 12 GB
CPUi5-11400
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports audio/video desynchronization. The AV1 title and intro movies are reported below 60 FPS, and gameplay in Kokiri Forest is reported at about 15 FPS on build 83 versus about 24 FPS on build 80. The user notes that the build-80 movie ran at about 24 FPS and the build-83 movie at about 20–36 FPS.

Not provided report

Statusruns with issues
GPUNVIDIA GeForce GTX 1650
CPUNot provided
DriverNot provided
Recorded FPS7 FPS

Problems or notes: The user reports the game will not exceed 7 FPS and they cannot leave the character's bedroom, despite trying low settings.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Legend of Zelda Ocarine of Time (remake) Reported platform: Windows runs with issues 1 report
Lichii compatibility reports for Legend of Zelda Ocarine of Time (remake)
Build Status GPU / CPU FPS Details
Lichii build 83 (MSVC) runs with issues NVIDIA GeForce GTX 1070 / Intel Core i7-7700 18 FPS Open report

Lichii build 83 (MSVC) report

Statusruns with issues
GPUNVIDIA GeForce GTX 1070
CPUIntel Core i7-7700
DriverNot provided
Recorded FPS18 FPS

Problems or notes: The user reports audio/video desynchronization and frequent hangs or stalls during play.

Related game issues

Compared with Previous Build

Showing 31–40 of 308 reports

Known issues from Lichii sources

Known Game Issues

Ocarina of Time

A commenter reports that the per-fence download cost remains and describes an unmerged pull request that limits GPU-written marking to shader store extents.

Zelda: Ocarina of Time

Audio plays from a different point in the game than the picture, including audio leading video in intro and other scenes. A bot comment says pull request #251 targets slow AV1 intro movies by skipping late frames, but it is not merged.

The Legend of Zelda: Ocarina of Time

On AMD Radeon RX 9070 XT with Vulkan, the daytime sky and distant scenery can appear white or washed out, and distant terrain and water can appear black at night.

The Legend of Zelda: Ocarina of Time

A user reports crashing while loading on an RX 9070 XT, even after copying another user's settings; the game and setup details are not established in that comment.

Zelda: Ocarina of Time

On AMD, the sky appears white and fog or distant scenery is overbright. A bot comment attributes this to far-field light probe reads being cut off at 64 MiB and shader NaN handling.

Other / not listed

White sky in Hyrule, reported with an AMD RX 9000 series GPU.

Orbitals

Black-screen hang after an unsupported native QMD release format leaves both GPU channels waiting on a semaphore.

Ocarina of Time

On an AMD RX 7900 XTX, the distant Kokiri Forest canopy renders neon green and cyan.

Recorded fix: #292 reportedly fixes the green; a commenter says #354 addresses the root cause. Another comment says a related fix was merged in PR #351 and was not in a published release at the time of the comment.

Ocarina of Time Remake

The game freezes when pressing a button in the ocarina menu.

Recorded fix: Set Ocarina Mic Input to None in the game's Options.

Other / not listed

Selecting a microphone input and playing an ocarina note causes emulation to freeze.

Recorded fix: A comment says the issue was fixed in pull request 255.

Showing 151–160 of 361 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

Escolha um jogo acima para ver quais versões testadas estão disponíveis para download. Enquanto isso, baixe a versão mais recente disponível e leia as notas dela.

Experimente a versão mais recente disponível: build-117. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.