Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

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Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-94 Pre-release Published November 7, 2026

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Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 76 registros de jogo e ambiente e 175 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Mario Kart World Reported platform: Windows 11 runs with issues 1 report
Lichii compatibility reports for Mario Kart World
Build Status GPU / CPU FPS Details
build-83 runs with issues intel uhd graphics / intel core i5 gen 13th Not provided Open report

build-83 report

Statusruns with issues
GPUintel uhd graphics
CPUintel core i5 gen 13th
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports missing textures and buggy visuals after booting, occasional crashes during startup, and crashes when playing the Grand Prix race.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Ocarina of Time Reported platform: Windows 11 24H2 runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
nx2 with extra PRs runs with issues RX 6650 XT / Not provided Not provided Open report

nx2 with extra PRs report

Statusruns with issues
GPURX 6650 XT
CPUNot provided
DriverAMD proprietary driver 2.0.353
Recorded FPSNot provided

Problems or notes: Handheld, 1x. During gameplay, user observed zero-format texture assertions and Unmapped Device ReadBlock errors; terrain and subtitles flickered. The user did not establish whether the assertions caused the flicker.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: Ubuntu 24.04 runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
Frizti v2 (oot-gather-fix @ 765659a) plus port of #204 runs with issues NVIDIA RTX 3090 / Ryzen 9 9950X3D Not provided Open report

Frizti v2 (oot-gather-fix @ 765659a) plus port of #204 report

Statusruns with issues
GPUNVIDIA RTX 3090
CPURyzen 9 9950X3D
Driver615.71.09 (proprietary)
Recorded FPSNot provided

Problems or notes: Linux 7.0, Vulkan, GPU accuracy Low, docked, 1x, async shaders on. User reported river-water flicker that depended on the sun's position relative to the camera.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: CachyOS runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
8813b44 runs with issues RX 6800 XT / Not provided Not provided Open report

8813b44 report

Statusruns with issues
GPURX 6800 XT
CPUNot provided
DriverRADV (Mesa 26.2.5)
Recorded FPSNot provided

Problems or notes: At 1x in Link's house and Kokiri Forest, user reported blotches from a half-resolution layer. A diagnostic depth-clear change removed the blotches in Link's house, but the river water remained dark with ripples and no visible lit contribution.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: Windows 10 22H2 runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build-80 runs with issues AMD RX 6700 XT / Not provided Not provided Open report

build-80 report

Statusruns with issues
GPUAMD RX 6700 XT
CPUNot provided
Driver32.0.21045.16010
Recorded FPSNot provided

Problems or notes: Docked, 1x. The opening cinematic and title screen rendered correctly, but the Deku Tree exterior cutscene remained black except for Navi's light radius. User also reported a deterministic AMD driver crash while building graphics pipelines in that scene.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: Fedora 44 runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
62ba83427e runs with issues Radeon 8060S / Ryzen AI MAX+ 395 31–37 FPS Open report

62ba83427e report

Statusruns with issues
GPURadeon 8060S
CPURyzen AI MAX+ 395
DriverRADV
Recorded FPS31–37 FPS

Problems or notes: Docked, 1x, Kokiri Forest. User reported haze, blotches, and a translucent band. Rejecting fog and layer shaders removed some artifacts but also removed in-game fog and darkened the river. Two starts remained black from launch, one with music playing; closing and reopening cleared the black screen.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: Windows 11 runs with issues playable 4 reports
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build-83 playable RTX 4070 Ti / Ryzen 7 7700X Not provided Open report
3724db9a5c playable RTX 4070 / i9-12400F 16 FPS Open report
Lichii 93 runs with issues AMD RX 9000 series / AMD Ryzen 7 5700X 8-Core Processor Not provided Open report
Build-93 MSVC 19.44.352995.0 runs with issues RX 9060XT 16GB / Ryzen 7 5700X 1–30 FPS Open report

build-83 report

Statusplayable
GPURTX 4070 Ti
CPURyzen 7 7700X
Driver616.92
Recorded FPSNot provided

Problems or notes: Vulkan, docked, 2x, GPU accuracy Low, game version 1.1. User reported haze gone and Link and Kokiri Forest clearly visible in gameplay, but FPS was described as low. Handheld mode was not tested.

3724db9a5c report

Statusplayable
GPURTX 4070
CPUi9-12400F
DriverNot provided
Recorded FPS16 FPS

Problems or notes: Vulkan, docked, 1x. User reported grass visible and the tree clearly visible through grey fog in front of the Deku Tree; 16 FPS was a single in-game counter reading.

Lichii 93 report

Statusruns with issues
GPUAMD RX 9000 series
CPUAMD Ryzen 7 5700X 8-Core Processor
DriverNot provided
Recorded FPSNot provided

Problems or notes: The issue reporter describes a visual problem on first reaching Hyrule; a commenter identifies the image as white haze over Hyrule Field and the sky. A separate commenter reports 15 FPS on an RX 5600 XT and says a recent release increased performance by about 2 FPS; another reports using an RX 9070 XT 16 GB without providing performance details.

Build-93 MSVC 19.44.352995.0 report

Statusruns with issues
GPURX 9060XT 16GB
CPURyzen 7 5700X
DriverNot provided
Recorded FPS1–30 FPS

Problems or notes: User reports occasional audio loss, frame-rate drops from 30 to 1 that recover to 30, a missing sky replaced by bright light, and a missing map. The report also lists AMD RX 9000 series as the graphics card.

Related game issues

Compared with Previous Build

From build-75 to build-83: follow the gameplay changes described for these two builds.

Fixed missing vegetation, incorrect materials and lighting, a glowing doorway, one-frame white flashes, and an AMD black 3D scene. Added Max Resolution (built-in), enabled by default for the supported game build, and Ocarina-specific frame-ahead presentation tuning.

Before: Missing vegetation and incorrect material data; affected lighting and colours; a glowing doorway; one-frame white flashes; and on AMD, shaders could produce a black 3D scene.

After: Additional shader pointers and storage-buffer bindings, corrected buffer tracking and mesh-shader register handling, fixed occlusion-query and nested-return handling, and added the Max Resolution add-on and frame-ahead presentation tuning.

build-75 → build-83

Showing 31–40 of 175 reports

Known issues from Lichii sources

Known Game Issues

Donkey Kong Bananza

On build 93, FPS fluctuates approximately between 20 and 60, with frequent periods around 30 and drops to 25–28 FPS in the Dragon Layer; GameSir G7 Pro rumble can be excessive, occur without an obvious trigger, or continue longer than expected.

The Legend of Zelda: Ocarina of Time

On an AMD Radeon RX 6700 XT with AMD Software (Adrenalin) 26.10.2, Lichii closes during the first shader rebuild after about 9-10 minutes; Event Viewer reports an access violation in amdvlk64.dll.

Zelda: OoT Remake

Constant 4 FPS in-game on AMD Radeon RX 570 4GB.

Other / not listed

A user reports a freeze about 40 seconds after boot, with texture rendering failure and overbright world brightness beforehand. A dump showed GPUBack waiting on the guest page table lock while in the texture garbage collector; the user suspects a lock cycle.

Other / not listed

The mountain on the way up to Zora's Domain following the river is invisible.

The Legend of Zelda: Ocarina of Time

On a GPU without VK_EXT_mesh_shader, the user reports missing scene geometry during gameplay; mesh/task draws may be skipped and logged only as "Draw skipped (no pipeline)". The cause of the reported missing geometry was not confirmed on screen.

Donkey Kong Bananza

User reports a crash when loading a save on AMD RX 6000 series or older under Windows 11.

Splatoon Raiders

Rhythmic wavy effect on edges in the main area, described as depth of field toggling on and off.

Other / not listed

A user reports sound glitches and improper rendering after booting Mario tennis.

Other / not listed

User reports a GPU and emulator crash within seconds of starting Green Hat Kid on Linux with an AMD RX 9000 series graphics card, producing VK_ERROR_DEVICE_LOST.

Recorded fix: User reports that running with EDEN_NX2_NO_MESH=1 avoids the crash.

Showing 111–120 of 188 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

Escolha um jogo acima para ver quais versões testadas estão disponíveis para download. Enquanto isso, baixe a versão mais recente disponível e leia as notas dela.

Experimente a versão mais recente disponível: build-94. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.