Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-88 Pre-release Published November 6, 2026

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Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 58 registros de jogo e ambiente e 114 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Ocarina of Time Reported platform: Windows 10 22H2 runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build-80 runs with issues AMD RX 6700 XT / Not provided Not provided Open report

build-80 report

Statusruns with issues
GPUAMD RX 6700 XT
CPUNot provided
Driver32.0.21045.16010
Recorded FPSNot provided

Problems or notes: Docked, 1x. The opening cinematic and title screen rendered correctly, but the Deku Tree exterior cutscene remained black except for Navi's light radius. User also reported a deterministic AMD driver crash while building graphics pipelines in that scene.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: Windows 10 runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
b4716fc runs with issues RX 6700 XT / Not provided Not provided Open report

b4716fc report

Statusruns with issues
GPURX 6700 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Docked, 1x. The Deku Tree exterior cutscene showed a black screen except for a small circle around Navi; the title screen and earlier cinematics rendered correctly.

Related game issues

Compared with Previous Build

The Legend of Zelda: Ocarina of Time Reported platform: Windows 10 22H2 (19045.6466) runs with issues 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
`nx2-build-75`, MSVC x86_64 (`lichii-windows-x86_64.zip`) runs with issues AMD Radeon RX 6700 XT 8 GB, AMD driver 2.0.353, Vulkan 1.4.315 / AMD Ryzen 7 5800X, 32 GB RAM Not provided Open report

`nx2-build-75`, MSVC x86_64 (`lichii-windows-x86_64.zip`) report

Statusruns with issues
GPUAMD Radeon RX 6700 XT 8 GB, AMD driver 2.0.353, Vulkan 1.4.315
CPUAMD Ryzen 7 5800X, 32 GB RAM
DriverAMD driver 2.0.353, Vulkan 1.4.315
Recorded FPSNot provided

Problems or notes: The game renders normally before the intro AV1 cutscene, but the video layer is black while audio and subtitles work, then the emulator hangs indefinitely. The report says the freeze starts when the AV1 decoder opens.

Related game issues

Compared with Previous Build

Zelda: Ocarina of Time Reported platform: Windows 10 not booting runs with issues 2 reports

Also listed as: OoT

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-83 not booting AMD RX 6000 series or older; AMD RX 6600 8GB / Not provided Not provided Open report
perf/frizti-integration build-85 runs with issues NVIDIA RTX 30 series or older (RTX 3060 12 GB) / i5-13600KF Not provided Open report

build-83 report

Statusnot booting
GPUAMD RX 6000 series or older; AMD RX 6600 8GB
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The issue reporter says the emulator begins loading and then stays on a black screen. This is an open issue.

perf/frizti-integration build-85 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older (RTX 3060 12 GB)
CPUi5-13600KF
Driver621.14
Recorded FPSNot provided

Problems or notes: User reports the game freezes every time when walking deeper into the breakable-pot room in Hyrule Castle Town, near the guard. They report the same freeze on an earlier Lichii build and build-85; changing GPU Mode Fast vs Accurate and EDEN_NX2_BUFFER_DOWNLOADS on vs off did not resolve it.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Showing 1–5 of 5 reports

Known issues from Lichii sources

Known Game Issues

Zelda: Ocarina of Time

Outdoor areas have far too much fog and glow compared with console; performance is about 12–22 fps on a Ryzen 5900X with an RTX 3080, and three rare shaders remain unsupported.

Star Fox

On RTX 50-series GPUs, the GPU device can still be lost after a scene change.

Recorded fix: Try NVIDIA driver 610.88.

Star Fox

Gameplay is capped at about 30 fps, even though the game asks for 60.

Star Fox

On RTX 50-series GPUs (5070 Ti, 5090), the GPU device can be lost shortly after a scene change.

Recorded fix: Try NVIDIA driver 610.88.

Yoshi and the Mysterious Book (demo)

Some textures are still black, and the game can crash later in play.

Kirby Air Riders

Some races still stall while shaders build.

Zelda: Ocarina of Time

On macOS arm64 through MoltenVK, the Metal device may be lost or the GPU thread may hang at the intro-video/gameplay boundary. A commenter attributes the device loss to an attachment-less framebuffer reaching 32768×32768, above the stated Apple GPU limit of 16384.

Zelda: Ocarina of Time

After a local workaround for device loss, a commenter reports that the 3D scene remains black while sound and subtitles work on an older Eglantine fork; current nx2 behavior was not yet checked.

Hyrule Warriors

In stages past the first one, the gameplay screen is black while the UI remains visible; pausing shows the world rendered in the background.

Zelda: Ocarina of Time

User reports a crash when opening the game on Arch Linux with an AMD Radeon AI PRO R9700 (9070XT); the console reports a segmentation fault.

Showing 1–10 of 98 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

Nenhuma versão testada com download disponível está associada a Ocarina of Time. Consulte as versões atuais ou veja a discussão na issue do jogo.

Experimente a versão mais recente disponível: build-88. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.