After: Dynamic FPS mod enabled by default; Max Resolution remains a separate Add-On.
build-83 → build-88
Compatibilidade de jogos
Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.
Encontre um jogo
Os dados atuais incluem 76 registros de jogo e ambiente e 175 relatos sobre o Lichii.
Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.
Confira a plataforma indicada para distinguir diferentes versões de um jogo.
O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.
Compatibility results
Recorded performance
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
No games match these filters. Try a different name, GPU, or build, or clear a filter to broaden the search.
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | not booting | AMD RX 6000 series or older; AMD RX 6600 8GB / Not provided | Not provided | Open report |
| perf/frizti-integration build-85 | runs with issues | NVIDIA RTX 30 series or older (RTX 3060 12 GB) / i5-13600KF | Not provided | Open report |
Problems or notes: The issue reporter says the emulator begins loading and then stays on a black screen. This is an open issue.
Problems or notes: User reports the game freezes every time when walking deeper into the breakable-pot room in Hyrule Castle Town, near the guard. They report the same freeze on an earlier Lichii build and build-85; changing GPU Mode Fast vs Accurate and EDEN_NX2_BUFFER_DOWNLOADS on vs off did not resolve it.
Current: build-83 (1 record); previous: build-75 (0 records).
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-88 | runs with issues | AMD Radeon RX 9070 XT / AMD Ryzen 7 7800X3D | Not provided | Open report |
| Not provided | runs with issues | NVIDIA RTX 30 series or older / Not provided | Not provided | Open report |
| Not provided | runs with issues | AMD RX 9060 XT / Not provided | Not provided | Open report |
| nx2-build-83 | runs with issues | AMD RX 9000 series / Not provided | 41 FPS | Open report |
Problems or notes: The logo, text, and UI are visible, but the 3D environment and background remain black; audio continues. AMD driver timeouts or crashes sometimes occur. The issue persists after updating and rolling back the driver and restarting. The issue author says graphics displayed previously, but the issue appeared afterward.
Problems or notes: Audio plays a different part of the game than the image during the intro; the audio is clean but out of sync by a scene. A follow-up report says the game uses StreamType::Render and that traced sink appends were complete with no samples dropped. Another user reports the same issue with a 7800X3D, RTX 5070, and 32gb DDR5.
Problems or notes: A commenter reports a driver crash and black screen after the intro on the MSVC build. The PGO build reportedly shows only 2D elements such as the logo or menu.
Problems or notes: User reports audio running ahead of video, cutting out and repeating during the opening cutscene, followed by a system freeze at the Deku Tree cutscene requiring a forced shutdown. Settings reported: Vulkan, GPU Mode Fast, Docked, Bilinear window adapting filter, and no anti-aliasing.
From build-83 to build-88: follow the gameplay changes described for these two builds.
After: Dynamic FPS mod enabled by default; Max Resolution remains a separate Add-On.
build-83 → build-88
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 (PGO, Windows x86_64) | runs with issues | RTX 3090 24 GB / Ryzen 9 5900X | Not provided | Open report |
Problems or notes: User reports that about 99–104 graphics pipelines are rebuilt on the GPU thread during the first 10 seconds of gameplay on each boot, taking about 943.3–998.1 ms and causing a visible hitch.
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build 83 (clang 23.1.6) | runs with issues | AMD RX 9000 series / Not provided | Not provided | Open report |
| Not provided | runs with issues | egpu 7600xt / lenovo legion go 2 z2 | Not provided | Open report |
Problems or notes: User reports repeated segfaults during gameplay in the Great Deku Tree while RADV builds a graphics pipeline. The reported fragment shader fails spirv-val because its depth image sampled type is u32 while the sampling result type is f32.
Problems or notes: The console restarts after the scene.
Also listed as: OoT
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | runs with issues | RTX 5090 / Ryzen 7 9800X3D | Not provided | Open report |
Problems or notes: Opening rendered and controllable Kokiri Forest gameplay was reached. Some sessions hung at “Closing software…” during shutdown, while others exited successfully. The source does not establish a cause or fix.
Current: build-83 (1 record); previous: build-75 (0 records).
Showing 81–90 of 114 reports
Known issues from Lichii sources
The emulator crashes after 5 to 10 minutes of gameplay on Linux with an AMD RX 9000 series GPU.
On build-75, user reports over-bright bloom/glow, overly dense fog, incorrect lighting, and some textures decoded as garbage; logs include macro-parameter assertions and an unknown texture format 100.
On Windows builds 70 and 75, terrain/world renders solid white while the HUD and characters still render. On build 75, EDEN_NX2_RESETFIX=0 changes the ground to black with no texture or lighting.
Black screen after the first cutscene in handheld mode and VHS-like visual filter in docked mode.
Boots to a black screen with audio on macOS.
Recorded fix: Clear the cache and launch again.
User reports heavily distorted speech, music, and effects (“robot voice”) on build 70. Comments clarify that the approximately 0.7032 accepted/copied ratio reflects retries rather than lost samples; possible causes discussed include emulated time running ahead of wall time or slow host audio draining, but the cause is not confirmed.
User reports a black background at the title screen and a black screen after starting a new game, with sound still audible.
The 3D gameplay scene is black while HUD elements remain visible; menus and item preview can render correctly.
Showing 181–188 of 188 issues
Notas de versão recentes
Versão build-94 · Ocarina of Time
Versão build-94 · Não informado
Versão build-94 · Não informado
Versão build-94 · Não informado
Versão build-94 · Não informado
Escolha da versão
build-75 · Publicada em November 5, 2026
12 arquivos para download nesta versão.
Experimente a versão mais recente disponível: build-94. Guarde uma versão que funcione para poder voltar a ela durante os testes.
Dúvidas sobre compatibilidade
Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.
Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.
A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.
Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.