Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-88 Pre-release Published November 6, 2026

Encontre um jogo

Buscar jogos compatíveis com o Lichii

Os dados atuais incluem 58 registros de jogo e ambiente e 114 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Donkey Kong Bananza Reported platform: Windows x86_64 boots 1 report
Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
nx2-20261031 boots Not provided / Not provided Not provided Open report

nx2-20261031 report

Statusboots
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Completed a 180-second GUI check; long-term memory stability and broader game compatibility remain unverified.

Related game issues

Compared with Previous Build

Donkey Kong Bananza Reported platform: Windows 11 runs with issues 2 reports
Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-70 runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report
build 70 (286117c) runs with issues AMD RX 6000 series or older / Not provided 57 FPS Open report

build-70 report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Picture is covered with weird artifacts especially on shadows.

build 70 (286117c) report

Statusruns with issues
GPUAMD RX 6000 series or older
CPUNot provided
DriverNot provided
Recorded FPS57 FPS

Problems or notes: With Vulkan, 1x, handheld, GPU Fast, VRAM Aggressive, Nearest, AA off, and no frame generation, gameplay runs at ~57 fps before the process aborts after 133.8 seconds with 0xC0000409 at lichii.exe+0x2ecd3bd. On the MinGW PGO zip of the same build, it reportedly aborts on the intro screen seconds in, at the same offset.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Donkey Kong Bananza Reported platform: unknown runs with issues playable 2 reports
Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-70 playable Not provided / Not provided Not provided Open report
nx2 build 65 (3bdd53d) runs with issues Sapphire nitro+ 7900XTX / 9800x3D Not provided Open report

build-70 report

Statusplayable
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Runs well, though not at a locked 60 fps.

nx2 build 65 (3bdd53d) report

Statusruns with issues
GPUSapphire nitro+ 7900XTX
CPU9800x3D
Driver26.10.1
Recorded FPSNot provided

Problems or notes: A black rectangle appears in a mini-example guide; the reporter says it also occurs on build-70.

Related game issues

Compared with Previous Build

Current: build-70 (1 record); previous: build-65 (0 records).

Donkey Kong Bananza Reported platform: Windows runs with issues playable 3 reports
Lichii compatibility reports for Donkey Kong Bananza
Build Status GPU / CPU FPS Details
build-75 runs with issues NVIDIA GeForce RTX 4060 Laptop, 8 GB / Intel Core i7-13650HX 20 FPS Open report
build-70 runs with issues NVIDIA GeForce RTX 4060 Laptop, 8 GB / Intel Core i7-13650HX 20 FPS Open report
build-65 playable NVIDIA GeForce RTX 4060 Laptop, 8 GB / Intel Core i7-13650HX 10–30 FPS Open report

build-75 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop, 8 GB
CPUIntel Core i7-13650HX
Driver32.0.16.2101
Recorded FPS20 FPS

Problems or notes: Terrain/world renders solid white while the HUD and characters still draw. With EDEN_NX2_RESETFIX=0, the ground renders black without texture or lighting.

build-70 report

Statusruns with issues
GPUNVIDIA GeForce RTX 4060 Laptop, 8 GB
CPUIntel Core i7-13650HX
Driver32.0.16.2101
Recorded FPS20 FPS

Problems or notes: Terrain/world renders solid white while the HUD and characters still draw.

build-65 report

Statusplayable
GPUNVIDIA GeForce RTX 4060 Laptop, 8 GB
CPUIntel Core i7-13650HX
Driver32.0.16.2101
Recorded FPS10–30 FPS

Problems or notes: Not provided

Related game issues

Compared with Previous Build

Current: build-75 (1 record); previous: build-70 (1 record).

Showing 1–8 of 8 reports

Known issues from Lichii sources

Known Game Issues

Zelda: Ocarina of Time

Outdoor areas have far too much fog and glow compared with console; performance is about 12–22 fps on a Ryzen 5900X with an RTX 3080, and three rare shaders remain unsupported.

Star Fox

On RTX 50-series GPUs, the GPU device can still be lost after a scene change.

Recorded fix: Try NVIDIA driver 610.88.

Star Fox

Gameplay is capped at about 30 fps, even though the game asks for 60.

Star Fox

On RTX 50-series GPUs (5070 Ti, 5090), the GPU device can be lost shortly after a scene change.

Recorded fix: Try NVIDIA driver 610.88.

Yoshi and the Mysterious Book (demo)

Some textures are still black, and the game can crash later in play.

Kirby Air Riders

Some races still stall while shaders build.

Zelda: Ocarina of Time

On macOS arm64 through MoltenVK, the Metal device may be lost or the GPU thread may hang at the intro-video/gameplay boundary. A commenter attributes the device loss to an attachment-less framebuffer reaching 32768×32768, above the stated Apple GPU limit of 16384.

Zelda: Ocarina of Time

After a local workaround for device loss, a commenter reports that the 3D scene remains black while sound and subtitles work on an older Eglantine fork; current nx2 behavior was not yet checked.

Hyrule Warriors

In stages past the first one, the gameplay screen is black while the UI remains visible; pausing shows the world rendered in the background.

Zelda: Ocarina of Time

User reports a crash when opening the game on Arch Linux with an AMD Radeon AI PRO R9700 (9070XT); the console reports a segmentation fault.

Showing 1–10 of 98 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

build-70 · Publicada em November 4, 2026

Donkey Kong Bananza

  • playable · GPU Não informado · CPU Não informado · Driver Não informado

12 arquivos para download nesta versão.

Experimente a versão mais recente disponível: build-88. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.