Compatibilidade de jogos

Compatibilidade de jogos no Lichii Emulator

Tem um jogo em mente? Veja como ele roda no Lichii, confira os problemas conhecidos e escolha uma versão para testar.

Ocarina of Time rodando no Lichii Emulator, conforme a issue nº 201 no GitHub
Fonte: issue nº 201 no GitHub. Ocarina of Time · Captura do jogo feita pela comunidade.
Latest recorded build build-117 Published November 7, 2026

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Os dados atuais incluem 108 registros de jogo e ambiente e 308 relatos sobre o Lichii.

Não encontrou um jogo? Um resultado vazio significa que ainda não há um relato sobre ele no Lichii. Isso não indica falha em um teste.

Confira a plataforma indicada para distinguir diferentes versões de um jogo.

O que cada status significa: “Unknown”: sem conclusão. “Not booting”: o jogo não iniciou. “Boots”: só a inicialização foi confirmada. “Runs with issues”: houve problemas durante o jogo. “Playable”: foi possível continuar jogando durante o teste.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Ocarina of Time Reported platform: macOS runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build-117 runs with issues Other / Apple M1 1 FPS Open report

build-117 report

Statusruns with issues
GPUOther
CPUApple M1
DriverVulkan through MoltenVK
Recorded FPS1 FPS

Problems or notes: Boots and plays audio, but the image is completely black from startup; intermittent red/green block artifacts are reported. Approximately 1 FPS.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (0 records).

Ocarina of Time Reported platform: Linux unknown not booting runs with issues 3 reports
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build-117 unknown Not provided / Not provided Not provided Open report

build-117 report

Statusunknown
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter says it runs much better for them on Linux than on Windows 11; no gameplay or FPS details are provided.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (0 records).

Ocarina of Time Remake Reported platform: unknown runs with issues 4 reports
Lichii compatibility reports for Ocarina of Time Remake
Build Status GPU / CPU FPS Details
build-117 runs with issues NVIDIA RTX 50 series; RTX 5090 / 9800x3d Not provided Open report

build-117 report

Statusruns with issues
GPUNVIDIA RTX 50 series; RTX 5090
CPU9800x3d
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports frequent freezes or frame drops during movement, camera movement, and attacks. On older builds, they experienced occasional hangs requiring them to close and restart the game.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (0 records).

The Legend of Zelda: Ocarina of Time Reported platform: unknown playable runs with issues unknown not booting 45 reports

Also listed as: Ocarina of Time, Zelda: Ocarina of Time, OoT, Zelda OoT, TLoZ: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-117 runs with issues AMD RX 7000 series; RX 7800 XT (RDNA3) / Not provided Not provided Open report
build-117 runs with issues NVIDIA 4070 Super / AMD 9850x3d 0–50 FPS Open report

build-117 report

Statusruns with issues
GPUAMD RX 7000 series; RX 7800 XT (RDNA3)
CPUNot provided
DriverAMD driver 32.0.32015.7029
Recorded FPSNot provided

Problems or notes: In the Bombchu Bowling Alley, stones along the wall and ovens flash pink, yellow, red, or black by day; the sign shows garbage, noise, and fragments of another image. The graphics look correct at night after leaving and returning. The issue remains in official build-117. The Royal Family's Tomb red line is separately reported fixed by #722.

build-117 report

Statusruns with issues
GPUNVIDIA 4070 Super
CPUAMD 9850x3d
DriverNot provided
Recorded FPS0–50 FPS

Problems or notes: The issue author reports major stuttering and shader building around Hyrule Castle town, making play unworkable. They say visuals looked good and FPS seemed more stable in previous builds. In comments, users report shader loading/building stutter and repeated shader rebuilding when revisiting areas. One commenter says enabling “switch 2 draws with unbuilt pipelines to skip” fixed the stutter but caused graphical and lighting issues. Another says deleting the shader cache and letting it rebuild helped, but performance remained slower than build 93. A commenter reports build 93 had better FPS but worse visuals than build 117.

Related game issues

Compared with Previous Build

Current: build-117 (2 records); previous: build-116 (0 records).

The Legend of Zelda: Ocarina of Time Reported platform: Steam Deck runs with issues 1 report

Also listed as: Zelda Ocarina of time

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-117 runs with issues Not provided / Not provided 10 FPS Open report

build-117 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS10 FPS

Problems or notes: Main-menu performance reportedly dropped from 60 FPS with some drops on the prior legacy build to 10 FPS, with audio out of sync. The reporter says the non-PGO version had the same problem.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (0 records).

The Legend of Zelda: Ocarina of Time (Switch 2) Reported platform: Linux runs with issues playable boots not booting 4 reports

Also listed as: OoT, Ocarina of Time

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time (Switch 2)
Build Status GPU / CPU FPS Details
build-117 playable Radeon RX 9070 XT / AMD Ryzen 7 5700X 19–65 FPS Open report

build-117 report

Statusplayable
GPURadeon RX 9070 XT
CPUAMD Ryzen 7 5700X
DriverAMD RADV
Recorded FPS19–65 FPS

Problems or notes: The user reports rendering works again. In Wayland, around 19–25 FPS, fluctuating. In XWayland with QT_QPA_PLATFORM=xcb, Kokiri Village measured 25–54 FPS, usually around 30 FPS; inside the Deku Tree usually 30–45 FPS while idle, occasional peaks to 65 FPS, and recurring drops to 19 FPS. The user reports normal game speed despite frame drops and says the game is playable; FPS/frametime variability remains substantial.

Related game issues

Compared with Previous Build

Current: build-117 (1 record); previous: build-116 (0 records).

Showing 1–7 of 7 reports

Known issues from Lichii sources

Known Game Issues

Ocarina of Time

White streaks or trails at night, including around Navi, fireflies, and smoke.

Recorded fix: Turn off Emulation → Configure → Graphics → Use NVIDIA DLSS in place of a game's DLSS. The source attributes the issue to DLSS and says a fix is being tested.

Splatoon Raiders

Characters look too dark, there is a green tint, and FPS is lower than in earlier builds.

Zelda: Ocarina of Time

With DLSS on, Navi, fireflies, and smoke can leave trails at night. A fix is being tested.

Zelda: Ocarina of Time

AMD Radeon RX 6000 series and older on Windows crash while building shaders after boot. The release says this is fixed in build 117; RX 7000/9000 and NVIDIA are not affected.

Recorded fix: Update to build 117.

Splatoon Raiders

Characters look too dark, there is a green tint, and FPS is lower than in earlier builds. The issue is being investigated.

Ocarina of Time

AMD black foliage and haze.

Ocarina of Time

HUD flicker.

Ocarina of Time

Cutscene audio drift.

Ocarina of Time

First-launch shader stall on Linux.

Ocarina of Time

An NVIDIA device-lost crash was reported on build 93; the release says it is awaiting retest on this build.

Showing 1–10 of 361 issues

Notas de versão recentes

Mudanças na compatibilidade nas versões mais recentes

Escolha da versão

Qual versão devo usar?

build-117 · Publicada em November 7, 2026

Ocarina of Time

  • runs with issues · GPU Other · CPU Apple M1 · Driver Vulkan through MoltenVK

12 arquivos para download nesta versão.

Experimente a versão mais recente disponível: build-117. Guarde uma versão que funcione para poder voltar a ela durante os testes.

Dúvidas sobre compatibilidade

Perguntas frequentes sobre compatibilidade de jogos

Como compartilho um jogo com esses filtros?

Aplique os filtros de jogo, status, GPU e versão e copie a URL da página. Um link para um jogo específico abre o cartão de relatos dele.

O que devo tentar se a tela ficar preta?

Confira nos outros relatos se o jogo chega aos menus ou se dá para jogar. Anote o driver e o renderizador e procure o jogo ou o erro no guia de solução de problemas.

Por que a mesma GPU pode apresentar resultados diferentes?

A versão do driver, as configurações gráficas, a carga da CPU e o trecho do jogo testado podem influenciar o resultado. Compare esses detalhes antes de alterar sua configuração.

Onde posso enviar um resultado que ainda não aparece aqui?

Use a lista oficial de issues do Lichii. Informe o jogo, a tag da versão, o hardware, o driver, as configurações e os passos para reproduzir o que você observou.