Ocarina of Time Remake
User reports the emulator hangs and crashes at 11/14 shaders loaded on Linux with AMD graphics when booting the game in Build-88 or Build-93.
ゲーム互換性
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ゲームを探す
現在のデータには、ゲームと動作環境の組み合わせが 108 件、Lichii のレポートが 308 件あります。
ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。
同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。
動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。
Compatibility results
Recorded performance
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Also listed as: dkb
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-70 | playable | Not provided / Not provided | Not provided | Open report |
| Not provided | runs with issues | Not provided / 9900X | Not provided | Open report |
| 31 | runs with issues | RX 6600 / i5-12400 | Not provided | Open report |
| Not provided | runs with issues | 5070ti / 9800x3d | Not provided | Open report |
| nx2 build 65 (3bdd53d) | runs with issues | Sapphire nitro+ 7900XTX / 9800x3D | Not provided | Open report |
| Not provided | unknown | RX 9070 XT / Not provided | Not provided | Open report |
| Not provided | not booting | AMD RX 6000 series or older / Not provided | Not provided | Open report |
Problems or notes: Runs well, though not at a locked 60 fps.
Problems or notes: Purple screen when entering the game.
Problems or notes: Crashes when loading after the main menu. A commenter speculated that the issue involved shader cache; this was not confirmed.
Problems or notes: The DK character appears all black during the banana-collection cutscene, then returns to normal. The reporter said the issue persisted when retested on build-70.
Problems or notes: A black rectangle appears in what should be a mini-example guide; the reporter says the issue also occurs on build 70.
Problems or notes: The issue's reproduction text says it has worse FPS than most other forks; no specific FPS or separate test details are given.
Problems or notes: User reports that the game crashes when the loading screen appears on Windows 10.
Current: build-70 (2 records); previous: build-65 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| nx2-20261031 | boots | Not provided / Not provided | Not provided | Open report |
Problems or notes: Completed a 180-second GUI check; long-term memory stability and broader game compatibility remain unverified.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| release-binaries #80 | unknown | NVIDIA RTX 50 series / Not provided | 23–24 FPS | Open report |
Problems or notes: User reports that the game runs at a maximum of 23–24 FPS.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-70 | runs with issues | NVIDIA RTX 40 series / Not provided | Not provided | Open report |
Problems or notes: A user reported that Fortunes Weave skips pre-rendered videos, including the opening cut-scene, and proceeds to the in-engine scene.
Current: build-70 (1 record); previous: build-65 (1 record).
Showing 11–20 of 308 reports
Known issues from Lichii sources
User reports the emulator hangs and crashes at 11/14 shaders loaded on Linux with AMD graphics when booting the game in Build-88 or Build-93.
A user reports severe performance regression after updating from Build 70 to Build 75 on Linux, with around 10 FPS on the title screen, barely reaching 15 FPS, constant stuttering, and RAM usage increasing nonstop.
A commenter reports darker, heavily shaded characters and a frame-rate drop of about 5 to 10 FPS in builds after 72, and associates the onset in their tests with commit 3aa89d1c.
Black rendering after starting a new game, with audio and UI visible; user comments also report black screens on a PGO build.
On Windows 11 with an AMD Radeon RX 6700 XT and AMD Software (Adrenalin) 26.10.2, Lichii closes during shader rebuilding with an access violation in amdvlk64.dll.
Poor frame rates; the issue says performance is worse than on most other forks.
Conflicting reports of low and high frame rates on an RX 9070 XT, with one comment suggesting Windows performance may be worse than Linux.
The issue says FPS is worse than on most other forks.
AMD graphics-driver TDR or crash and a black screen when the game transitions from the introductory scene to gameplay; some users also report crashes while loading a save and visual bugs during gameplay.
Users report mixed results on Build 93: an AMD GPU crash without the environment variable, successful play through Kokiri Forest, and persistent visual bugs.
Showing 251–260 of 361 issues
最近のリリースノート
ビルド build-117 · Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Mario Tennis Fever
ビルドの選び方
上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。
最新のダウンロード可能なリリースを試す: build-117。テスト中に戻せるよう、動作するビルドも残しておいてください。
互換性について
ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。
ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。
ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。
Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。